PeacefulAnarchy wrote: »The second part of this change is nice, but the first is not, in a world where you still have a cap on transmutes. I do understand that opening up a geode is annoying busywork and until then they clog up inventory, so in theory having transmutes just go straight to currency makes sense. But some of us are regularly at or near the cap, now when I do pledges I have to plan ahead with my transmutes, instead of just taking all the geodes and dealing with my transmute situation once a week at my leisure.Undaunted Pledge Transmute Crystal Improvements
Undaunted pledges now award their Transmute Crystals directly, instead of in the form of a geode.
Maj's DLC pledges now grant significantly more Transmute Crystals:
5 for Normal
10 for Veteran
15 for Veteran Hard Mode
Please just uncap transmutes. If you want to keep an ESO+ benefit related to transmutes give eso+ people a 20% transmute cost reduction (or a flat 5 transmute reduction, or an increase in transmute earned or something similar). But the transmute cap serves no purpose but to create inventory management issues for players who play content that gives them transmutes and as a knock on effect db bloating for you.