Those limits are imposed for much better reasons than allowing players to feel superior to you.Who cares if I'm a "hoarder"? Kinda tired of people telling me I'm playing the game wrong because of some arbitrary limits imposed upon me for no real good reason other than to allow some players to feel superior for not being "hoarders".
Who cares if I'm a "hoarder"? Kinda tired of people telling me I'm playing the game wrong because of some arbitrary limits imposed upon me for no real good reason other than to allow some players to feel superior for not being "hoarders".
Seroczynski wrote: »Inventory management is, again in my personal opinion, part of the game.
@babylon Some people will defend the decisions of ZoS to the hilt, irrespective of whether they are logical or not. I have the same experience as you; I have yet to actually come across anyone that does not despise the inventory system and believes it to be adequate. The bottom line is, it is a tedious time sink. Certain forum posters appear to take some bizarre pride in their inventory management and they are welcome to it, but a fair percentage of us simply are not interested in spending time shunting things around.
I have never ever grouped up with someone who had said that, and I am VR12. You might as well mail your items to a friend who can return them to you, so you can avoid annoying the other people in your group.@babylon Some people will defend the decisions of ZoS to the hilt, irrespective of whether they are logical or not. I have the same experience as you; I have yet to actually come across anyone that does not despise the inventory system and believes it to be adequate. The bottom line is, it is a tedious time sink. Certain forum posters appear to take some bizarre pride in their inventory management and they are welcome to it, but a fair percentage of us simply are not interested in spending time shunting things around.
It's not just our own time we waste when we stop to juggle things in our bags and bank - it's the time of people we are grouped with in the game, or people who are waiting for us in our personal life (friends/family/spouses). Every time after a small gaming session we are forced to stop playing and go organise things, often needing to log in and out of the game to push things onto our alts.
We have to stop and apologise to people around us. It's become one of those running groanfest type jokes "oh I have to do some bankgrind"...everyone knows exactly what you mean and it's sympathy all round.
It's a really horrible system.
Seroczynski wrote: »I have never ever grouped up with someone who had said that, and I am VR12. You might as well mail your items to a friend who can return them to you, so you can avoid annoying the other people in your group.@babylon Some people will defend the decisions of ZoS to the hilt, irrespective of whether they are logical or not. I have the same experience as you; I have yet to actually come across anyone that does not despise the inventory system and believes it to be adequate. The bottom line is, it is a tedious time sink. Certain forum posters appear to take some bizarre pride in their inventory management and they are welcome to it, but a fair percentage of us simply are not interested in spending time shunting things around.
It's not just our own time we waste when we stop to juggle things in our bags and bank - it's the time of people we are grouped with in the game, or people who are waiting for us in our personal life (friends/family/spouses). Every time after a small gaming session we are forced to stop playing and go organise things, often needing to log in and out of the game to push things onto our alts.
We have to stop and apologise to people around us. It's become one of those running groanfest type jokes "oh I have to do some bankgrind"...everyone knows exactly what you mean and it's sympathy all round.
It's a really horrible system.
SNIP
Did Zenimax say that's the alternative? Is that their official stance on this matter, or is it pure speculation? I'm curious because you aren't the first to say that.To be fair, I don't like it either, but I do like it better than the alternative, which is limiting the number of crafts you can actively do.
It should be pretty apparent to you by now which traits are rare on items. Get rid of those that aren't rare. Cut back on any type of armor/weapon you do not use or never plan to use or plan to use but not use in the near future. Keep one stack of trait stones. Keep more stacks of stones whose traits you like the most if and only if your inventory space allows. You don't need trait stones to research, you only need them to craft (and only if you want to put a trait on something). Keep rare racial stones.[...]
Traits: Traits take up huge amounts of space. Many trait/item combinations are very rare, and I don't think it's reasonable to ask me to trade one big inconvenience (inventory space) for another (finding new traits every time I want to research). Do some math with me:
There are 34 types of items in the game. Each item can have 8 different traits. Obviously I've already researched some, so let's say 5 different unresearched traits each. 34x5 = 170 / 60 Here we already have almost 3 entire characters used up to hold unresearched traits. Add on top of that trait stones (16, 8 weapon 8 armor) and we're on character #4. Do I need them? I think so. I'm not going to go from town to town screaming to buy trait items every 12 hrs - 2 days for exorbitant fees when I need to start research. To suggest I do is to say I should trade one enormous inconvenience for another. Let's not forget the 4 rare racial stones.
Only keep food items of one type. Sell the rest. Get rid of any provisioning ingredients that you do not have the recipe for and those below your provisioning level.Provisioning: As I've said, I keep only VR1-5 (relevant) food items. Here's the chart: http://tamrieljournal.com/eso-provisioning-ingredients/
12 Tier 3 Ingredients
6 Tier 2 Ingredients
5 Primary Ingredients
12 Secondary ingredients
There goes another 35 slots for one profession. Total is now 225 indisposable items.
Enchanting is the hardest to manage inventory-wise. Only advice I can give is to use one mule for this, stop working on it temporarily, or focus mostly on Enchanting and cut back on other crafting.Enchanting: My enchanting is a little bit behind (whose isn't). So I'm still working on Potency 5, but I have runes from the upper tiers again. Don't suggest to me that I need to destroy those runes until I'm ready to make them.
http://tamrieljournal.com/crafting-and-professions/enchanting/
6 Additive Potency Runes
6 Subtractive Potency Runes
17 Essence Runes
5 Aspect Runes
34 slots for enchanting. Total is now 259.
Woodworking, Blacksmithing, Clothing:
I tend to get 2 tiers of these at once (a tier higher than my current level, and my current level tier). So in raw materials, with 2 stacks being refined and the other stack being unrefined (accumulated as I find it), that's 9 inventory slots. I could perhaps delete my refined materials or perpetually sell them in zone, but that's not any more efficient than spending the time to bank them. Each craft has 4 improvement materials, bringing this total to 21, and a grand total of 280.
Use herbs as you get them. Sell potions that you won't use, yourself (one or two types at most). Keep only the VR5 stacks of water. This is the easiest crafting to manage. Approx. 2 stacks of water, 2 alchemy herbs, 2 potions that you use. So... you just opened up 2/3 of the space you were using needlessly.Alchemy: There are 18 types of herbs in the game. You cannot just buy water, so I also keep 2 stacks of VR1 and 2 stacks of VR5 water. That's another 22 slots. So that brings our total to 302 items you're not going to convince me are pointless. That's 5 characters completely filled out.
If you never use it on the only character you currently have, get rid of it. Keeping extra sets of training gear is unnecessary. If you need to level up a certain type of armor, keep most of what you currently wear and supplement it with a couple of pieces of the different type of armor. Keep trophies/costumes that you want to keep.So now here is what you could call debatably wasteful: Crafted potions and food not currently in use (I alternate foods as I quest, pvp, or do dungeons). A set of tanking gear for dungeons. A set of training gear (1 in bags, 1 in bank) to swap to for quest completion (for those of you not yet in vet levels, you max out your current skillset and don't want to be wasting exp). Add in trophies, that's 6 characters.
Imprudent is a better word than wasteful and you are more than just a little imprudent with your inventory space. No, it's not right that you need 6 characters to hold your crap, and it's exactly what people have been telling you. You are a hoarder. If you wish to convince anyone otherwise, learn to prioritize what you really need to keep.[...]So let's say I am slightly wasteful and only 6 characters are necessary. Does that seem right to you?
Blackwidow wrote: »You guys can fight to keep our banks small, but here is a fact you can not deny.
If we started with a great bank system that let each character have their own 500 slot bank space, plus a shared bank for all characters, and we could lock items so we would not accidently destroy or sell them and we could list items by level and type, not one of you fighting to keep the current bank system would come here and ask for what we have now.
Never in the history of MMOs has anyone come to a forum and complained they have too much bank space.
Iceman_mat wrote: »80 Inventory, 1 bank upgrade
Leveling blacksmith, clothier, alchemy, enchanting, woodworking.
When I leave town I have 65 space used out of 80.
I use 1 character and no guild bank / store.
-Cheers
Who cares if I'm a "hoarder"? Kinda tired of people telling me I'm playing the game wrong because of some arbitrary limits imposed upon me for no real good reason other than to allow some players to feel superior for not being "hoarders".
Blackwidow wrote: »Never in the history of MMOs has anyone come to a forum and complained they have too much bank space.
moonsugar66 wrote: »Blackwidow wrote: »Never in the history of MMOs has anyone come to a forum and complained they have too much bank space.
ikr??!
I reflected on this in a similar thread back in beta. It seems the anti more space people prefer a cramped efficiency apartment style bank as opposed to a more adequate amount of space. Crazy, indeed!