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Nightblade Update

  • Beretic
    Beretic
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    Is that all you have to say, ZOS?
    Edited by Beretic on May 22, 2014 10:46PM
  • Huggernaut
    Huggernaut
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    Why exactly is the timeline so long for such a small amount of fixes?

    I also don't see anything addressing the underpowered nature of our damage / heals.

    Nor do I see anything about the crouching / invis stealth issue at the start of combat.
  • Pangnirtung
    Pangnirtung
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    What is disheartening is that there has been a long list of known NB bugs since before beta and it looks like it will be another six weeks until a few of them get put the way they were supposed to be.
    Edited by Pangnirtung on May 22, 2014 10:48PM
  • Huggernaut
    Huggernaut
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    @ZOS_JessicaFolsom

    I was letting my monthly sub run, hardly playing since my class is so broken. Waiting specifically for these patch notes and the day I'd actually be able to play my class on somewhat equal footing as the rest of the game.

    Honestly what I see does NOT make me want to resub at all. Quite the opposite.
    Edited by Huggernaut on May 22, 2014 10:50PM
  • ShedsHisTail
    ShedsHisTail
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    R0M2K wrote: »
    If thats all ZoS can offer to NB ill quit.

    Where are the buffs to Medium armor Like granting dodge ie?
    Where are the buffs for dw?

    Ffff i dont want to play in ligth armor wielding a staff !!!

    We have plans to improve those also, but this post is intended to focus specifically on the Nightblade class abilities and skill lines.

    How about you push those improvements out to 1.2 and fix Nightblades by, say, the end of the month?

    Sounds fair.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • dvvvv1rwb17_ESO
    dvvvv1rwb17_ESO
    Soul Shriven
    always next patch huh? :s NB is a completely broken class ! they dont even finish this class skill line.
    Edited by dvvvv1rwb17_ESO on May 22, 2014 11:00PM
  • Kewljag_66_ESO
    Kewljag_66_ESO
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    Huggernaut wrote: »
    Why exactly is the timeline so long for such a small amount of fixes?

    I also don't see anything addressing the underpowered nature of our damage / heals.

    Nor do I see anything about the crouching / invis stealth issue at the start of combat.

    We are no OPd or even over top assassins like in other games, Going toe to toe with others is difficult but in ambush scenarios and sneak attacking we can take anyone. if you time things like block and interupt at the right time and knock down targets off balance you can beat anyone. its just more challenging than maybe it should be
  • curlyqloub14_ESO
    curlyqloub14_ESO
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    Sheesh, you people are unbelieveable.

    If the devs focus on fixing broken quests, you complain about OP vampires. They nerf vampires, you compain about Nightblade. They give you a huge update about all the stuff that is on their radar for Nightblade, and instead of saying "THANK YOU for finally acknowledging these things and giving us an update", you all just b*tch even more. If they told you they were fixing this stuff tomorrow, you'd probably say "wahhh wahh wahh, the world revolves around me and I don't like this - I want it done today!!! /stamp /stamp /cry ".

    Next thing ya know, they will be working on this NB stuff, and you'll be saying "screw NB, there are too many bots running around stealing my wood! /cry /cry some more".

    Here's an idea - instead of whining on these forums about how mad you are and how you aren't giving ZoS another cent of your hard-earned $15 - just stop. Stop playing, stop paying, stop posting on these forums, and find something else to do that actually makes you happy. It will be a relief to you and the rest of us.

    Hey @ZOS_JessicaFolsom‌ and everyone else there at ZoS who is obviously working hard - THANK YOU! And thanks for the update, it is really appreciated (at least by some of us).

    *and yes, I am a nightblade, and I'm totally happy with it
    Edited by curlyqloub14_ESO on May 22, 2014 11:17PM
  • Huggernaut
    Huggernaut
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    rofl a HUGE update huh?

    We obviously have VERY different definitions of that word.

    Btw, you have a little something on the end of your nose there....
  • stevenpotter321b14_ESO
    While I do think there is a lot of crying, and I personally am not overly happy with the class or how long it is taking to address, the fact that the devs are posting about a class specifically speaks volumes to how bad off it is. Most other MMOs Ive been to ignore the cries of the players about this class sucks or whatnot, or outright post about not agreeing with players.
  • ShedsHisTail
    ShedsHisTail
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    Sheesh, you people are unbelieveable.

    If the devs focus on fixing broken quests, you complain about OP vampires. They nerf vampires, you compain about Nightblade. They give you a huge update about all the stuff that is on their radar for Nightblade, and instead of saying "THANK YOU for finally acknowledging these things and giving us an update", you all just b*tch even more. If they told you they were fixing this stuff tomorrow, you'd probably say "wahhh wahh wahh, the world revolves around me and I don't like this - I want it done today!!! /stamp /stamp /cry ".

    Next thing ya know, they will be working on this NB stuff, and you'll be saying "screw NB, there are too many bots running around stealing my wood! /cry /cry some more".

    Hey @ZOS_JessicaFolsom‌ and everyone else there at ZoS who is obviously working hard - THANK YOU! And thanks for the update, it is really appreciated (at least by some of us).

    *and yes, I am a nightblade, and I'm totally happy with it

    Cool story, bro.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Beretic
    Beretic
    ✭✭✭
    Sheesh, you people are unbelieveable.

    If the devs focus on fixing broken quests, you complain about OP vampires. They nerf vampires, you compain about Nightblade. They give you a huge update about all the stuff that is on their radar for Nightblade, and instead of saying "THANK YOU for finally acknowledging these things and giving us an update", you all just b*tch even more. If they told you they were fixing this stuff tomorrow, you'd probably say "wahhh wahh wahh, the world revolves around me and I don't like this - I want it done today!!! /stamp /stamp /cry ".

    Next thing ya know, they will be working on this NB stuff, and you'll be saying "screw NB, there are too many bots running around stealing my wood! /cry /cry some more".

    Hey @ZOS_JessicaFolsom‌ and everyone else there at ZoS who is obviously working hard - THANK YOU! And thanks for the update, it is really appreciated (at least by some of us).

    *and yes, I am a nightblade, and I'm totally happy with it
    You do know nightblades have been broken since beta, right?

    Edited by Beretic on May 22, 2014 11:09PM
  • glitchmaster999
    glitchmaster999
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    This post was the tipping point on me cancelling subscription.... I have been waiting on fixed at least since beta and now that 1.1.2 is here (yay)... everything is still broken, nightblades got worse (incapacitating strike nerf) so ZOS just doesn't care about approximately 1/4 of the player base? This should be a top priority, not a "2 months after the game is released you will be able to use this class".... Haste at least should have been a high priority in 1.1.2, it still doesn't apply attack speed past rank 2 and still doesn't apply to bows (tested today) even though it is the capstone ability in the assassination tree. Just a load of bull really, I wont be able to get into any good craglorn groups because I have a little dagger next to my name instead of a dragon.... but its ok, potions were fixed.
  • SapperStew
    SapperStew
    ✭✭
    You can call it crying all you'd like, post smug things about how you're somehow superior to other people because you appreciate all those hard-working devs and everything else- but one thing you cannot justify, except in your own head-

    Nightblades are being asked to have faith in a patch that is a month to a month and a half away while paying the same price as everyone else who's not sporting even a fraction of the same broken mechanics/passive abilities/active skills.

    That is not remotely defensible in any profession, but those in the field of game development often try to get people to believe it is.

    "We're working on it, and will have the fixes out with the next major patch" is just an attempt at appeasement to try and keep unhappy customers subbing to their game. It's behavior beneficial to them, not some great favor to the player base.
  • plamillusionub17_ESO
    Thanks for the update looking forward to it :smiley:

    I managed to level to vr 10 as a dw/bow Nightblade, and while it wasn't always easy it is definitely doable it just required some skill changes for certain mobs. The only places I couldn't solo were the public group dungeons and the lightning elementals in vr 10 zone.

    Still, it will be great when these changes hit live.
  • Phaedryn
    Phaedryn
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    Incoming Fixes & Improvements
    We have ongoing efforts to improve the Nightblade class, and fix some of the outstanding issues. Below is an early look at some of the incoming fixes and improvements you will see in content patch 1.2.X.

    1.2?

    Thanks for helping make my decision to renew or not simple...
  • curlyqloub14_ESO
    curlyqloub14_ESO
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    Beretic wrote: »
    You do know nightblades have been broken since beta, right?

    Yep, and I've been playing the class since then too.
  • Arsenic_Touch
    Arsenic_Touch
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    SapperStew wrote: »
    You can call it crying all you'd like, post smug things about how you're somehow superior to other people because you appreciate all those hard-working devs and everything else- but one thing you cannot justify, except in your own head-

    Nightblades are being asked to have faith in a patch that is a month to a month and a half away while paying the same price as everyone else who's not sporting even a fraction of the same broken mechanics/passive abilities/active skills.

    That is not remotely defensible in any profession, but those in the field of game development often try to get people to believe it is.

    "We're working on it, and will have the fixes out with the next major patch" is just an attempt at appeasement to try and keep unhappy customers subbing to their game. It's behavior beneficial to them, not some great favor to the player base.

    Couldn't have said it any better. It's kind of amusing that he had the nerve to throw that attitude at us. We were told that they were fixing nightblades with this patch and said that the PTS patch notes didn't have everything. They were nearly identical. Patch goes live and turns out they didn't even touch the majority of the problems with nightblades.
    Is it better to out-monster the monster or to be quietly devoured?

    ╔═════════════ ೋღ☃ღೋ ══════════════╗
    "Hope can drown lost in thunderous sound."
    "Fear can claim what little faith remains."
    "Death will take those who fight alone."
    "But united we can break a fate once set in stone."

    ╚═════════════ ೋღ☃ღೋ ══════════════╝

    NA // Ebonheart Pact // Leader of CORE Legion // Namira Beta Tester // VR11 NB
  • Ser Lobo
    Ser Lobo
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    I realize that each change must be made in increments to prevent the class from becoming op overnight (many of us have 'made do' with what we have now, and more would make us awesome ...er).

    I do hope to see these changes soon, though. Thanks for giving Nightblades consideration, hearing our complaints, and giving us feedback!
    Ruze Aulus. Mayor of Dhalmora. Archer, hunter, assassin. Nightblade.
    Gral. Mountain Terror. Barbarian, marauder, murderer. Nightblade.
    Na'Djin. Knight-Blade. Knight, vanguard, defender. Nightblade.

    XBOX NA
    Ruze is a veteran of the PC Beta, lived through the year one drought, survived the buy-to-play conversion, and has stepped foot in the hells known as Craglorn. He mained a nightlbade when nightblades weren't good, and has never worn a robe. He converted from PC during the console betas, and hasn't regretted it a moment since.

    He'd rank ESO:TU (in it's current state) a 4.8 out of 5, loving the game almost entirely.

    This is an multiplayer game. I should be able to log in, join a dungeon, join a battleground, queue for a dolmen or world boss or delve, teleport in, play for 20 minutes, and not worry about getting kicked, failing to join, having perfect voice coms, or being unable to complete content because someone's lagging behind. Group Finder and matchmaking is broken. Take a note from Destiny and build a system that allows from drop-in/drop-out functionality and quick play.
  • nerevarine1138
    nerevarine1138
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    Thanks for the update looking forward to it :smiley:

    I managed to level to vr 10 as a dw/bow Nightblade, and while it wasn't always easy it is definitely doable it just required some skill changes for certain mobs. The only places I couldn't solo were the public group dungeons and the lightning elementals in vr 10 zone.

    Still, it will be great when these changes hit live.

    Me too.

    I haven't seen any issues with VR content as a Nightblade. At least nothing so serious to warrant the wailing and gnashing of teeth going on in this thread.
    ----
    Murray?
  • Beretic
    Beretic
    ✭✭✭
    Beretic wrote: »
    You do know nightblades have been broken since beta, right?

    Yep, and I've been playing the class since then too.

    Then how are you not offended that the most broken/gimp class of the game (That has been since the beta) has taken the backburner for yet another month?
    When it should be addressed by the END of THIS month. Along with the caltrop exploit. Its GAMEBREAKING mechanics.

    ZOS is loosing 1/4th of their subscriber base by doing this. Yes there are going to be those hardcores that will wait it out. But not the majority.
  • Samadhi
    Samadhi
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    ✭✭✭
    ...
    • Incapacitate will increase heavy attack damage.
      ...
    • Master Assassin will increase spell power in addition to weapon power.
      ...
    • Refreshing Shadows will always be active, and will no longer require you to use an ability.
    Also worth noting, there were three Nightblade class abilities impacted by this general combat note from the 1.1.2 patch notes: Fixed an issue where a number of abilities were not properly able to cause critical strikes.

    The abilities impacted by this fix were:
    • Impale (Assassin’s Blade morph)
      ...


    ...
    Mark Target: Mark Target currently allows you to see and attack targets that are sneaking, but not ones that are invisible. We are working on a fix for this issue.
    ...

    Re:
    Incapacitate - I like this change, I may start using this skill after the patch

    Master Assassin - I also like this change; some added viability to sneaky casters

    Refreshing Shadows - so this will now be a permanent 30% passive increase to Stamina Regen?
    Pretty sure that will give me overcharged Stamina Regen on my Bosmer with 5 piece of Light armour equipped; I approve.

    Re:
    Impale - now that this skill can crit, has anyone tested if the modifier is physical crit or spell crit?

    Mark Target - The Piercing Mark morph always allowed me to see Invisible players; I am fairly certain that the core issue people have complained about with this skill is the armour and spell resistance reduction not working properly.
    Edited by Samadhi on May 22, 2014 11:35PM
    "If you want others to be happy, practice compassion. If you want to be happy, practice compassion." -- the 14th Dalai Lama
    Wisdom is doing Now that which benefits you later.
  • Kewljag_66_ESO
    Kewljag_66_ESO
    ✭✭✭✭✭
    SapperStew wrote: »
    You can call it crying all you'd like, post smug things about how you're somehow superior to other people because you appreciate all those hard-working devs and everything else- but one thing you cannot justify, except in your own head-

    Nightblades are being asked to have faith in a patch that is a month to a month and a half away while paying the same price as everyone else who's not sporting even a fraction of the same broken mechanics/passive abilities/active skills.

    That is not remotely defensible in any profession, but those in the field of game development often try to get people to believe it is.

    "We're working on it, and will have the fixes out with the next major patch" is just an attempt at appeasement to try and keep unhappy customers subbing to their game. It's behavior beneficial to them, not some great favor to the player base.

    Even tho we have broken abilities we arent gimped. You can take anyone 1v1 if you sneak attack and do everything right in the fight. I rarely lose right now and knowing that my class is only going to get stronger in the next few months makes me really eager to keep playing. Not reroll like some others or quit......
  • StrangeBedford
    StrangeBedford
    Soul Shriven
    I like seeing the update but 1.2x sounds just too far away. Unless it is next week. I just do not see the rational on releasing a content patch when the basics, such as a class, are not even fixed yet. I am not talking about any buffs or nerfs. Just simply have abilities work as intended. I was excited for 1.1 patch until I logged on today to see just how much of my class is still not fixed.

    Here's hoping my post and others help speed up these long awaited fixes. Patch 1.2, I may not make it that far.
  • CTraveler
    CTraveler
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    I- for one- am glad to see that you ZOS devs are working on the broken abilities. Thanks!

    I *Do* think that a 1.2.X update estimate is a bit too far off, but I understand that these things take time. It's my suggestion though that you at ZOS might push the fixes out one at a time as they're completed? Unless you guys are planning on the next major patch being nothing but the Nightblade fixes? *shrug*

    That said, I'm willing to wait for the skills to be fixed, and in the mean time, I'll continue to level as best as I can on my NB. :)
  • twistedmonk
    twistedmonk
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    Thank you for finally acknowledging the list of bugs that those of us that play NB have known since beta.

    However, none of this address the lack of AoE class lines skills.

    The game play is all about AoE encounters and the class lines don't have any AoE skills like the other classes have.

    You made a single-target skill line class in a multiple group encounter game that requires AoE.

    I think that's the fundamental issue at hand.

    So if you don't want to give NB some AoE abilties, then give us a simple rogue skill

    change Agony to a SAP ala WoW SAP.

    For example, against groups of three - which is most of the encounters you will see...

    SAP one (from stealth and not break stealth), backstab the other, then single-target down the third, then you can single target down the original SAPPED target.

    That's effective. That's what I think the majority of the players would like to see..more rogue. Well..not sure how effective it will be when the mobs have 4k health and you only can veiled strike for 2k at vr6-10...

    and yes, fixing medium armor and stamina based builds would go a long way to making a rogue class viable.

    less destro staff magicka based builds. I'm pretty sick of it and I don't like playing a rogue class with a non-stealth magic based staff wielding character.

    Say what you want...but nightblade implies a rogue class. especially when you have all these skills that work off of stealth/invisibility.
    Edited by twistedmonk on May 22, 2014 11:51PM
  • Kevinmon
    Kevinmon
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    So we have to wait another 2 months for 25% of players in the game to have playable characters? And you expect subscription retention?
  • Vilkastigras
    Vilkastigras
    Soul Shriven
    I Hate the new changes. I am a nightblade, my armor has decreased by at least 30%, I am one hand shield, I like to be in combat that puts me at a huge disadvantage comparatively to the rest of your "fixes". You also made the mobs stronger than they were, while decreasing armor. How the hell does that work in our favor?
    You are going to lose a lot of people due to your "fixes" on a lot of things in this game. From what I see in Zone's chat and what is said in my guild. Noone wants to stay anymore. I am regretting getting that subscription so deeply now. You are not Elderscrolls worthy anymore, you are just another MMO, like the others, favoring one class over another.
    Vilkastigras blacksmith armorer and graphic artist.
  • ShedsHisTail
    ShedsHisTail
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    Glad I'm primarily a solo player, because after three months of being broken it's gonna be hard to get groups for the following six.
    "As an online discussion of Tamrielic Lore grows longer, the probability of someone blaming a Dragon Break approaches 1." -- Sheds' Law
    Have you seen the Twin Lamps?
  • Zafu
    Zafu
    ✭✭
    Thanks for the update looking forward to it :smiley:

    I managed to level to vr 10 as a dw/bow Nightblade, and while it wasn't always easy it is definitely doable it just required some skill changes for certain mobs. The only places I couldn't solo were the public group dungeons and the lightning elementals in vr 10 zone.

    Still, it will be great when these changes hit live.

    While this effects PVE, that's not really the problem. It's PVP that is making NB's upset for the most part. It's absurd and PVP is a huge part of this game, at least for me and many others.

    While I appreciate the communication, I expected the developers to be aware of the obvious issues. What I didn't expect was this incredibly long period required to address it and all the balance issues through-out the classes.
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