Eternalflame wrote: »Could someone explain in a calm post everything that is wrong with a Nightblade? (Bugs and Balancing) I'm going to be running tests on my level 45 Nightblade today and more information would help.
Save yourself the grief. Others have already tested per the link shared with you in another post.
At 45 the bugs won't be as apparent. At VR1 until you hit your first Big Boss solo, the bugs won't be apparent. At VR2 you will see at every mistake how all the bugs start making life miserable at every turn.
...and not everyone plays the same builds, so your experience is very likely to depend on your approach and playstyle. No one speaks for everyone who plays a game, especially one with flexible builds.
ZOS_JessicaFolsom wrote: »
We have plans to improve those also, but this post is intended to focus specifically on the Nightblade class abilities and skill lines.
Just rerolled a Sorc. I'm a PvP and Group-Massive Beast at heart. I'd better waste my time replaying all the quests from the beginning than waste my time asking not to be kicked out of the group for being Nightblade.ipkonfigcub18_ESO wrote: »Face it folks. We are screwed.
According to the skill description of "Stealthy," the stealth radius is now DECREASED? Is that another bug or is that how it's supposed to be? Wouldn't someone who's stealthy be harder to detect?
Seriously, could someone explain this? Thanks.
stevenpotter321b14_ESO wrote: »Killers blade heal effect is hit and miss now. Sometimes it works, sometimes it doesn't. Logging in and out sometimes fixes.
Hlaren_shortsheath wrote: »please fix the duel wield damage output (it's simply to slow and does not do enough damage), and also my nightshades now are disapiered and i cannot see them when i summon them. also, when i now use the extremely limited 2.5 second invisibility i can no longer see my character (as aposed to before i could see myself and my summoned night shades), also the sound of the horse is now very loud and disturbing. i am experiancing alot of extreme lagg as never before and i have been playing eso since about may of 2013 so i know this bad lagg im seeing is not something i had before. you spoke about being able to switch weapons for us now and also about skills now being able to work in combat instead of freezing up my character but, it's true that i can switch weapons and use skills, however there is a very noticable delay when it happens. i switch weapons and use a certain skill but i then see nothing happen and i wait about 3 seconds and then see the mobb or person was hit and i did switch weeapons but i was in a frozen screen so it's true it does now work but i am struggling with soo much lagg that i did not even see the even happen or i see it happen a few secoinds later and is upon a extreme action speed scale catching up to the event that happened. theres fixes and im very thankfull for the work on the fixes but it's still broken and im still strugling. also noteworthy is the very good thing that now i do not have to reload to regain my sneak speed from the vampire passive (which i am very happy about) but i still die too easily during really easy fights and i have alot of health and power during really hard fights which is very confusing but in both cases i still die due to the buggs i mentioned above.
Well, that's the actual idea behind the skill. To counter stealth. What is the reason the have the ability to counter enemy ability that is actually countering another ability that you own? This logic is Sheogorath-like.1. NB as the rogueclass should have passives to counter magelight.
We agree on movement speed. It would be really nice.2. NB as the rogueclass shouldnt have movement penalties in hidden state. Its almost impossible to get into melee range in hidden state, and we shouldnt be forced to equip a armor set to negate it.
Jade_Knightblazerb14_ESO wrote: »Thank god I'm not wasting my money waiting on my NB WW to be fixed.
How pitiful my character is... I am a
1. Nightblade
2. Werewolf
3. 2HD Sword User
4. 5 Heavy Armor, 1 Light, 1 Medium
I currently have kept my Crazy Pendent from Grahtwood that tells me how bad I am... "They would be better off with out you" it tells me all the time... Sometimes I think the group I am with thinks the same...
Right there with you, my character couldn't get any worse at this point:
- Nightblade
- Vampire (thank god that got fixed (to some extent?))
- Bow-only user, build entirely focussed around Mark target, Haste & Siphoning attacks
- 5 Medium 2 Light
- Most passives I picked are the ones listed by OP
I think the worst possible makeup at the moment is:
Nightblade-Werewolf-Stam based-Bow-Medium/Heavy-Dps
So you arent far off being one of the worst possible combos in the game
According to the skill description of "Stealthy," the stealth radius is now DECREASED? Is that another bug or is that how it's supposed to be? Wouldn't someone who's stealthy be harder to detect?
Seriously, could someone explain this? Thanks.
Magicka Flood <Passive> – Gives 8% max magicka at level 2 per siphoning ability that is slotted. This passive doesn’t detect Strife or Soul Shred
ZOS_JessicaFolsom wrote: »Master Assassin will increase spell power in addition to weapon power.
soeren.wenigerb16_ESO wrote: »Because i think it does not got answered from previos questions:
The tooltip says "While Using Assasination ablilities:..."
What does that exactly mean?
Is there any Assasination ability that uses weapon damage?
Or does it work while i am using Haste or Mark Target with normal light/heavy attacks and weapon skills?
Right now it just seems complete nonsense...
Kalann_Pander wrote: »Just woke up, with this you made my day ! \o/
So you just woke...read one thing that they said over and over. And you are one of the few who dont cry a river how broken night blades are and competing about how many times per month they can quit?
Either you are very smart, or a lot of posts here are bollox.
Do you even play Vr content? does your guild want to take you to Trials? if they do then they do not know anything about ESO.
lol weapon power does not affect our most used DD skills.
Who designed this class? i really want to know now.
glitchmaster999 wrote: »Only build that isn't really affected is a wannabe sorc
Well, that's the actual idea behind the skill. To counter stealth. What is the reason the have the ability to counter enemy ability that is actually countering another ability that you own? This logic is Sheogorath-like.
I hope all you WoW TARDs quit as you promised! Your what is wrong with online gaming
Most of these posts are made by wow TARDs.
Wow TARDs read what you wrote about the game as intelligent and presidential.
Non WoW TARDs read "duh I bang my head and eat my poo"
Takes up to six months for a major MMO to debug and polish a game always has always will. WoW was no exception.
You want to make a really good improvement to NB? We should have a passive that let's us run in stealth LIKE VAMPIRES DO! That would be a step in the right direction...
You literally gave vampires an ability that should be reserved for Nightblades. What a joke...
ZOS_JessicaFolsom wrote: »Incoming Fixes & Improvements
Siphoning Attacks: This ability’s tooltip will no longer says that it restores health. It never restored health, nor was it intended to. This is a tooltip bug. We have a fix for this, and it will go out with a future patch.
For real? So Strife and Soul Siphoning won't restore health? What!? That's lame.
Is this for real? Or am I just misinterpreting something here?
If this is true, I wouldn't call that a fix or an improvement. An improvement would have been to make them heal like the description says.
on May 22One of the Nightblade notes slipped through the cracks--our apologies! We've added it to the notes above, but you can also read it here:
Sap Essence (Drain Power morph): The healing this ability now does correctly increases by 20% for each target hit.
Post edited by
Arsenic_Touch wrote: »Yes, not all of us focus on the skills in question in our builds. This game is substantially less dependent on class skills than almost any other MMO out there, and you can adjust your experience substantially with guild, racial, armor, and weapon skills.
Are we playing the same game here? The weapon skills are pretty much worthless compared to the class skills.
According to the skill description of "Stealthy," the stealth radius is now DECREASED? Is that another bug or is that how it's supposed to be? Wouldn't someone who's stealthy be harder to detect?
Seriously, could someone explain this? Thanks.
on May 22One of the Nightblade notes slipped through the cracks--our apologies! We've added it to the notes above, but you can also read it here:
Sap Essence (Drain Power morph): The healing this ability now does correctly increases by 20% for each target hit.
Post edited by
I must be REALLY bad at math as I am seeing this ability crit for 300 damage on 3 Mobs and it's healing for 78. Last I checked 20% of 300 is 60 and x3 for the mob number it hit is 180. Que paso?