With the planned nerfs to Draugrkin's grip, you're going to make DOT builds in PVP even less attractive. Right now, DOT builds (Burning Talons, Acid Spray, etc.) rely on stacking Malacath with high pen and Draugrkin's Grip, alongside another proc set or a defensive set.
If you're going to do anything consider:
1. Increase the value of Draugrkin's back to its original value OR higher and make it ONLY apply to damage over time ABILITIES (not status effects or direct damage).
2. Keep the plannd Draugrkin's changes but also change Malacath's band of brutality to give flat damage now instead of +16% damage (retain the 50% nerf OR higher to crit damage so it cant be abused for burst damage).
3. Buff the % modifier on Malacath to 32% or higher but make it only apply to damage over time ABILITIES (not status effects of direct damage)
Sarahandcompany
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