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Nightblade Update

  • GreasedLizard
    GreasedLizard
    ✭✭✭
    Good points about Siphoning Strikes .... issue is ... it was nerfed/fixed once already.

    It used to only affect light/heavy atks, so when weaving, you gained resources with a small DPS loss. Then came the day where 'all attacks lose 22%'

    Veil of Blades is quite nice change (obviously a bug that it was not able to crit) I use it in my AoE build, the cost is never being able to invis for 18s (or whatever the uptime is)
    Should have Benny Hill tune playing when trying to shake dat aggro
    Edited by GreasedLizard on June 2, 2014 5:45PM
  • Blinks
    Blinks
    ✭✭✭
    Axewaffle wrote: »
    Beretic wrote: »
    Axewaffle wrote: »
    Axewaffle wrote: »
    Zaxq wrote: »
    Axewaffle wrote: »
    nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).

    With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)

    Nightblades are not fine in group PvE.

    Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.

    30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?

    VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.

    Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.

    Incoming buffs?? WTF are you smoking?

    2 Lacklustre improvements I suppose you technically call buffs.

    Try again.

    viel of blades DOES do insane damage despite what you think.

    Compared to what?

    Every other available ultimate.

    Right.

    He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.

    lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.

    VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.

    And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.
    Blinks wrote: »
    NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"

    Zenimax - "Yes, that's correct"

    NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"

    Zenimax - "A Year"

    NightBlade - "Say wha...."

    Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"

    Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.

    I'd hardly call it a nerf


    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_JuhoJ on June 3, 2014 7:31AM
    ESO, "play your way", As long as its light armor and staff

    v14 DK (Re-rolled to NB, because DK is easy-mode)
    v12 Duel Wield Khajiit NightBlade (Re-rolled again to play ranged DPS) Snipe spam

    Main v9 Bosmer NB Archer (Can't hit v14 due to ZOS screwing with XP)
  • exhuman
    exhuman
    Soul Shriven

    Right there, that right there is what is wrong, because you are absolutely right.

    They need to fix medium armor and stamina builds; stamina builds should be just as viable as magicka builds. As it stands right now, this game is nothing but a bunch of casters and tanks.

    If Zenimax doesn't want to change this, then they should just delete medium armor, dual wield, two handed weapons and bows from the game.

    Agree, the bow is just a joke. I hope they will fix nightblade soon coz its impossible for us to continue play under these circumstances.

    The solution is not to use healing stuff as some people say. Some of us want to use bow and duals but we are so broken that is not fun anymore

  • methjester
    methjester
    ✭✭✭
    Blinks wrote: »
    Axewaffle wrote: »
    Beretic wrote: »
    Axewaffle wrote: »
    Axewaffle wrote: »
    Zaxq wrote: »
    Axewaffle wrote: »
    nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).

    With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)

    Nightblades are not fine in group PvE.

    Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.

    30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?

    VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.

    Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.

    Incoming buffs?? WTF are you smoking?

    2 Lacklustre improvements I suppose you technically call buffs.

    Try again.

    viel of blades DOES do insane damage despite what you think.

    Compared to what?

    Every other available ultimate.

    Right.

    He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.

    lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.

    VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.

    And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.
    Blinks wrote: »
    NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"

    Zenimax - "Yes, that's correct"

    NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"

    Zenimax - "A Year"

    NightBlade - "Say wha...."

    Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"

    Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.

    I'd hardly call it a nerf

    And they didn't up NB ability's as much as they fixed them. We were supposed to be doing that in the first place.


    [Moderator note: removed quoted content]
    Edited by ZOS_JuhoJ on June 3, 2014 7:36AM
  • frwinters_ESO
    frwinters_ESO
    ✭✭✭✭
    Blinks wrote: »
    Axewaffle wrote: »
    Beretic wrote: »
    Axewaffle wrote: »
    Axewaffle wrote: »
    Zaxq wrote: »
    Axewaffle wrote: »
    nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).

    With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)

    Nightblades are not fine in group PvE.

    Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.

    30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?

    VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.

    Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.

    Incoming buffs?? WTF are you smoking?

    2 Lacklustre improvements I suppose you technically call buffs.

    Try again.

    viel of blades DOES do insane damage despite what you think.

    Compared to what?

    Every other available ultimate.

    Right.

    He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.

    lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.

    VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.

    And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.
    Blinks wrote: »
    NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"

    Zenimax - "Yes, that's correct"

    NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"

    Zenimax - "A Year"

    NightBlade - "Say wha...."

    Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"

    Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.

    I'd hardly call it a nerf

    So reducing ones ability is not the definition of a nerf?



    [Moderator note: removed quoted content]
    Edited by ZOS_JuhoJ on June 3, 2014 7:36AM
  • YourNameHere
    YourNameHere
    ✭✭✭
    PermaGrin wrote: »
    And i do agree, many of these things should have been fixed earlier or now. I mean if you know about it and know the problem, why don't you fix it now?

    Easier said than coded. ;)

    Oh I know, I've been around the MMOs. But they stated they know about it and have a fix but are WAITING to put it in.

    That's my thing. Why wait?

    NA Megaserver / RPer
    Alinyssa Gaethar - AD || Raahni-do - AD || Wind-In-Tree's-Shadow - DC
  • poochie
    poochie
    ✭✭✭
    Shadowy Disguise only works every 4th time because as soon as I use it I immediately pop out of stealth. Stealth+Focused Aim doesn't really do that much damage compared to just plain stealth+power shot. Playing pure NB bow with like 1600-1800 stam no food buffs or +stam enchants I'm just not seeing a damage increase. Maybe bow skills should not have a penalty for not using skills from max range.
  • Blinks
    Blinks
    ✭✭✭
    Blinks wrote: »
    Axewaffle wrote: »
    Beretic wrote: »
    Axewaffle wrote: »
    Axewaffle wrote: »
    Zaxq wrote: »
    Axewaffle wrote: »
    nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).

    With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)

    Nightblades are not fine in group PvE.

    Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.

    30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?

    VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.

    Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.

    Incoming buffs?? WTF are you smoking?

    2 Lacklustre improvements I suppose you technically call buffs.

    Try again.

    viel of blades DOES do insane damage despite what you think.

    Compared to what?

    Every other available ultimate.

    Right.

    He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.

    lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.

    VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.

    And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.
    Blinks wrote: »
    NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"

    Zenimax - "Yes, that's correct"

    NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"

    Zenimax - "A Year"

    NightBlade - "Say wha...."

    Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"

    Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.

    I'd hardly call it a nerf you dribble

    So reducing ones ability is not the definition of a nerf?

    When I said "I'd hardly call it a nerf" What I meant was DragonKnights are still ridiculously OP dude


    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_JuhoJ on June 3, 2014 7:37AM
    ESO, "play your way", As long as its light armor and staff

    v14 DK (Re-rolled to NB, because DK is easy-mode)
    v12 Duel Wield Khajiit NightBlade (Re-rolled again to play ranged DPS) Snipe spam

    Main v9 Bosmer NB Archer (Can't hit v14 due to ZOS screwing with XP)
  • dream.beyond.orangeb14_ESO
    Just fix the nightblade, I don't want to reroll. I hate rerolling. I thought the idea of this game was to never have to do that for any reason?

    Also, how does it make any sense that a class that should be built to take a *** ton of damage, does more than an assassin?
    Edited by dream.beyond.orangeb14_ESO on June 2, 2014 8:02PM
  • frwinters_ESO
    frwinters_ESO
    ✭✭✭✭
    Blinks wrote: »
    Blinks wrote: »
    Axewaffle wrote: »
    Beretic wrote: »
    Axewaffle wrote: »
    Axewaffle wrote: »
    Zaxq wrote: »
    Axewaffle wrote: »
    nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).

    With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)

    Nightblades are not fine in group PvE.

    Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.

    30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?

    VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.

    Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.

    Incoming buffs?? WTF are you smoking?

    2 Lacklustre improvements I suppose you technically call buffs.

    Try again.

    viel of blades DOES do insane damage despite what you think.

    Compared to what?

    Every other available ultimate.

    Right.

    He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.

    lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.

    VoB Does not suck, not sure what you are smoking but it does up to three times more damage than Soul Tether over its duration, in addition to granting a strong synergy that increases movement speed and drops threat on anybody that uses it- and lets not forget the 60% mitigation for the caster and 30% for anyone standing on it... Oh and it has a 100% uptime accounting from anywhere between 10-40% of your dps, depending on how many targets it hits... The ultimate is frigging strong, and when it can crit you better believe it is a massive dps boost considering its strong already without crit.

    And after today's patch it will also have the chance to crit, so it will do more damage. I haven't been using it but after today that may change. I PvP more so I have been using Soul Tether more for the stun.
    Blinks wrote: »
    NightBlade - "Hey, so I hear there's a patch for us NB's sometime right Mr Zenimax team leader?"

    Zenimax - "Yes, that's correct"

    NightBlade - "So erm, is it in like a months time, or can you sneak a couple of details my way?"

    Zenimax - "A Year"

    NightBlade - "Say wha...."

    Zenimax - " Go away, im working on buffing Sorc and DragonKnight!"

    Yet they just nerfed DK and upped NB abilities in the latest patch. Right on troll.

    I'd hardly call it a nerf you dribble

    So reducing ones ability is not the definition of a nerf? And what exactly is a dribble? Is it saliva coming down my mouth meaning that i have a slight drool problem? Can it be a dribble of yummy caramel which means I'm sweet and delicious? Clarify!

    When I said "I'd hardly call it a nerf" What I meant was DragonKnights are still ridiculously OP dude

    What more do you want them to do to DK's? Apparently you have all the answers


    [Moderator note: removed quoted content]
    Edited by ZOS_JuhoJ on June 3, 2014 7:39AM
  • jelliedsoup
    jelliedsoup
    ✭✭✭✭✭
    Dks seem better now. In the earlier parts of this game I wouldn't even bother to fight them. As an nb I'd just leave them. Perhaps the nb skils I use have been updated.
    www.youtube.com/watch?feature=youtu.be&v=Ks8_KGHqmO4
  • F7sus4
    F7sus4
    ✭✭✭✭✭
    Guys, these 10-times inside quotes look like dark holes now. Just please don't. It is possible to edit the text, so only the last fragment is being quoted. Thank you. o:)
  • Blinks
    Blinks
    ✭✭✭
    @frwinters_ESO

    I don't have all the answers, I was originally giving my personal opinion on how I "PERSONALLY" think Zenimax are dealing with NB


    [Moderator Note: Edited per our rules on Flaming]
    Edited by ZOS_JuhoJ on June 3, 2014 7:39AM
    ESO, "play your way", As long as its light armor and staff

    v14 DK (Re-rolled to NB, because DK is easy-mode)
    v12 Duel Wield Khajiit NightBlade (Re-rolled again to play ranged DPS) Snipe spam

    Main v9 Bosmer NB Archer (Can't hit v14 due to ZOS screwing with XP)
  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    Can anyone confirm that the last patch made reapers mark increase damage by a lot?

    I think this latest patch, although small shows they are pushing things in the right direction in terms of balance.
  • Ilterendi
    Ilterendi
    ✭✭✭
    Beeftips wrote: »
    If you take a step back and look at the entire NB class skills you can see that 3/4 of them are useless.
    First, I am a VR11 NB and this skill review is from a PvP point of view

    Lets start with the Assassination tree

    Assassinate/impale/whateverdumbthingthathealsyou - The target needs to be below 25% to do more than 200 damage, once below 25% the most I've ever seen it crit for was 1k. Now, 2hander has reverse slash that can be upgraded to executioner. This skill does a base of 308 and, as the target gets lower in health, the damage of the hit increases up to 300%. It also does 18% more damage if that target is before 25%. I have crit for 2k+, in pvp, with this skill.

    Teleport Strike/Ambush/Lotus fan - Eh, it doesn't do that much damage but it is a nice closer and ambush offers increased damage on the next attack. 2Handed has a charge skill that does more damage but, due to terrain issues, it hangs up quite a bit so I stick with ambush.

    Blur/Mirage/Double Take - Useless

    Mark target/ reapers mark/ piercing mark - It's an alright skill. Piercing Mark is nice in pvp because you can see the person if they go sneak.

    Haste/incapacitate/focused attacked - useless unless you think the 40% stamina regen from focused attacks is good.

    Death Stroke - eh, I don't use it.


    Shadow

    Shadow cloak/Shadowy Disguise/ Dark cloak. - I've tried both shadowy Disguise and Dark cloak. I found that dark cloak is much more useful in "oh crap" moments and has saved my butt more than once.

    Veiled Strike/Suprise attack/Concealed weapon - A great opener if your nightblade stacks spell damage and magica. I use concealed weapon for the extra sneak speed. Damage wise, the most I've ever hit for in pvp is 1k from stealth. You can do more damage with a strong 2hand weapon attack, from stealth, than this skill. I slot this skill solely for the sneak bonus speed.

    Path of *** - useless

    Aspect of Terror - great for pve

    Summon shade - useless

    Consuming darkness/ Bolstering Darkness/ Veil of blades - Great Ult


    Siphoning
    Now, I don't use many siphoning skills that often in pvp but I've seen bloodmages that wreck face with these spells.

    Strife/Funnel Health/Swallow Soul - Great skill if you are a bloodmage, you heal yourself while molesting whomever you are fighting.

    Agony/prolonged suffering/malefic weath - It's a cc

    Cripple/Debillitate/Crippling Grasp - Great debuff/and Dot.

    Siphoning strikes - Good if you're a PVE healer or PVE tank. I don't think I've ever seen a bloodmage use it in pvp.

    Drain power/ Sap Essence/ Power Extraction - This skill is good for a weapon damage buff. However, you get a better buff the more targets you hit. It's useful in PVE grinding but I don't use it outside of that.

    So, the skills I use in everyday pvp are the ones with bold titles. The other skills I use come from weapons and guilds.

    Tl:dr
    Out of the 18 skills NBs have, I use 5 spread across 2 combat bars. A lot of our skills are useless in PvP and PVE. Also, You would think that NBs would have some form of backstab.



    I have heard a lot of *** talking about critical surge for sorc users. I love this skill as I play my sorc in various content (sub-50). Why not combine the NB abilities of Siphoning Strikes and Drain Power into a single ability?
    Example
    Dark Essence
    350 magicka cost. Lasts 18 secs.
    Increases weapon damage by XX while Light Attacks restore 2% magicka and stamina and heavy attacks restore 3% magicka and stamina.

  • Scesmoon
    Scesmoon
    ✭✭
    for a certain time during the beta drain power and all morphs of it actually also decreased the dmg of all enemies hit by it for the same duration as it buffed the NBs attack power. which made it an omg awesome tanking tool, and id assume great in pvp also. what happened to that Zenimax? :confused:
  • Aoifesan
    Aoifesan
    ✭✭✭
    "Path of Darkness damage will be increased. The ability will also be visible to all players." - You could double it's damage, and it would still be worthless.

    They did double it and it's still worthless
  • Aviate
    Aviate
    Soul Shriven
    Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..
  • Grim13
    Grim13
    ✭✭✭✭✭
    This game needs patch 9.1.1
  • Jade_Knightblazerb14_ESO
    Aviate wrote: »
    Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..

    Yeah... This has turned me away from Vamps now. Sadly this was the only feature I liked about this supernatural Skill Line. Well played Nightblades with feeding during boss fights was a nice touch.
  • glitchmaster999
    glitchmaster999
    ✭✭✭✭
    Aviate wrote: »
    Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..

    Yeah... This has turned me away from Vamps now. Sadly this was the only feature I liked about this supernatural Skill Line. Well played Nightblades with feeding during boss fights was a nice touch.

    I saw people talking on TF forums about this, you could lock down some boss mobs for 6 seconds and full heal. It was an unfair advantage that nightblades got over other classes with a shared skill line.... and before anyone has a go at me, I play a nightblade and I know how bad they are right now.
  • Jade_Knightblazerb14_ESO
    Aviate wrote: »
    Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..

    Yeah... This has turned me away from Vamps now. Sadly this was the only feature I liked about this supernatural Skill Line. Well played Nightblades with feeding during boss fights was a nice touch.

    I saw people talking on TF forums about this, you could lock down some boss mobs for 6 seconds and full heal. It was an unfair advantage that nightblades got over other classes with a shared skill line.... and before anyone has a go at me, I play a nightblade and I know how bad they are right now.


    Fair point... but you do know that it gave Nightblades the much needed bonus to "Stealth". Sadly it took an Out of class skill line to boost Nightblades...
  • Waffles1991
    Waffles1991
    Soul Shriven
    So I'm a vr12 Nightblade dps and I find that I can't do as much dps as other classes even after the nerf on dks. I have made my character stam built and like to use the bow even if it totally sucks in pve right now. It could just be that my Nightblade sucks idk. I have a hard time getting into trial runs because no one wants to run trail's with a Nightblade dps that uses a bow. It isn't that hard for me to solo as a Nightblade with the cloak and magnum-shot on the bow. In raids my Nightblade is total trash and nothing is being done about it. I'v made the mistake of sticking with a rouge like build in the hopes that it would be fixed. My Nightblade uses medium armor x5Hundings rage and when I swap over to duel-wield I have 3xNight mother plus x5Hunding rage. all my armor is purple vr12 and the bow I use is The White bow of Alinor which is still a vr10. I would really like some ideas on how to play in trail runs as a stam built nightblade that uses a bow. I don't know why as a rouge assassin my dps sucks? dark cloak for the armor buff, surprise attack, poison arrow, silver shard, siphoning attack is put on when i run out of stam. I will also sometimes put on power extraction over dark cloak. Power extraction is a great combo with steel tornado when using duel-wield and confronted with a group of mobs. I have tried many skill mixes with my bow and duel-wield but I just can't keep up with other classes. I must be really doing something wrong. I find that in pvp my Nightblade is a lot of fun since people spend a lot of time looking around for me when I use dark cloak. I also have a lot of stuns that I can use on people in pvp which helps my nightblade to mess people up. I think the problem with my Nightblade is he isn't a burst dps he can just hide a lot which makes soloing easy. I could really use some ideas because I am about to give up on my Nightblade and just quit.
    Edited by Waffles1991 on June 3, 2014 4:48AM
  • Gern_Verkheart
    Gern_Verkheart
    ✭✭✭✭
    Aviate wrote: »
    Yep... Go ahead and nerf Vampire Nightblades before fixing any of the problems with them, why not? Part of the reason I even remained vampire is because it went so perfect with my Nightblade, now I can't stealth and feed on something after combat has already initiated? That must have been such a broken part of the game, huh? Far more broken than the entire Nightblade class I guess seeing as you all still can't fix all the other broken stuff for Nightblade, High Five Zenimax! Such bloody fail..

    Huh? Was this something that was announced for the next patch? Cause I literally just did this in game, so it hasn't been removed yet.
  • khele23eb17_ESO
    khele23eb17_ESO
    ✭✭✭✭✭
    ✭✭
    Theres nothing you can currently do that will make your stam/med/bow build competitive with mag/light/staff builds.
    P2P offered you 'hell yeah!' moments. F2P offers you 'thank god its over' moments.
  • Waffles1991
    Waffles1991
    Soul Shriven
    So basically my character is trash?
  • Ysne58
    Ysne58
    ✭✭✭✭✭
    I think it's important to post about this in one of the threads talking about giving the skills that use stamina the attention they need, particularly Bow, 1hs, 2h and dw Fighters guild also uses stamina.
    I happen to like the staffs. Still haven't decided about armor, I'm using a robe cause I think they look need and then 3 med and 3 heavy most of the times.
  • wllstrt75b14_ESO
    wllstrt75b14_ESO
    ✭✭✭
    Anyone having issues with Killer blades healing on the kill shot? Just tested it on 5 npc's and it failed to give me the 18% heal actually it just failed to heal period. I am reloggin to re-test but was hoping someone else can confirm or deny this.

    okay so closing out of the client fixed the issue but keep an eye on it as it could be an intermittent issue like a lot of our other abilities.

    sigh well after a death it reseting again and is not giving me the heal so apparently its back to logging out after every death or instance change on the NB again farking devs.
    Edited by wllstrt75b14_ESO on June 3, 2014 5:21AM
  • Loco_Mofo
    Loco_Mofo
    ✭✭✭✭✭
    Anyone having issues with Killer blades healing on the kill shot? Just tested it on 5 npc's and it failed to give me the 18% heal actually it just failed to heal period. I am reloggin to re-test but was hoping someone else can confirm or deny this.

    okay so closing out of the client fixed the issue but keep an eye on it as it could be an intermittent issue like a lot of our other abilities.

    sigh well after a death it reseting again and is not giving me the heal so apparently its back to logging out after every death or instance change on the NB again farking devs.

    I just tested killers blade and it was working fine for me.
  • Angerd
    Angerd
    Soul Shriven
    This game wasnt made for melee/assassins style fans. As NB V12 I can see this clear atm.

    1. Other players dont want to have NB in group - because lack of dps, aoe, cc etc. I understand this, but = no fun for NBs.

    2. There are too many useless skills and some of the most important are bugged:

    - Shades dont hold aggro anymore (after Craglorn patch) = no more tactic for large groups of mobs = too many wipes = no fun for NBs

    - Killers Blade doesnt heal anymore = too many wipes = no fun for NBs

    - etc.

    3. Seems - Devs dont play as NBs - They should test it before every change to find proper solution.

    I can give Them my login, password and my NB character. Someone from Devs should at last try to understand where is source of issues with this class. Otherwise - they should erase NB from this game forever.
    Edited by Angerd on June 3, 2014 6:59AM
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