50+ meant more for grouping?

  • Selstad
    Selstad
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    There's no real necessity to group up on VR, only for Dolmens and certain public dungeons as well as elites, but the rest of the content is fairly soloable. That is until they decide to throw some heavy duty monsters your way, instance it all and pit you against foes you really can't handle on your own.

    And then you come to VR 10, enter Craglorn, and find out that unless you're lucky to really have a group of 4, you're not going anywhere in questing.
    Edited by Selstad on May 27, 2014 4:14PM
  • subecsanur
    subecsanur
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    Rev Rielle wrote: »
    Yes, it is meant to be group content.
    They vast majority of people that complain about VR content don't seem to know this fact.

    Yes but if this is the case then fix the group mechanics, many quests don't allow all to get credit. How many times have you needed to wait in line to talk to the same person for quests that all the other 3 in group had just talked to. Even worse at times this will bug it out, also there are so many private instance as a part of a quest that just won't allow going in as a group.

    So either fix the balance of the mobs or fix this quest grouping aspect to make grouping work besides just to survive.
  • Hilgara
    Hilgara
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    I haven't grouped at all and now V9 without ever exploiting the AOE grinds. Purely through questing. Only groups I have been in are for the 4 player instanced dungeons. I even solo public dungeons if I get the chance. Everyone told me Vet content was super hard. Nope, if anything it gets easier.
    Edited by Hilgara on May 28, 2014 6:44AM
  • Guppet
    Guppet
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    Hilgara wrote: »
    I haven't grouped at all and now V9 without ever exploiting the AOE grinds. Purely through questing. Only groups I have been in are for the 4 player instanced dungeons. I even solo public dungeons if I get the chance. Everyone told me Vet content was super hard. Nope, if anything it gets easier.

    Just to be clear, are you actually saying Vet content is easier that the 1-50?
  • Hilgara
    Hilgara
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    Guppet wrote: »
    Hilgara wrote: »
    I haven't grouped at all and now V9 without ever exploiting the AOE grinds. Purely through questing. Only groups I have been in are for the 4 player instanced dungeons. I even solo public dungeons if I get the chance. Everyone told me Vet content was super hard. Nope, if anything it gets easier.

    Just to be clear, are you actually saying Vet content is easier that the 1-50?

    For me its bout the same but I have developed better stratergies and skills for specific content now in vet. I use Wkykkyds outfitter and have a different bar for groups, AOE, boss's, traps,....etc so yeah I'm dying less now than I was levelling to 50.
  • SBR_QuorTek
    SBR_QuorTek
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    It is not just gear towards the encounter that is a matter it is what you do, there is so many ways to approach things... but what you learn at vr content... is that it is not always just enough to jump something and do it the way you did with all the 1 to 50 content... but also using different ways... best way is learning by doing and add something to it.. there is a reason to you can get 200+ skill points in this game and alot of the vr content is proving that.

    Edit:
    Grouping only recommended for actual group stuff though... eg. public group dungeon.... veteran dungeons.. dolmens... some of the world bosses... since most world bosses can be soloed by any class if playing smart.
    Edited by SBR_QuorTek on May 28, 2014 2:46PM
  • Guppet
    Guppet
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    Hilgara wrote: »
    Guppet wrote: »
    Hilgara wrote: »
    I haven't grouped at all and now V9 without ever exploiting the AOE grinds. Purely through questing. Only groups I have been in are for the 4 player instanced dungeons. I even solo public dungeons if I get the chance. Everyone told me Vet content was super hard. Nope, if anything it gets easier.

    Just to be clear, are you actually saying Vet content is easier that the 1-50?

    For me its bout the same but I have developed better stratergies and skills for specific content now in vet. I use Wkykkyds outfitter and have a different bar for groups, AOE, boss's, traps,....etc so yeah I'm dying less now than I was levelling to 50.

    Now im really curious.

    Mind telling us your class and build?
  • 6point6b16_ESO
    6point6b16_ESO
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    since most world bosses can be soloed by any class if playing smart.

    Unless ur melee and not magicka based at all.
  • born2beagator
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    Axer wrote: »
    Yep.

    Pretty backwards game really.

    1-50 they almost plain 100% tell you:
    DO NOT GROUP. GROUP CONTENT IS BAD!
    I mean the dungeons are so horribly unrewarding. No quests share properly, grouping cuases severe bugs.. etc

    Yet once you reach VR:
    Dungeons are very rewarding. Grouping is important as difficult is high, and generally the endgame content is all geared towards social player.

    Really I'd give this game a
    5/10 for level1-50. It's what angry joe gave the gam and I 100% agree for what he played of it. Then for V1-12+: 8/10.

    Gets way more fun at VR, when it actually becomes an mmo.

    Very medicore single player game. Great multiplayer one.

    Needs a ton of improvement on the social tools aspect imo. but otherwise works well.

    I reverse that score. I loved the 1-50 experience. You didn't have to group for regular quest and could explore to your heart's content. Not so for VR. I'm sorry, but I am not a "hardcore mmo gamer" like you. Grouping for dungeons, bosses, dolmens? Sure I love it. Forcing us to group to take down TRASH MOBS in regular questing? No. Just no.
  • Axer
    Axer
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    I reverse that score. I loved the 1-50 experience. You didn't have to group for regular quest and could explore to your heart's content. Not so for VR. I'm sorry, but I am not a "hardcore mmo gamer" like you. Grouping for dungeons, bosses, dolmens? Sure I love it. Forcing us to group to take down TRASH MOBS in regular questing? No. Just no.
    Well if you loved the trash medicore solo expience..

    Really should just keep playing skyrim then. It should get at least a 11/10 by your score.

    MMOs are ruined by players by you though. uttterly ruined.

    You wreck the experience of social group gamers by posting things like this. It's a rather selfish attitude. You paid 60 bucks for a multiplayer focused game only to crap on it because you want it to be a single player game.

    There are thousands/Millions of single player RPGs. Most better then this.

    Yet you have to have this one too. Everything for yourself.

    How many good GROUP mmos exist?
    Not many.

    And it's hardly the "hardcores" that enjoy social group play. Tons of play styles enjoy it.
    Edited by Axer on May 29, 2014 6:18PM
    Axer. Main tank and Leader of Crush it! (NA-EP highly skilled trials guild)
  • born2beagator
    born2beagator
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    Wow. Stop putting words in my mouth. I never said I never wanted to group. I never said I wanted it to be only a single player game. I wouldn't sub to it if this was the case. However I do not want to group for EVERYTHING in vet content. Its not practical because the maps are huge and people are naturally going to want to go off and do their own thing. There is nothing wrong with that, I am not "ruining" the mmo...and there is certainly no excuse for the insults.

    Thankfully, elite players such as yourself who want EVERY trash mob to be an "epic fight" are a minority. Most don't want to group for the entirety of vet content.
    Edited by born2beagator on May 29, 2014 6:37PM
  • born2beagator
    born2beagator
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    It is not just gear towards the encounter that is a matter it is what you do, there is so many ways to approach things... but what you learn at vr content... is that it is not always just enough to jump something and do it the way you did with all the 1 to 50 content... but also using different ways... best way is learning by doing and add something to it.. there is a reason to you can get 200+ skill points in this game and alot of the vr content is proving that.

    Edit:
    Grouping only recommended for actual group stuff though... eg. public group dungeon.... veteran dungeons.. dolmens... some of the world bosses... since most world bosses can be soloed by any class if playing smart.

    What a selfish attitude. People like you are wrecking mmos!!!! Why did you buy it if you want it to be a single player game!?

    So says Axer.
    Edited by born2beagator on May 29, 2014 6:40PM
  • Rev Rielle
    Rev Rielle
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    Worstluck wrote: »
    I think most of you are mistaken. Craglorn, the VR11-12 area is most definitely meant to be group content. Veteran content 1-10 like questing can be a completely solo experience. I grouped up for bosses, dolmens, public dungeons, but you shouldn't need a group to do quests, especially with all the phasing issues.

    No this is simply not true, the development has said as much themselves: VR content is supposed to be tougher and designed more for grouping. Zenimax said this themselves.
    Edited by Rev Rielle on May 30, 2014 12:13AM
    If you can be anything, be kind.
  • born2beagator
    born2beagator
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    Actually, it simply is true. the devs never said all vet content is meant to be grouped
    http://elderscrollsonline.com/en-uk/news/post/2014/03/26/esos-veteran-content

    SOLO OR DUO PVE:

    Our Veteran Rank zones (playing other Alliance content), are the core of our solo / duo Veteran PvE content. I have said many times that our game opens up at 50—this is what I was talking about. At Veteran Rank 1 you can travel anywhere in the first or second alliance you want to go. When you meet the qualifications for opening up the third alliance, the entirety of the current game world is open to you. Yes, it does get harder, but that’s part of the fun and challenge. When you consider that 2/3 of the hand-crafted content and quests are available to you after you hit the level cap of 50, the veteran solo / duo game is huge. Skyshards, quests, delves, Dark Anchors, crafting, collections, achievements—basically everything you enjoyed during the 1-50 game, are all available at these Veteran Ranks.

    Edited by born2beagator on May 30, 2014 1:53AM
  • ThisOnePosts
    ThisOnePosts
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    I am on the verge of becoming a VR12 (several more quests) and in the very last veteran zone in the third alliance... I have solo'd pretty much everything unless a friend asked for help. Heck I even solo'd some quests in Craglorn but also did some grouping there, then again I didn't do everything there, as I find it a really good place to farm for items to breakdown and craft. BTW I'm a DW NB, my secondary right now is Bow, but that's because I am leveling it to 50, 2 more ranks to go. And I'm also a vampire. NB and Vamp both have severe drawbacks, but also a lot of strengths. It's all about playstyle and tactics. If you don't like to play tactical, even in 3+ mob fights, it will become tough for you. If you learn your character well and know when to use what or what you can switch to for harder fights it should all be manageable. In this final zone, I rarely see anyone since most are in Craglorn atm and that is fine for me. I do all solo dungeons, solo as well. I don't self heal much other than vamp drain once in a while, batswarm if it's truly needed but it's not my primary Ultimate. I also don't use ultimates much unless it's a new one I am learning the ins and outs of. I use 1 fire resistance ring with a legendary glyph on it but whether vamp or not I'd never suggest standing in fire LOL. I also analyze situations and have some abilities on at least one or both of my bars at all times just incase I walk into a surprise. My point is, if a Dual-Wielding Nightblade Vamp can solo the game, it's possible for anyone. You just need to explore more skills, weapons, and analyze your tactics for improvement if you are having trouble.

    Also I'd like to add, I know some people will use the same weapon with two bars.... however I prefer 1 melee set and 1 ranged set at all times. I block heavy attacks for an easy stun then I will take that time to switch weapons, set up another stun, or unleash a fury of attacks to obliterate the enemy. Also, when you see a group of 3 for example... take out the one that may cause the biggest headache for you. An archer who runs off and shoots from a distance or mage that summons creatures/undead, or really any mage are good to target initially. As you see a heavy attack from one of the other two, block it to stun them to finish killing your target and then move on to the next most dangerous. I have no specific method for every fight, but I prepare for anything and everything in this game when encountering enemies and bosses so that I can defeat them and move on.
  • Cogo
    Cogo
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    The new high level zone isnt just suggesting grouping, but warning to not be less then higher level vets in a group, just by exloring the zone. There been several players claiming they can solo in Graglorn. If I believe them or not isnt important. Either the player in question is simply good, or the intended challenge of Graglorn broke somewhere and needs to be fixed (made harder)

    I see this as a later problem since the main player base isnt at lvl 50 yet.

    Zenimax already stated their plans for higher end gaming and somehow groups seams to do trials and manage to play there anyway.
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  • Hilgara
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    all vet content solo content is doable solo but you will have to change your build around a bit more then likely. The groups of mobs are larger (often 4 or more) and the have more health and hit harder. Just steaming in and spamming an AOE wont always work. You need to prioritise targets and have skills that cover more srnarios, AOE/CC/kitin etc. one strategy wont fit all
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