Siphoning Strikes never restored health, only Leeching Strikes. "Siphoning" can also imply that you are taking someone else's energy, which wouldn't you know is precisely what Siphoning Strikes does.ShedsHisTail wrote: »zaktarosub17_ESO wrote: »Wait. What? Siphoning strikes no longer restore health?
Well, yeah... It's not like that's what "siphoning" means.
YourNameHere wrote: »And i do agree, many of these things should have been fixed earlier or now. I mean if you know about it and know the problem, why don't you fix it now?
Siphoning Strikes never restored health, only Leeching Strikes. "Siphoning" can also imply that you are taking someone else's energy, which wouldn't you know is precisely what Siphoning Strikes does.ShedsHisTail wrote: »zaktarosub17_ESO wrote: »Wait. What? Siphoning strikes no longer restore health?
Well, yeah... It's not like that's what "siphoning" means.
Are you folks at ZOS aware of this too?
http://forums.elderscrollsonline.com/discussion/100634/whow-you-didn-t-really-buff-shades-you-nerfed-them-hard#latest
You can add this to the "not working as intended" list in the OP. /facepalm
YourNameHere wrote: »And i do agree, many of these things should have been fixed earlier or now. I mean if you know about it and know the problem, why don't you fix it now?
Easier said than coded.
fiachsidhe wrote: »YourNameHere wrote: »And i do agree, many of these things should have been fixed earlier or now. I mean if you know about it and know the problem, why don't you fix it now?
Easier said than coded.
But not hard, and certainly the time spent nerfing NB's could have been spent fixing the abilities that don't work at all.
I think that's the major issue here. Is they clearly spent time on the class, only to ignore all the broken things, to simply make the stuff that DID work, weaker.
Keep in mind these problems have persisted since beta. The class straight up has huge chunks of skills that literally don't work, or stop working. and the major patch update we find out that they ignored ALL of that, in favor of actually making our good stuff worse. Frankly it boggles the mind, and I'd love to understand what was going through their heads when they made the call to do so.
ZOS_JessicaFolsom wrote: »Incoming Fixes & Improvements
We have ongoing efforts to improve the Nightblade class, and fix some of the outstanding issues. Below is an early look at some of the incoming fixes and improvements you will see in content patch 1.2.X.Also worth noting, there were three Nightblade class abilities impacted by this general combat note from the 1.1.2 patch notes: Fixed an issue where a number of abilities were not properly able to cause critical strikes.
- Incapacitate will increase heavy attack damage.
- Incapacitating Strike will now be capable of critical strikes.
- Master Assassin will increase spell power in addition to weapon power.
- Path of Darkness damage will be increased. The ability will also be visible to all players.
- Refreshing Path will heal allies. The healing will also be slightly increased.
- Refreshing Shadows will always be active, and will no longer require you to use an ability.
The abilities impacted by this fix were:
- Impale (Assassin’s Blade morph)
- Killer's Blade (Assassin’s Blade morph)
- Sap Essence (Drain Power morph)
Outstanding Known Issues
Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.
General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.
Dark Cloak (Shadow Cloak morph): Dark Cloak is not currently removing damage-over-time (DoT) debuffs as it should be. We’re currently investigating this issue to determine which DoTs are not being removed by Dark Cloak.
Haste: Haste is not currently applying the 30% attack speed increase to ranged weapons as it should be. We are working on a fix for this issue.
Mark Target: Mark Target currently allows you to see and attack targets that are sneaking, but not ones that are invisible. We are working on a fix for this issue.
Path of Darkness: The PFX for Path of Darkness and its morphs will sometimes appear under terrain. We are currently investigating this issue.
Pressure Points: This passive ability is working as intended, but there is a bug with the character sheet not correctly displaying the critical strike rating bonus. We have a fix for this, and it will go out with a future patch.
Siphoning Attacks: This ability’s tooltip will no longer says that it restores health. It never restored health, nor was it intended to. This is a tooltip bug. We have a fix for this, and it will go out with a future patch.
No worries, I'm just trying to stop any potential misinformation from getting spreadShedsHisTail wrote: »
Yeah, I was being deliberately obtuse.
Sorry, my sense of humor is kinda pinballing today.
I'm fairly certain the change making them untargetable was intentional. It's something that's been known for several weeks now.Are you folks at ZOS aware of this too?
http://forums.elderscrollsonline.com/discussion/100634/whow-you-didn-t-really-buff-shades-you-nerfed-them-hard#latest
You can add this to the "not working as intended" list in the OP. /facepalm
Refreshing Shadows will always be active, and will no longer require you to use an ability.
Omg yes!
ZOS_JessicaFolsom wrote: »Incoming Fixes & Improvements
We have ongoing efforts to improve the Nightblade class, and fix some of the outstanding issues. Below is an early look at some of the incoming fixes and improvements you will see in content patch 1.2.X.Also worth noting, there were three Nightblade class abilities impacted by this general combat note from the 1.1.2 patch notes: Fixed an issue where a number of abilities were not properly able to cause critical strikes.
- Incapacitate will increase heavy attack damage.
- Incapacitating Strike will now be capable of critical strikes.
- Master Assassin will increase spell power in addition to weapon power.
- Path of Darkness damage will be increased. The ability will also be visible to all players.
- Refreshing Path will heal allies. The healing will also be slightly increased.
- Refreshing Shadows will always be active, and will no longer require you to use an ability.
The abilities impacted by this fix were:
- Impale (Assassin’s Blade morph)
- Killer's Blade (Assassin’s Blade morph)
- Sap Essence (Drain Power morph)
Outstanding Known Issues
Patch 1.1.2 fixed many outstanding Nightblade issues, but below are some that we are either actively investigating, working on fixes for now, or have recently fixed and will push in a future patch. Please note this list does not reflect every reported Nightblade issue we are currently investigating.
General: Currently, a Nightblade’s own residual outgoing damage-over-time ticks break his or her invisibility. This is not intended, and will be fixed in a future patch.
Dark Cloak (Shadow Cloak morph): Dark Cloak is not currently removing damage-over-time (DoT) debuffs as it should be. We’re currently investigating this issue to determine which DoTs are not being removed by Dark Cloak.
Haste: Haste is not currently applying the 30% attack speed increase to ranged weapons as it should be. We are working on a fix for this issue.
Mark Target: Mark Target currently allows you to see and attack targets that are sneaking, but not ones that are invisible. We are working on a fix for this issue.
Path of Darkness: The PFX for Path of Darkness and its morphs will sometimes appear under terrain. We are currently investigating this issue.
Pressure Points: This passive ability is working as intended, but there is a bug with the character sheet not correctly displaying the critical strike rating bonus. We have a fix for this, and it will go out with a future patch.
Siphoning Attacks: This ability’s tooltip will no longer says that it restores health. It never restored health, nor was it intended to. This is a tooltip bug. We have a fix for this, and it will go out with a future patch.
fiachsidhe wrote: »YourNameHere wrote: »And i do agree, many of these things should have been fixed earlier or now. I mean if you know about it and know the problem, why don't you fix it now?
Easier said than coded.
But not hard, and certainly the time spent nerfing NB's could have been spent fixing the abilities that don't work at all.
I think that's the major issue here. Is they clearly spent time on the class, only to ignore all the broken things, to simply make the stuff that DID work, weaker.
Keep in mind these problems have persisted since beta. The class straight up has huge chunks of skills that literally don't work, or stop working. and the major patch update we find out that they ignored ALL of that, in favor of actually making our good stuff worse. Frankly it boggles the mind, and I'd love to understand what was going through their heads when they made the call to do so.
Nail on the head....
fiachsidhe wrote: »
Grown people crying over changes or lack of changes in a virtual world and I'm the one with issues. lol Comprehension skills would allow a person to read and have an understanding that women were not the focus of the issue in the statement made. I know it's a lot to ask with the American education system but a person can hope.
As the post states, they know there are issue with the game and the NB - But, broken - Bring out the wambulance - NB is not broke, we can solo, and solo public dungeon and their Bosses; Some of the World Bosses, PvP, even after today's patch.
Camera shy 1st Video ever - made a few lame mistakes, but even better to see its possible. 1 Bar - 5 skills - 1 Ult - V7 Solo public dungeon. Unedited
http://www.twitch.tv/iamepitaph/b/531230213
Yes adults making complaints because they are paying a monthly subscription to play a game, that has failed to deliver on their promise. Generally when a customer is dissatisfied with a product they will voice their opinion on the matter.
Further more, I believe the comment regarding you disliking women was due to the fact that you made some stereotypical comment about women crying. Perhaps you should stop making generalizations and start thinking objectively for once. Just a thought.