Liquid_Time wrote: »They cannot swim quickly. Lets go with that.
Liquid_Time wrote: »They cannot swim quickly. Lets go with that.
You are correct, unless they are an argonian sorcerer. Don't they have a completely useless passive for that?
Liquid_Time wrote: »They cannot swim quickly. Lets go with that.
You are correct, unless they are an argonian sorcerer. Don't they have a completely useless passive for that?
I wouldn't say completely useless but it is pretty low on the usefulness scale
The passive gives 50% swim speed increase and 5/10/15% increase in potion effects based on level of the skill.
Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.
He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.
Jessica Folsom wrote:It's a very grey area.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that.
vyndral13preub18_ESO wrote: »As he is winding down on his stories he looks at me and says, 'what the hell? You are a templar? Sorcs rock you stupid newb.'
Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
alexandru987eb17_ESO wrote: »Unlike NB`s/templars/dk`s, sorc has NO stamina regen passive. None. Nothing.
Also, 5% reduction.... templars get 4%... dk`s have stamina regen on the healing spell... nb`s have no resource problems if built for it....
Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
The passive that reduces magicka and stamina cost, well if you also use silver shards ability from the fighter guild, then it helps. But yeah it is a bit odd.Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
You are right, they are only in my way to see that there is no class balance and that Sorcerers are king. Who says Sorcerers are mostly magic build? Every. Single. Fantasy. Thing. Ever. Who says knights are usually stamina based and not magic as much? Every. Single. Fantasy. Thing. Ever. If you use a sorcerer with a stamina build, you are doing something wrong.
Jessica Folsom wrote:It's a very grey area.
Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
thomas.k.grayb14_ESO wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
There are no nightblade, DK, templar, or sorc abilities that cost stamina. There are stamina abilities that are available to every class.
DK's have Green Dragon Blood, Battle Roar and Helping Hands.
Templars have Restoring Spirit and Restoring Aura(and morphs)
Nightblades have Focused Attacks, Refreshing Shadows, and Siphoning Strikes.
Sorcs have Unholy Knowledge
Sorcs actually kinda lose on the stamina regen/redux department.
AlexDougherty wrote: »thomas.k.grayb14_ESO wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
There are no nightblade, DK, templar, or sorc abilities that cost stamina. There are stamina abilities that are available to every class.
DK's have Green Dragon Blood, Battle Roar and Helping Hands.
Templars have Restoring Spirit and Restoring Aura(and morphs)
Nightblades have Focused Attacks, Refreshing Shadows, and Siphoning Strikes.
Sorcs have Unholy Knowledge
Sorcs actually kinda lose on the stamina regen/redux department.
As I pointed out, Fighter Guild abilities use stamina. The sorc passive just means that you get something back for these too, otherwise we would be complaining that the Fighter Guild abilities are outright wrong for a sorc.
FunkyBudda wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Sorc has better passives than other classes?
Try DK, battle roar + corrosive armor = solo Craglorn content
http://forums.elderscrollsonline.com/discussion/103435/dk-solos-craglorn
Please show me a Sorc that does that, or the other 2 classes.
Nice try tho, but EPIC FAIL.
SeinSchatten wrote: »vyndral13preub18_ESO wrote: »As he is winding down on his stories he looks at me and says, 'what the hell? You are a templar? Sorcs rock you stupid newb.'
My 1 year old son said the same.
Huckdabuck wrote: »Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
You are right, they are only in my way to see that there is no class balance and that Sorcerers are king. Who says Sorcerers are mostly magic build? Every. Single. Fantasy. Thing. Ever. Who says knights are usually stamina based and not magic as much? Every. Single. Fantasy. Thing. Ever. If you use a sorcerer with a stamina build, you are doing something wrong.
Well thank you for pointing out that all these pesky BE/CS sorcs have a worthless passive that doesn't do them any good whatsoever. Time for all the sorcs to rise up and QQ for Zenimax to replace that unnecessary portion of the passive to something more beneficial (like maybe an increase to both range of BE and damage done by CS. Jesus.
DERPPPPPP!
Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Huckdabuck wrote: »Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
You are right, they are only in my way to see that there is no class balance and that Sorcerers are king. Who says Sorcerers are mostly magic build? Every. Single. Fantasy. Thing. Ever. Who says knights are usually stamina based and not magic as much? Every. Single. Fantasy. Thing. Ever. If you use a sorcerer with a stamina build, you are doing something wrong.
Well thank you for pointing out that all these pesky BE/CS sorcs have a worthless passive that doesn't do them any good whatsoever. Time for all the sorcs to rise up and QQ for Zenimax to replace that unnecessary portion of the passive to something more beneficial (like maybe an increase to both range of BE and damage done by CS. Jesus.
DERPPPPPP!
It isn't a useless passive, it does both magicka and stamina skill cost reduction.
Jessica Folsom wrote:It's a very grey area.
Huckdabuck wrote: »Huckdabuck wrote: »Coregoal of ESO:Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
Every class can play every role. A sorc tank can be very effective - two armor/spell res buffs. One of thsoe also meele range aoe damage.
Summons help with DPS and splitting damage further.
Negate Magic is often forgotten to coutner vamps and AoE effects.Says who, You?DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
Sorry, but I can only strongly disagree. How you think sorcs/nb/dk should be played is a lot less relevant then how Zenmax things they should be played.
And frankly I prefer Zenimax ideas to yours by a large margin, because it allwos me much more freedom.
Final words:
Get rid of your asumptions and presumptions about classes and roles. They are only in your way to see the game as it really is.
You are right, they are only in my way to see that there is no class balance and that Sorcerers are king. Who says Sorcerers are mostly magic build? Every. Single. Fantasy. Thing. Ever. Who says knights are usually stamina based and not magic as much? Every. Single. Fantasy. Thing. Ever. If you use a sorcerer with a stamina build, you are doing something wrong.
Well thank you for pointing out that all these pesky BE/CS sorcs have a worthless passive that doesn't do them any good whatsoever. Time for all the sorcs to rise up and QQ for Zenimax to replace that unnecessary portion of the passive to something more beneficial (like maybe an increase to both range of BE and damage done by CS. Jesus.
DERPPPPPP!
It isn't a useless passive, it does both magicka and stamina skill cost reduction.
See bolded parts above....make sense now?
FunkyBudda wrote: »Their first passive is decrease spell and feat cost by 5%. Why does a sorcerer need a passive to decrease stamina cost of abilities?
I now realize that it wasn't the DKs that abused the shield bash the most, but the sorcerer. Or at least they had the most potential to do it with the decrease cost by 90 enchantments, 50%(pre nerf) decrease in cost, and a further 5% decrease in cost.
Shield bash is just an off topic comment.
My real question is why do they have a single passive that makes stamina cost cheaper? This is the ultimate balanced passive...If every class had it. The DK doesnt have that. NB doesn't have that. Templar doesn't have that. DK and NB have builds that rely on stamina and magicka more so than Sorcerer, so shouldn't they be the ones with this passive, not the class that uses the least stamina abilities.
Sure there are builds for a sorcerer that uses stamina, such as a bow sorc build, but that is much rarer than the all magicka builds.
I know I'm getting to this discussion late. Mainly because I don't theorycraft for a class that I don't play so I didn't look up their passives and abilities. I also didn't play a Sorcerer alt until now. I can see the incredible potential for Sorcerer much more than any other class. They have better passives that encompass more. They have better, more useful set abilities that benefit them more than others. They do an incredible amount of damage and are able to tank with the familiars. They can teleport distances if I am too lazy to get on my horse or walk. Hell, they can even go a stamina build and have a 5% reduction in all stamina costs. Is there anything a sorcerer can't do?
Sorc has better passives than other classes?
Try DK, battle roar + corrosive armor = solo Craglorn content
http://forums.elderscrollsonline.com/discussion/103435/dk-solos-craglorn
Please show me a Sorc that does that, or the other 2 classes.
Nice try tho, but EPIC FAIL.
I'm sorry, but corrosive armor is an active skill not a passive. This is not about combining an ult and a passive combo, this is about analyzing passives by themselves. Battle Roar is only on activation of an ultimate. So yes, I'm sure there is a way for soloing vet content using an ult and a passive. Don't forget they were probably popping green dragon blood and doing a lot of other DK only things while soloing that dungeon. Also, I watched that video. I thought you had to be more than 3m away from an enemy to use take flight. Maybe I am just wrong since that ult glitched for me a lot, but I am pretty sure you can't use it at point blank range like he did in the video.