Named one dot bosses is also simpler than the mob you kill to reach them.born2beagator wrote: »and reports say that craglorn enemies are apparently easier than lower VR enemies in the original VR ares.
This has to be a mistake
tilolyen_ESO wrote: »driosketch wrote: »Joking aside, since xp was supposed to have been doubled, it might be that they doubled the wrong thing.
Good thing they had a PTS to work out all these bugs before it was released on the live servers.
LMAO I said these exact same words ohh two weeks ago, limited testing gets limited results.
Like the PTS People all raved about how swell the game was pre launch.
Then Zenimax launched the game, OH Wow did they launch a Challenger
@tilolyen_ESOtilolyen_ESO wrote: »Good thing they had a PTS to work out all these bugs before it was released on the live servers.
LOL. Who knows, but doubling XP while doubling (or worse) time-to-kill of course achieves nothing but even more frustration than before.driosketch wrote: »Joking aside, since xp was supposed to have been doubled, it might be that they doubled the wrong thing.
Not so fun, pull 2 mobs and instantly die.
Montclair Knight- Quick Strike 327 dmg
Montclair Knight- Lava Whip 1406 dmg
Montclair Immortal- Uppercut 938 dmg
Montclair Immortal-Quick Strike 252 dmg
I only have 2004 health =(
Not a very fair fight.
(and why don't any of my skills do that sort of damage???)
Eu player here. Still patching when I left for work but every post I have read (here, Tamriel Foundry and Reddit) are all saying the same thing. Seriously, how can they f*ck up so often?
If this was intended then it's obvious that no one in ZOS plays any MMO let alone their own game and if its a bug....well....I'm speechless.
gretesh01A wrote: »can confirm eu server has been down 5 hrs and still no patch so lets wait .......
i can only assume this was an honest mistake: either it was intended to increase the xp, but somehow scaled all stats up, or somehow the changes to cyrodiil mobs upscaled all 50+ mobs the same amount.
either way, zenimax needs to. A. admit the mistake. and B. fix it ASAP.
thankfully i have a level 17 sorcerer to level when i get home, who won't be affected by this, but my VR4 templar will be geting benched until a fix is applied - although i may have to venture out just to test the water.
although on the other hand, pvp should be a bit more balanced now
BrassRazoo wrote: »Typical.
I have been trying to adjust (VR9) in Malabar Tor, to cope with the Mobs on my VR8 Sorcerer.
I can handle 3 at times, 4 without Ultimate and I'm gone.
Now they double the damage and HP.
This game is really starting to bore me.
I have been questing for 40 days, had to deal with all the nerfs / fixes that effect set ups due to PvP and I don't even play PvP.
I had to deal with drop rate nerfs because of Bots and Motif farmers.
Now they add this on top.
Give me a break!
killedbyping wrote: »Now my Launcher not offering me client update. Only if i choose NA servers but if i do so it patches NA version of client
The VR exp has been INCREASED BY A TON from killing mobs, and the mobs were also buffed a bit, seriously WTF ARE YOU ALL CRYING ABOUT? You now get more exp from killing 1 mob than from like 4 before the patch!
4 times the exp and only 1.5 times hp! What is the problem?