Huckdabuck wrote: »Huckdabuck wrote: »Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
You are right, they are only in my way to see that there is no class balance and that Sorcerers are king. Who says Sorcerers are mostly magic build? Every. Single. Fantasy. Thing. Ever. Who says knights are usually stamina based and not magic as much? Every. Single. Fantasy. Thing. Ever. If you use a sorcerer with a stamina build, you are doing something wrong.
Well thank you for pointing out that all these pesky BE/CS sorcs have a worthless passive that doesn't do them any good whatsoever. Time for all the sorcs to rise up and QQ for Zenimax to replace that unnecessary portion of the passive to something more beneficial (like maybe an increase to both range of BE and damage done by CS. Jesus.
DERPPPPPP!
It isn't a useless passive, it does both magicka and stamina skill cost reduction.
See bolded parts above....make sense now?
The bolded portion, yes. The first sentence, no.
Jessica Folsom wrote:It's a very grey area.
FunkyBudda wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Sorc has better passives than other classes?
Try DK, battle roar + corrosive armor = solo Craglorn content
http://forums.elderscrollsonline.com/discussion/103435/dk-solos-craglorn
Please show me a Sorc that does that, or the other 2 classes.
Nice try tho, but EPIC FAIL.
I'm sorry, but corrosive armor is an active skill not a passive. This is not about combining an ult and a passive combo, this is about analyzing passives by themselves. Battle Roar is only on activation of an ultimate. So yes, I'm sure there is a way for soloing vet content using an ult and a passive. Don't forget they were probably popping green dragon blood and doing a lot of other DK only things while soloing that dungeon. Also, I watched that video. I thought you had to be more than 3m away from an enemy to use take flight. Maybe I am just wrong since that ult glitched for me a lot, but I am pretty sure you can't use it at point blank range like he did in the video.
FunkyBudda wrote: »FunkyBudda wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Sorc has better passives than other classes?
Try DK, battle roar + corrosive armor = solo Craglorn content
http://forums.elderscrollsonline.com/discussion/103435/dk-solos-craglorn
Please show me a Sorc that does that, or the other 2 classes.
Nice try tho, but EPIC FAIL.
I'm sorry, but corrosive armor is an active skill not a passive. This is not about combining an ult and a passive combo, this is about analyzing passives by themselves. Battle Roar is only on activation of an ultimate. So yes, I'm sure there is a way for soloing vet content using an ult and a passive. Don't forget they were probably popping green dragon blood and doing a lot of other DK only things while soloing that dungeon. Also, I watched that video. I thought you had to be more than 3m away from an enemy to use take flight. Maybe I am just wrong since that ult glitched for me a lot, but I am pretty sure you can't use it at point blank range like he did in the video.
did you forget I mentioned battle roar? Do you not acknowledge DK's skills (whether active or passtive) makes lots of gears/weapons combo better than other classes using the same gears/weapons?
Also, you didn't address my comment about take flight. Can you use take flight at point blank range? If so, my DK must have been bugged when I was using that as my ult from 1-50 before switching in VR content.
alexandru987eb17_ESO wrote: »Unlike NB`s/templars/dk`s, sorc has NO stamina regen passive. None. Nothing.
Also, 5% reduction.... templars get 4%... dk`s have stamina regen on the healing spell... nb`s have no resource problems if built for it....
There are no stamina regen passives for any class. The stam regen passive comes from med armor.
thomas.k.grayb14_ESO wrote: »Also, you didn't address my comment about take flight. Can you use take flight at point blank range? If so, my DK must have been bugged when I was using that as my ult from 1-50 before switching in VR content.
I addressed your comment. Take Flight is not used. He uses Corrosive Armor. You are seeing Dragon Fire Scale and thinking it is Take Flight.
thomas.k.grayb14_ESO wrote: »Also, you didn't address my comment about take flight. Can you use take flight at point blank range? If so, my DK must have been bugged when I was using that as my ult from 1-50 before switching in VR content.
I addressed your comment. Take Flight is not used. He uses Corrosive Armor. You are seeing Dragon Fire Scale and thinking it is Take Flight.
He does use it, once at point blank range. He sprouts the wings. There isn't any other ability where you sprout those wings. its at 2-4m in, I don't remember exactly.
Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
You are right, they are only in my way to see that there is no class balance and that Sorcerers are king. Who says Sorcerers are mostly magic build? Every. Single. Fantasy. Thing. Ever. Who says knights are usually stamina based and not magic as much? Every. Single. Fantasy. Thing. Ever. If you use a sorcerer with a stamina build, you are doing something wrong.
FunkyBudda wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Sorc has better passives than other classes?
Try DK, battle roar + corrosive armor = solo Craglorn content
http://forums.elderscrollsonline.com/discussion/103435/dk-solos-craglorn
Please show me a Sorc that does that, or the other 2 classes.
Nice try tho, but EPIC FAIL.
alexandru987eb17_ESO wrote: »Unlike NB`s/templars/dk`s, sorc has NO stamina regen passive. None. Nothing.
Also, 5% reduction.... templars get 4%... dk`s have stamina regen on the healing spell... nb`s have no resource problems if built for it....
There are no stamina regen passives for any class. The stam regen passive comes from med armor.
Helping Hand.
Refreshing Shadows.
Your post is one of many examples that prove 99% of the people commenting on game/class balance have no idea at all what they're talking about.
thomas.k.grayb14_ESO wrote: »thomas.k.grayb14_ESO wrote: »Also, you didn't address my comment about take flight. Can you use take flight at point blank range? If so, my DK must have been bugged when I was using that as my ult from 1-50 before switching in VR content.
I addressed your comment. Take Flight is not used. He uses Corrosive Armor. You are seeing Dragon Fire Scale and thinking it is Take Flight.
He does use it, once at point blank range. He sprouts the wings. There isn't any other ability where you sprout those wings. its at 2-4m in, I don't remember exactly.
DRAGON FIRE SCALE... I use it all the time... you sprout wings. FFS dude, how many times do I have to say it.
alexandru987eb17_ESO wrote: »Unlike NB`s/templars/dk`s, sorc has NO stamina regen passive. None. Nothing.
Also, 5% reduction.... templars get 4%... dk`s have stamina regen on the healing spell... nb`s have no resource problems if built for it....
There are no stamina regen passives for any class. The stam regen passive comes from med armor.
Helping Hand.
Refreshing Shadows.
Your post is one of many examples that prove 99% of the people commenting on game/class balance have no idea at all what they're talking about.
Helping hand isn't stam regen, it's 2% stamina back. You are correct about refreshing shadows, I have only glance at the NB passives and must have overlooked it or dismissed it because it is only for a short time after casting an ability in that skill tree.
As for my comments on game/class balance. I'm not a min/maxer. I don't look up builds on the forums or anywhere else and don't do the FOTM. So if I can see the benefits of sorcerer abilities and passives more than I can see the DK passive/ability usefulness, then the average player will find sorcerers to be much more OP and easier to use than DKs, NB, and Templars.
thomas.k.grayb14_ESO wrote: »thomas.k.grayb14_ESO wrote: »Also, you didn't address my comment about take flight. Can you use take flight at point blank range? If so, my DK must have been bugged when I was using that as my ult from 1-50 before switching in VR content.
I addressed your comment. Take Flight is not used. He uses Corrosive Armor. You are seeing Dragon Fire Scale and thinking it is Take Flight.
He does use it, once at point blank range. He sprouts the wings. There isn't any other ability where you sprout those wings. its at 2-4m in, I don't remember exactly.
DRAGON FIRE SCALE... I use it all the time... you sprout wings. FFS dude, how many times do I have to say it.
Never heard of it, it isn't on my DK. Still though, why do I care about a DK soloing a Craig dungeon? That seems irrelevant. I'm sure he is much much better at this game than you or I, doesn't mean that the only reason he can do it is because he is a DK. Having 1 video of a guy soloing a dungeon is no way to judge DK being the best class. Maybe he is just the best player? Maybe he is cheating? You don't know.
Well just think of it like it is always 1/10 of a lvl above everyone else when training that lvl. VR3-4 it is over 100,000XP or 2-3+ quest hub locations. Equivalent to getting VR4 1-3 hours sooner than someone without it. it is P2W in the fact that you get to max lvl faster and can then use your increased stats and skills in PVP.
thomas.k.grayb14_ESO wrote: »
Well just think of it like it is always 1/10 of a lvl above everyone else when training that lvl. VR3-4 it is over 100,000XP or 2-3+ quest hub locations. Equivalent to getting VR4 1-3 hours sooner than someone without it. it is P2W in the fact that you get to max lvl faster and can then use your increased stats and skills in PVP.
Or you could understand that Vets don't get XP we get Veteran Points. That means that Rings of Mara only work 1-50 when its meh, at best.
thomas.k.grayb14_ESO wrote: »
Well just think of it like it is always 1/10 of a lvl above everyone else when training that lvl. VR3-4 it is over 100,000XP or 2-3+ quest hub locations. Equivalent to getting VR4 1-3 hours sooner than someone without it. it is P2W in the fact that you get to max lvl faster and can then use your increased stats and skills in PVP.
Or you could understand that Vets don't get XP we get Veteran Points. That means that Rings of Mara only work 1-50 when its meh, at best.
Really? I know Veterans get VP, not XP, but I thought it was just semantics and had no real reason to not just be called XP. I did not know that the Ring of Mara is only good till lvl 49. That seems annoying. But what about quests? Doesn't it boost quest XP by 10% as well?