Maintenance for the week of April 6:
• PC/Mac: No maintenance – April 6

Should small guilds have guild bank/store access?

  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    Turelus wrote: »
    I'm voting no because of the following reasons.

    The current requirement for a guild bank is ten members, this means that a single player has to at least do some ground work before establishing a bank for the guild.
    Without this limit every player in the game could create a single person guild and instantly gain 500 new bank slots which isn't what's intended by the developers. Ten members is not a staggering number and actually pretty acceptable amount of work required for a guild to achieve, less than this and the bank as I said becomes a bonus storage zone for three or four friends who play together and trust each other.

    Guild stores I am a little more accepting of the lowered limit but you have to ask yourself if you have less than fifty members why do you need to list the items to sell, you can easily just say "hey I have x number of y to sell, anyone interested?" in guild chat.

    If they're to lower the numbers required for a guild to have a store then I believe there should be a numbers requirement on taking control of a keep or resource in regards to stores functioning from there.

    Take an honestly look at why you're asking for these limits to be lowered and is it simply because you want 500 slots more storage for you and your two or three friends as well as the ability for the small group of you to sell to others via keeps, or is it because you believe this has a negative impact on the way the game is currently working, if so post you evidence for that and back up the argument more than "I want access to this, thus it should be changed".

    I have 7.

    We all moved from a small level 95 guild in EQ2. Not having a bank is a pain in the ass even with how many we have.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    Turelus wrote: »
    @RianaTheBosmer the idea I put out was more of an attempt to play the other side of the argument and what would make people happier.
    I have a ten man guild right now and we use close to 400 of the slots for shared crafting (mostly provisioning) materials so the change I proposed would hurt me hard as well.

    I just wanted to see how others agreeing that guild bank access should be for everyone would feel about an idea where it scales depending on the size of the guild. 500 slots is a lot even for a ten player guild and giving that access openly to anyone with less than that could lead to cases where people create personal storage guilds.

    Right now the system of ten players doesn't allow for a guild bank creation circle, anything less than six opens this up to abuse.
    As an example: Players A, B, C, D and E each create a guild and join each guild, they each now have a guild with five members opening up a 500 slot personal guild bank.

    Ten is a pretty fair number of people to have in a guild, stops abuse of the system like I described above. As I said in an earlier post it's pretty easy as well for a small friends only guild of say four to five players to pick up some random people for the purpose of unlocking a guild bank, they may also over time form a relationship with those random players forming a larger and more social guild.

    As I said before right now there have been no solid arguments as to why the current ten man limit is having a negative effect on the game and why it should be lowered. Personally I feel those in favour are the ones who want to get access to a larger storage bank without having to work with others, which isn't the intended design of a guild bank.
    A way around that is for players who want a personal 500 slot bank to create a trade guild, invite as many people as you can to a guild and keep the bank locked to only the Guild Master and Officers, never promote random players to officer and you now have a guild bank and store for your four or five players (or self). Turn that specific guild off in the chat window and you never have to deal with anything while having your bank and store.

    So in closing those asking for the reduction in number of members needed to have a bank and store please give solid reason why this would be good for the game and how it wouldn't be abused by players looking for more personal bank space and avoiding the charges required to upgrade personal banks.

    I gave you a reason.

    Our small guild levelled to 95 with less members than I have now.

    All of us are crafters and harvest mongrels. Sharing materials is a pain in the ass.

    I like the idea of a scaling bank but honestly anything less than 50 with the amount of material types is a tad small and Im not even counting prov.

    What they should have done was start with 50 as minimum and charge gold for upgrades like other games.

    And requiring at least a full party to start a guild would have helped. I was surprised to find I could create my guild before anyone so much as logged in. Game launched, I created my guild and went to bed.

    That said, re: personal guild banks, whats stopping one from inviting folks then disabling the bank for pleb use? Nothing.

    I dont want to recruit folks and even if I did, bank access is squiffy because theres an on and off. No limits on withdrawal amounts, nothing. Just a yes/no. Hell, wow e en has an option to require ranks to have suthenticators... no authenticator on your account, you cant be at that rank. Remove it and the system auto demotes you. My guild there, all ranks without authenticators require are prohibited from accessing the bank, period. That plus trial period has prevented bank theft for years.
  • Xilc
    Xilc
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    Isibis wrote: »
    I voted to keep it the way it is because of the ease with which the system could be abused for the easy free bank space. If there was no player limit everyone would run their own bank guild, and being the leader of an actual guild would mean giving up your 500 free slots. As if running a guild was not enough work as it is. Plus maybe the 10 person requirement will serve as incentive for small groups of friends to meet new people and form new friendships.

    I have to agree with this. WoW was ruined because so many people made guilds and polluted the game and took all of the good guild names, just to have a guild with 1 character for bank space.
  • aeroch
    aeroch
    ✭✭✭
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild
  • Soulharvester
    Soulharvester
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    I voted yes, and I do not believe it will be in fairness to all to limit the number of spaces based on number of players.

    So how do we proceed in fairness? Keep it simple, remove the 500 threshold and allow guilds to purchase the space. Now 500 spaces is going to cost a lot of gold! Whereas 10 spots should cost less.

    So a 4 person guild is going to have to put out a lot of hours to get the amount needed whereas a 120 person guild can knock that out in a few days. ie: Take 10% outside of the total gold amount earned, oh and fix the gold drop amount first lol.

    A level 50 should get a little more than 3 gold for killing a mob ;) just my opinion.

  • BKTHNDR
    BKTHNDR
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    aeroch wrote: »
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild

    This is an awesome idea, as well.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    Xilc wrote: »
    Isibis wrote: »
    I voted to keep it the way it is because of the ease with which the system could be abused for the easy free bank space. If there was no player limit everyone would run their own bank guild, and being the leader of an actual guild would mean giving up your 500 free slots. As if running a guild was not enough work as it is. Plus maybe the 10 person requirement will serve as incentive for small groups of friends to meet new people and form new friendships.

    I have to agree with this. WoW was ruined because so many people made guilds and polluted the game and took all of the good guild names, just to have a guild with 1 character for bank space.

    Thats the stupidest reason Ive heard of. "Took all the good guild names"? I had 0 problems finding unique guild names... that were funny, witty or good. Pick something less common.

    Its even easier to do here since you only need a single person to make a guild.
  • Xilc
    Xilc
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    aeroch wrote: »
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild

    Not a bad idea, better than making a useless guild.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    Xilc wrote: »
    aeroch wrote: »
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild

    Not a bad idea, better than making a useless guild.

    No guild is useless.

    Original purpose of mine was to prevent people from sending me invites without the drama of an actual guild.
  • Turelus
    Turelus
    ✭✭✭✭✭
    ✭✭✭✭✭
    No, smaller guilds shouldn't have guild bank/store access
    aeroch wrote: »
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild

    This is a system I would be fine with, I find it strange that guild banks were not a gold sink on their own, I can only imagine this was because of late development of the guild system.
    Sakiri wrote: »
    I gave you a reason.

    Our small guild levelled to 95 with less members than I have now.

    All of us are crafters and harvest mongrels. Sharing materials is a pain in the ass.
    Which goes to my point of most people wanting this change because it makes their lives better personally and it not being an issue effecting the game as a whole.

    Now I do actually understand your situation, I was running a six man guild when early access started but managed to find ten members by asking friends of friends and finding members on the EU server who were happy to join a small social chatting/leveling guild and not interested in the bank access (though everyone has it and we all share well).
    Sakiri wrote: »
    That said, re: personal guild banks, whats stopping one from inviting folks then disabling the bank for pleb use? Nothing.
    Nothing at all and you'll notice that a large number of trades guilds have only a guild leader or select group who can use the bank.
    However not many players are going to be willing to join a guild that doesn't do anything active within the game just so one or a few people can have a guild bank.
    Sakiri wrote: »
    I dont want to recruit folks and even if I did, bank access is squiffy because theres an on and off. No limits on withdrawal amounts, nothing. Just a yes/no. Hell, wow e en has an option to require ranks to have suthenticators... no authenticator on your account, you cant be at that rank. Remove it and the system auto demotes you. My guild there, all ranks without authenticators require are prohibited from accessing the bank, period. That plus trial period has prevented bank theft for years.
    If you don't want to recruit random players that's fine but you'll have to deal with the system right now not letting you use a guild bank and a very doubtful change in future, as so far there hasn't been a very strong or compelling reason proposed in this thread for ZOS to make changes.
    Now you could recruit three or four players who are also interested in the play styles you are and simply tell them they can't have guild bank access right away due to security reasons.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Thorntongue
    Thorntongue
    ✭✭✭
    BKTHNDR wrote: »
    I believe that smaller guilds (10 members or less) should be able to access the guild bank and/or store. I get that we're all able to be members of 5 guilds at any given time but what about those of us that are in smaller, intimate guilds that only consist of family and friends? Not everyone wants to join larger guilds to be able to store and trade items.

    What difference does it make? As said previously, a Guild is a Guild. Do they really disallow smaller guilds to have a bank or a store? If there is, then it's pretty moronic. If there is no restriction then why feel the need to make a poll for a non-issue? It may come back and bite you in the ass.
    Edited by Thorntongue on May 20, 2014 8:37PM
  • Draaconis
    Draaconis
    ✭✭
    People who are in banking guilds don't actually interact. The guild bank is what they are for. That is why you get five options. You can have your tiny guild and join four banking guilds for shopping options.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    Turelus wrote: »
    aeroch wrote: »
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild

    This is a system I would be fine with, I find it strange that guild banks were not a gold sink on their own, I can only imagine this was because of late development of the guild system.
    Sakiri wrote: »
    I gave you a reason.

    Our small guild levelled to 95 with less members than I have now.

    All of us are crafters and harvest mongrels. Sharing materials is a pain in the ass.
    Which goes to my point of most people wanting this change because it makes their lives better personally and it not being an issue effecting the game as a whole.

    Now I do actually understand your situation, I was running a six man guild when early access started but managed to find ten members by asking friends of friends and finding members on the EU server who were happy to join a small social chatting/leveling guild and not interested in the bank access (though everyone has it and we all share well).
    Sakiri wrote: »
    That said, re: personal guild banks, whats stopping one from inviting folks then disabling the bank for pleb use? Nothing.
    Nothing at all and you'll notice that a large number of trades guilds have only a guild leader or select group who can use the bank.
    However not many players are going to be willing to join a guild that doesn't do anything active within the game just so one or a few people can have a guild bank.
    Sakiri wrote: »
    I dont want to recruit folks and even if I did, bank access is squiffy because theres an on and off. No limits on withdrawal amounts, nothing. Just a yes/no. Hell, wow e en has an option to require ranks to have suthenticators... no authenticator on your account, you cant be at that rank. Remove it and the system auto demotes you. My guild there, all ranks without authenticators require are prohibited from accessing the bank, period. That plus trial period has prevented bank theft for years.
    If you don't want to recruit random players that's fine but you'll have to deal with the system right now not letting you use a guild bank and a very doubtful change in future, as so far there hasn't been a very strong or compelling reason proposed in this thread for ZOS to make changes.
    Now you could recruit three or four players who are also interested in the play styles you are and simply tell them they can't have guild bank access right away due to security reasons.

    The amount of focus on guilds vs the quality of guild tools and content that benefits from a guild is just stupid right now.

    Most guilds exist solely for the store. Thats it.

    Ive been tempted to pick up a few copies cheap, make accounts and add them to guild just for the bank tbh.
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    BKTHNDR wrote: »
    I believe that smaller guilds (10 members or less) should be able to access the guild bank and/or store. I get that we're all able to be members of 5 guilds at any given time but what about those of us that are in smaller, intimate guilds that only consist of family and friends? Not everyone wants to join larger guilds to be able to store and trade items.

    What difference does it make? As said previously, a Guild is a Guild. Do they really disallow smaller guilds to have a bank or a store? If there is, then it's pretty moronic. If there is no restriction then why feel the need to make a poll for a non-issue? It may come back and bite you in the ass.

    You need 10 for a bank and 50 for a store.

    The lack of a bank is what annoys me. Selling to members has always been verboten in all of my guilds, as a member and leader for a decade. I would have said store disabled.
  • reggielee
    reggielee
    ✭✭✭✭
    No, smaller guilds shouldn't have guild bank/store access
    I voted no as they had to make a cut off somewhere and 10 is not that many to have access. It already is bad enough that people spam guild invites just in order to get bank priviledges for themselves, any less will only encourage more people to do the same

    that being said, I run my guild with the provision that guild bank access is not personal storage for anyone, if you put something in there expect it to be used by another
    Mama always said the fastest way to a man's heart is through his chest.
  • c1r3gamerb16_ESO
    Yes, smaller guilds should have guild bank/store access
    I would like to see small guilds being given the same opportunity as the larger guilds. I am currently in a small guild and we don't have the benefit of a guild bank let alone a store. I appreciate we can trade with each other but only if we are online at the same time. Having a guild bank would ease exchanging crafting mats etc. without having to wait for each other to login.

    I've been a gamer for over 20 years and been in large guilds and run my own guilds but found in general the smaller communities create a better environment for making good friendships and supporting the guild's particular theme whether that is PvP, PvE or RP.

    It seems that Zenimax wanted to try something new using the guild system instead of the usual AH, but in my opinion I feel the result has not only created an unwieldy trading system but changed the role of the guild in this game.

  • Rocksteady
    Rocksteady
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    I duo with my brother 90% of the time, you only need 2 people a lot of the content, why is 2 people too little for a bank really? I don't expect to have a MASSIVE 500 slot bank, but something like 50-100 slots to trade between our characters without having to mail every little thing would be nice. I don't know how somebody having extra storage could possibly effect anybody else. I could have a million bank slots right now and your life would be completely the same.

    EDIT - They should also embrace people that want to buy a second account to make a solo guild, more sub money, more box sales, more happy players with bank space... How is this bad, really?
    Edited by Rocksteady on May 20, 2014 10:01PM
    "Their stupidity does not amaze me, its when they're smart that amazes me. It's baffling whenever you find someone who's smart — incredible. Soon you'll have zoos for such things." -Frank Zappa
  • c1r3gamerb16_ESO
    Yes, smaller guilds should have guild bank/store access
    aeroch wrote: »
    Why not let us buy slots? If 10+ members equals 500 for free, give sub-10 guilds the option to buy up to 500. Would be nice to have a guild bank to share stuff with my 3 RL friends in our 4-person guild

    Excellent suggestion. B)
  • WilliamTee
    WilliamTee
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    Craglorn = 12 man groups.

    Any/all guild benefits should probably therefore exist for groups of this size and upwards.
  • jircris11
    jircris11
    ✭✭✭✭✭
    Yes, smaller guilds should have guild bank/store access
    I voted yes, not for the bank (10 members is not hard to get) more for the store. I am picky about who i recruit due to not wanting to grab and trolls or idiots. So my guild grows slower then most, thankfully at 18 members now and all are extremely helpful and friendly.
    IGN: Ki'rah
    Khajiit/Vampire
    DC/AD faction/NA server.
    RPer
  • RianaTheBosmer
    RianaTheBosmer
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    Phantorang wrote: »
    Should be scaled somehow. The more members, the cheaper the cost to sell something in the store. The guild bank should scale its inventory slots with the number of members

    1 member = 1 slot
    50 members = 50 slots,
    500 members = 500 slots.


    That would be the only way I could accept it, because else alot of guilds would be made only for the purpose of storing.

    Sorry, utterly ridiculous. I have ten members so I get 10 slots? Yeah, I'd go back to TOR, at least I know I'd get plenty of slots.

  • Singular
    Singular
    ✭✭✭✭
    No, smaller guilds shouldn't have guild bank/store access
    BKTHNDR wrote: »
    I believe that smaller guilds (10 members or less) should be able to access the guild bank and/or store. I get that we're all able to be members of 5 guilds at any given time but what about those of us that are in smaller, intimate guilds that only consist of family and friends? Not everyone wants to join larger guilds to be able to store and trade items.

    No. That would just mean everyone would start a guild so they could have a guild bank, while joining other guilds for different reasons.

    If you can pull 10 people together, you can get your bank. Between 10 people, you can organize trades via mail.

    The only reason for a guild store in a guild with 10 people would be to use it as additional storage.
    War, give me war, give me war.
  • otis67
    otis67
    ✭✭✭
    Yes, smaller guilds should have guild bank/store access
    I voted yes, but only for the bank. With so few members theres really no point to the store.
  • babylon
    babylon
    ✭✭✭✭✭
    ✭✭
    Everyone should've had 500 slots anyway (8 characters x 60 slots per character = 480, rounded up is 500 slots).
  • Phantorang
    Phantorang
    ✭✭✭✭
    No, smaller guilds shouldn't have guild bank/store access
    Im in 5 guilds, 4 of them got 400+ members, and we got no problem at all storing materials in the guild bank, I have never heard of anything been "stolen". 3 of them are Trade guilds, where no one know anyone, and still it works out. There is a log of stuff put in and taken out of the guild bank.

    There has to be incetives to make a large guild, if we take that away we would be split up in many smaller guilds. ZOS knew what they did when they put a limit, they wanted trading to work within guilds, to make that work they need size, the bank space is just another incentive to be a part of one. Let it stay as it is!
    Edited by Phantorang on May 21, 2014 5:06AM
    Fimbulwinter Recruiting true Vikings | Campaigns score | EU PC
  • Sakiri
    Sakiri
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    With the sorry state of guild permissions and rank structure theres a LOT of work involved in getting a guild running.

    My question: is there a guild bank log of withdrawal/deposit? If not, that needs to go in.

    There also needs to be a login notification. Theres one for friends list but I dont see guildmates that log in outside my friends list.

    There needs to be bank withdrawal limits. If you want to see a good permissions set, go look at wow. Not only can I separate items into tabs(have one for trade goods and consumables, one for gear, one for deposits only, one for gems only, one for enchanting materials only and one for expensive "you want this youd best be asking me") but I can set restrictions on deposit/withdrawal amounts by tab. Some ranks cant oull out of separate tabs and NO ONE can deposit in certain tabs.

    FFA based on rank yes/no is bs. I dont care if theres a "well weve never been robbed" because without a log youll never know, and it only takes one theft to jade you.

    Ive had my bank cleared out of almost a million gold before.

    My EQ2 guild had hundreds of plat worth of spells and materials stolen back when hundreds of plat was a lot of money.

    I refuse to risk it again.

    Until I have better tools, Sacred Knights is not recruiting.

    Not to mention everyone is a soloer and we have nothing to offer anyone.
  • AlexDougherty
    AlexDougherty
    ✭✭✭✭✭
    ✭✭
    Yes, smaller guilds should have guild bank/store access
    Phantorang wrote: »
    Should be scaled somehow. The more members, the cheaper the cost to sell something in the store. The guild bank should scale its inventory slots with the number of members

    1 member = 1 slot
    50 members = 50 slots,
    500 members = 500 slots.


    That would be the only way I could accept it, because else alot of guilds would be made only for the purpose of storing.

    Sorry, utterly ridiculous. I have ten members so I get 10 slots? Yeah, I'd go back to TOR, at least I know I'd get plenty of slots.

    Yeah but you can tweek it a bit, say 10 slots per member instead on 1, then it's not so bad, and scales with the guild.
    People believe what they either want to be true or what they are afraid is true!
    Wizard's first rule
    Passion rules reason
    Wizard's third rule
    Mind what people Do, not what they say, for actions betray a lie.
    Wizard's fifth rule
    Willfully turning aside from the truth is treason to one's self
    Wizard's tenth rule
  • c1r3gamerb16_ESO
    Yes, smaller guilds should have guild bank/store access
    Phantorang wrote: »
    Im in 5 guilds, 4 of them got 400+ members, and we got no problem at all storing materials in the guild bank, I have never heard of anything been "stolen". 3 of them are Trade guilds, where no one know anyone, and still it works out. There is a log of stuff put in and taken out of the guild bank.

    There has to be incetives to make a large guild, if we take that away we would be split up in many smaller guilds. ZOS knew what they did when they put a limit, they wanted trading to work within guilds, to make that work they need size, the bank space is just another incentive to be a part of one. Let it stay as it is!

    Why is it so vital to the game that large trading guilds are created, unless its because Zenimax is trying out an alternative to a global/regional AH? If this is the case perhaps it would have been better to call them "Trading Houses" rather than guilds so people are not confusing the two.

    As yet, I have not joined any trading guild because I feel uncomfortable in large guilds. I'm currently in a very small guild and we craft for each other for free (as normal guilds do in every other game I've played) out of friendship. It might take us longer to get stuff especially gathering mats but if this game is any good we hope to be playing it for years so there is no rush and we want to explore and have fun.



  • kherzaheb17_ESO
    kherzaheb17_ESO
    ✭✭✭
    No, smaller guilds shouldn't have guild bank/store access
    Why dont u just say i want 500 extra slot for myself without paying gold ;)
  • Catches_the_Sun
    Catches_the_Sun
    ✭✭✭✭✭
    No, smaller guilds shouldn't have guild bank/store access
    Turelus wrote: »
    I'm voting no because of the following reasons.

    The current requirement for a guild bank is ten members, this means that a single player has to at least do some ground work before establishing a bank for the guild.
    Without this limit every player in the game could create a single person guild and instantly gain 500 new bank slots which isn't what's intended by the developers. Ten members is not a staggering number and actually pretty acceptable amount of work required for a guild to achieve, less than this and the bank as I said becomes a bonus storage zone for three or four friends who play together and trust each other.

    Guild stores I am a little more accepting of the lowered limit but you have to ask yourself if you have less than fifty members why do you need to list the items to sell, you can easily just say "hey I have x number of y to sell, anyone interested?" in guild chat.

    If they're to lower the numbers required for a guild to have a store then I believe there should be a numbers requirement on taking control of a keep or resource in regards to stores functioning from there.

    Take an honestly look at why you're asking for these limits to be lowered and is it simply because you want 500 slots more storage for you and your two or three friends as well as the ability for the small group of you to sell to others via keeps, or is it because you believe this has a negative impact on the way the game is currently working, if so post you evidence for that and back up the argument more than "I want access to this, thus it should be changed".

    I said NO...@Turelus sums up the reasons quite nicely.

    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
Sign In or Register to comment.