why do you even care who came first in trial ? alsong as you passed it and passed it in time for what you went there for in the first place ? why even compete with each other can you not all find roles you like and classes you like best and play them getting more comfort in knowledge that you did it your way and not a scripted way ? then truly become the forums new sinatra
Veinblood1965 wrote: »Arcanist IMO was beautifully balanced when released then came the chopping block as it is with all new classes. It had unique skills and a great toolkit. Yes it did need a little trimming but not as much as what came.
You have to be joking.
Arcanist survivability was nuts prior to the (over-)nerfs.
I do think Runeguard of Freedom and Impervious Runeward were over-nerfed, but they did need to get toned down.
Veinblood1965 wrote: »Arcanist IMO was beautifully balanced when released then came the chopping block as it is with all new classes. It had unique skills and a great toolkit. Yes it did need a little trimming but not as much as what came.
You have to be joking.
Arcanist survivability was nuts prior to the (over-)nerfs.
I do think Runeguard of Freedom and Impervious Runeward were over-nerfed, but they did need to get toned down.
lol basically everything that made arcanist good in pvp got nerfed and they recieved nothing back in return. Flail lots its execute component, they lost most of their sustain with repeated passive nerfs, the shield (that i dont even like) got nerfed to almost unusability and the good minor resolve morph was butchered and left to dead.
Btw i dont think if they were to revert literally all the nerfs even then arsanist would be good. The standards have shifted too much, their sustain from back then is just meh right now, impervious is laughable when sorcs can get a huge shield on skill use and minor resolve heal might have been annoying but you know whats better defensively, being able to heal while perma blocking as a dk. Arca survivability might have been overboard back then, its literally nothing special now and tbh arca always lacked damage even at its peak.
Veinblood1965 wrote: »Arcanist IMO was beautifully balanced when released then came the chopping block as it is with all new classes. It had unique skills and a great toolkit. Yes it did need a little trimming but not as much as what came.
You have to be joking.
Arcanist survivability was nuts prior to the (over-)nerfs.
I do think Runeguard of Freedom and Impervious Runeward were over-nerfed, but they did need to get toned down.
lol basically everything that made arcanist good in pvp got nerfed and they recieved nothing back in return. Flail lots its execute component, they lost most of their sustain with repeated passive nerfs, the shield (that i dont even like) got nerfed to almost unusability and the good minor resolve morph was butchered and left to dead.
Btw i dont think if they were to revert literally all the nerfs even then arsanist would be good. The standards have shifted too much, their sustain from back then is just meh right now, impervious is laughable when sorcs can get a huge shield on skill use and minor resolve heal might have been annoying but you know whats better defensively, being able to heal while perma blocking as a dk. Arca survivability might have been overboard back then, its literally nothing special now and tbh arca always lacked damage even at its peak.
i am not being really saying anything said is wrong, just would like to add that i think its a good thing because arcanists should never have been driven into just a stamina role doing what has been done just makes magicka fun to play too while using the arcanist for damage
Veinblood1965 wrote: »Arcanist IMO was beautifully balanced when released then came the chopping block as it is with all new classes. It had unique skills and a great toolkit. Yes it did need a little trimming but not as much as what came.
You have to be joking.
Arcanist survivability was nuts prior to the (over-)nerfs.
I do think Runeguard of Freedom and Impervious Runeward were over-nerfed, but they did need to get toned down.
lol basically everything that made arcanist good in pvp got nerfed and they recieved nothing back in return. Flail lots its execute component, they lost most of their sustain with repeated passive nerfs, the shield (that i dont even like) got nerfed to almost unusability and the good minor resolve morph was butchered and left to dead.
Btw i dont think if they were to revert literally all the nerfs even then arsanist would be good. The standards have shifted too much, their sustain from back then is just meh right now, impervious is laughable when sorcs can get a huge shield on skill use and minor resolve heal might have been annoying but you know whats better defensively, being able to heal while perma blocking as a dk. Arca survivability might have been overboard back then, its literally nothing special now and tbh arca always lacked damage even at its peak.
i am not being really saying anything said is wrong, just would like to add that i think its a good thing because arcanists should never have been driven into just a stamina role doing what has been done just makes magicka fun to play too while using the arcanist for damage
Did you play arcanist when it was good? Most of your skills were magicka already, like 7/10. Basically all of your defensive buttons were magicka.
Lots of different ways you could build arca back then, mainly because most of your damage came from sets since beam sucks for pvp but none of them felt like a full stamina build. That being said used to be you could easily get over 2k sustain on arca without any sustain sets so a build being magicka or stamina wasnt really an issue, if you wanted it, you had enough sustain either way.
wondering how deadly is holding up