Because things like wards and barriers exist in this universe. Multiple Skills have the words in their names, multiple spells throughout the franchise focus around those abilities. Blocking consuming Magicka can 1000% be taken to mean you're channeling Magicka into whatever you're blocking with to reinforce it and essentially make it like a ward.
I think it's weird that blocking can cost magicka if we want instead of stamina, but here we are.
Veinblood1965 wrote: »Really what is the difference? They both use a resource. Historical agreements are fine but this game has long since moved past any resemblance to original lore and been better for it in most cases. It would clean up so much and keep things simpler.
ESO could be further simplified by eliminating Stamina and Magicka by combining them into 1 simple 'Power Bar'. The stamina distinction of block, sprint, dodge roll, etc should no longer unfairly favor 'stamina' over magicka as a resource since many other elements of the system no longer respect a clear distinction between these two resources.
El_Borracho wrote: »Neat. And while we're at it, lets replace mounts with exotic cars and skills with different types of firearms. Perhaps add some tubes and plants that eat people. And maybe make set it in space. Or the old west. Why keep anything that makes ESO the game it is supposed to be?
BretonMage wrote: »You're supposed to cast a specific spell to ward/shield with magicka. This is just a gamified mechanic to have physical blocking cost magicka, we don't need to try to make up lore-based excuses for it.