NBs need to be BETTER at sneaking, than the other classes. NBs should get stealth buffs, be harder to see in stealth, SOMETHING that makes them sneak better than others However, every class should be able to do some type of stealth.What does it mean "our" stealth mechanics? Is sneaking Nightblade-exclusive? You want to remove crouching from other classes? This is not going to happen, I assure you. So maybe you're implying the invisibility should last longer? Doesn't matter. They will be standing there blocking your anticipated sneak attack longer as well. The problem with Nightblade is as follows.Thirdly, I would be nice to get our stealth mechanics buffed.
nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
And only if you use magicka? News flash everyone only uses magicka if you use stamina you aren't doing it right.
Gern_Verkheart wrote: »
And only if you use magicka? News flash everyone only uses magicka if you use stamina you aren't doing it right.
Right there, that right there is what is wrong, because you are absolutely right.
They need to fix medium armor and stamina builds; stamina builds should be just as viable as magicka builds. As it stands right now, this game is nothing but a bunch of casters and tanks.
If Zenimax doesn't want to change this, then they should just delete medium armor, dual wield, two handed weapons and bows from the game.
The +30% potion buff is monumental. When running spellcrit/power potions the damage increase will add up... ALOT. Think past healing potions people, the best potions to use are the damage increasing ones.
I just wonder...
A DK, a sorc and a NB walk into a bar. All three drink the same spellcrit/power potion. Who has the biggest dps output?
Edit: I seriously wonder about it. Has anyone run any tests with the current catalyst?
It will probebly be the same result it is now, NB behind dk and sorc. However these buffs will bring us close to sorc dps output, and maintain our group utility. This is a very positive step for nightblades in PvE. (keep in mind, NB execute dps out performs mage execute dps, with the potion buffs and newly added chance to crit, these execute numbers are set to rise further, granting NB a place in certain trial loadouts in the future a possibility)
The +30% potion buff is monumental. When running spellcrit/power potions the damage increase will add up... ALOT. Think past healing potions people, the best potions to use are the damage increasing ones.
I just wonder...
A DK, a sorc and a NB walk into a bar. All three drink the same spellcrit/power potion. Who has the biggest dps output?
Edit: I seriously wonder about it. Has anyone run any tests with the current catalyst?
It will probebly be the same result it is now, NB behind dk and sorc. However these buffs will bring us close to sorc dps output, and maintain our group utility. This is a very positive step for nightblades in PvE. (keep in mind, NB execute dps out performs mage execute dps, with the potion buffs and newly added chance to crit, these execute numbers are set to rise further, granting NB a place in certain trial loadouts in the future a possibility)
I'll give those potions a try but you still haven't answer my question. Right now, Catalyst is at 20%. Does that give you an edge over sorcs if you spam it? Will that new value of 30% make a difference? And finally, if that same sorc starts spaming the same pots with you, can you still catch up his dmg output with the catalyst upgrade?
I really want to know. Somehow I neglected potions, even with my maxed alchemy.
This is, actually, a proof somewhat to what you have said in the first sentence. Every experienced PvPer will start to block as soon as you go invisible.NookyZooky wrote: »I am one of the worst players in PvP, and iv won a lot of 1v1s with a NB. its not hard, just get the first stealth hit, fight, go invisible eveyr few seconds, coricle around, strike, rinse and repeat.
Agreed. I won't be mad, if NB was the only class capable of sneaking.NookyZooky wrote: »half its (NB) abilities dont work, and its damage is crap compared to other classes. not only that, but the NB gets no stealth bonuses? wth? the NB should be BETTER AT sneaking than the other classes.
the.dzeneralb16_ESO wrote: »The problem with balance is that it can get out of hand really quickly, and depending on what you change the whole game is affected. Don't get me wrong, I would absolutely love to see changes to NB's so I can finally get a group for trials, but it's pretty rough.
On the other hand, I have yet to see someone matching up to a NB in PvP. I have one shotted people, taken on just about every class in a 1v1 or even a 2v
During defense, dropping down walls to their back lines, killing the siege guys and burning sieges...mmm nothing feels better.
What I'm saying is they have to really be careful in class balance. What may be fine in pve might not be fine in pvp.
With that said, what they need to think about is whether they want to make magicka the 'main' source of dps and leave stamina to utility (breaking out of CC, rolling, sprinting), or whether they want to make stamina based dps a thing too. Depending on which they are trying to do will drastically change things. If they want every class to stick with magicka, then medium armor may need some changes (like providing benefits to the magicka area).
the.dzeneralb16_ESO wrote: »The problem with balance is that it can get out of hand really quickly, and depending on what you change the whole game is affected. Don't get me wrong, I would absolutely love to see changes to NB's so I can finally get a group for trials, but it's pretty rough.
On the other hand, I have yet to see someone matching up to a NB in PvP. I have one shotted people, taken on just about every class in a 1v1 or even a 2v
During defense, dropping down walls to their back lines, killing the siege guys and burning sieges...mmm nothing feels better.
What I'm saying is they have to really be careful in class balance. What may be fine in pve might not be fine in pvp.
With that said, what they need to think about is whether they want to make magicka the 'main' source of dps and leave stamina to utility (breaking out of CC, rolling, sprinting), or whether they want to make stamina based dps a thing too. Depending on which they are trying to do will drastically change things. If they want every class to stick with magicka, then medium armor may need some changes (like providing benefits to the magicka area).
I NB in cyrodiil as well, absolutely love harrying the sides of the enemy groups, burning their sieges while they fire them. Last night a friend of mine and I did that for a couple hours, AD was forcing a group on our side off, i think arrius, mine to arrius farm, we'd come in hit the sides and disappear, 10-15 AD would come looking for us, and our factions group having less guys to fight would be able to force them back again. Nb may not be able to wade into combat like a DK or just straight up bomb guys like sorcs, but you can have an interesting effect on combat in large groups :P
Animus0724 wrote: »the.dzeneralb16_ESO wrote: »The problem with balance is that it can get out of hand really quickly, and depending on what you change the whole game is affected. Don't get me wrong, I would absolutely love to see changes to NB's so I can finally get a group for trials, but it's pretty rough.
On the other hand, I have yet to see someone matching up to a NB in PvP. I have one shotted people, taken on just about every class in a 1v1 or even a 2v
During defense, dropping down walls to their back lines, killing the siege guys and burning sieges...mmm nothing feels better.
What I'm saying is they have to really be careful in class balance. What may be fine in pve might not be fine in pvp.
With that said, what they need to think about is whether they want to make magicka the 'main' source of dps and leave stamina to utility (breaking out of CC, rolling, sprinting), or whether they want to make stamina based dps a thing too. Depending on which they are trying to do will drastically change things. If they want every class to stick with magicka, then medium armor may need some changes (like providing benefits to the magicka area).
I NB in cyrodiil as well, absolutely love harrying the sides of the enemy groups, burning their sieges while they fire them. Last night a friend of mine and I did that for a couple hours, AD was forcing a group on our side off, i think arrius, mine to arrius farm, we'd come in hit the sides and disappear, 10-15 AD would come looking for us, and our factions group having less guys to fight would be able to force them back again. Nb may not be able to wade into combat like a DK or just straight up bomb guys like sorcs, but you can have an interesting effect on combat in large groups :P
Yea that's why we have sorcs with mage light running around the sieges...
khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
khele23eb17_ESO wrote: »khele23eb17_ESO wrote: »nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
Nightblades are not fine in group PvE.
Execute dmg is irrelevant, since most classes can get access to an execute ability. Ours may be slightly better, but when that boss is already at 20% hp - who gives a crap? No-one will be saying "hurr, bring 6 NBs for impale spam! (let alone 1). If you havea group that gets the boss to 20-25% hp in enough time, they certainly will not give a s**t about 1x Impale for a few hundred extra dmg.
30% Dmg reduction for a tank is irrelevant. For a start, Magma armor will keep a DK tank alive indefinitely. How many times have you been invited purely for VoB?
VoB does NOT do "insane" damage at all. It does mediocre damage IF you put lots of points into Magicka. The fact that it can now crit will not do much to improve it. IIRC mine hits for approx 100dmg per 0.5s. Making it crit will be about 150. so 300 per sec. Awesome! oh, no wait. DK standard is better.Sorc Atronach is better. Heck, Templar Nova even hits harder.
Potion usage? Are you suggesting that youre the only person using a potion? Even taking a 30% increase into account, you'll get approx an extra 5-6 spell dmg for a few seconds over the classes without potion improves. Awesome.
Incoming buffs?? WTF are you smoking?
2 Lacklustre improvements I suppose you technically call buffs.
Try again.
viel of blades DOES do insane damage despite what you think.
Compared to what?
Every other available ultimate.
Right.
He must be a blinking sorc dk dropping moving banners then biting jabs while he blinks.
lol but no really. Veil of Blades sucks. Even with the new crit chance. it sucks, and its the best one we have. Personally I use soul assault/meteor over any of my max level NB ults.
nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
nightblades are fine In pve, you want at least one in your group for the insane 30% mitigation with 100% uptime for your tank (plus another 15% from shades which is confirmed to work on many key boss fights), in addition to having the best execute damage per second in the game (yes more than mages), and decent enough dps for the rest of the fights that doesnt deminish with mobility (they can acheive the same dps runing circles around the boss if they want to).
With the new buffs comming in a few days, I expect to see our dps regularly go above 1k without breaking a sweat (with propper potion usage)
So, you are saying that now you can get 900 sustainable dps for single target? Because if you don't, you can't get over 1k. If you can, please share (no irony), I'd like to see that in a NB because I can get over 1k just with 5-7 packs.
In addition, if you must use pots 100% of time to make it competitive, it is not "fine" mate. It is clearly unbalanced and a drain of resources.
I'm not sure about the ultimate, what's the dps now? Actual numbers? I cannot see how it makes the class "fine" anyway. Sustainable dps for single target is way behind others.
ps: 2000 magicka and 90 spell power should give you 180 dps for 15-17 seconds. I fail to see it as an insane damage.
Gern_Verkheart wrote: »
And only if you use magicka? News flash everyone only uses magicka if you use stamina you aren't doing it right.
Right there, that right there is what is wrong, because you are absolutely right.
They need to fix medium armor and stamina builds; stamina builds should be just as viable as magicka builds. As it stands right now, this game is nothing but a bunch of casters and tanks.
If Zenimax doesn't want to change this, then they should just delete medium armor, dual wield, two handed weapons and bows from the game.
Don't forget bow that sucks pretty frigging hard too
(Edit - well you edited before I replied and now I look silly )
You are forgetting the near 40% crit aswell. I agree that running pots is a drain but it's necessary to compete ATM, the fact that we can compete alone against such op builds is a testiment to our class.
Sustained dps is like 750-850 st. That rises to over 1300 on execute phased to average your dps to around 900-1000 depending on other factors like banners and rng and whatnot.
Actual numbers for viel ATM for me in endgame gear is like 140 damage to all targets in the area per 0.5 seconds. ATM this does not crit and still does strong dps. Every nb should use this for pve even though it doesn't crit. When it does expect a big rise in damage.
You are forgetting the near 40% crit aswell. I agree that running pots is a drain but it's necessary to compete ATM, the fact that we can compete alone against such op builds is a testiment to our class.
Sustained dps is like 750-850 st. That rises to over 1300 on execute phased to average your dps to around 900-1000 depending on other factors like banners and rng and whatnot.
Actual numbers for viel ATM for me in endgame gear is like 140 damage to all targets in the area per 0.5 seconds. ATM this does not crit and still does strong dps. Every nb should use this for pve even though it doesn't crit. When it does expect a big rise in damage.
That is a pretty decent single target. May I ask what's your rotation?
Are you sure atm VoB is doing that? Because this calc here (http://esohead.com/skills/36485-veil-of-blades) is reasonably accurate and according to it you'd need 2.2k magicka and almost 190 spell damage to get that. Again, no irony, I normally use the vampire ultimate as a solo player.