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Please anything other than armor buff for Templar

  • VinnyGambini
    VinnyGambini
    ✭✭✭✭
    peacenote wrote: »
    Thal wrote: »
    As the title said, please reconsider this change. There are a variety of other simple options which wouldn’t effectively kill the class (other than larping) for end game until the (now highly delayed) class refresh.

    Effectively, there will now be zero reason for a raid group to bring a Templar. No one is pining over a way to add a minor amount of damage reduction for the group in 2026.

    Simple fix: Templar retains Brutality, DK gets Armor passive. Templar has an entire class mastery dedicated to enhancing the Minor Prophecy proc for the group (Bright Harbinger). Now it makes absolutely no sense, other than the decade-long quest to make every change a nerf to Templar and a buff to DK

    Another option is to just change the buff to something useful and creative. For instance, a unique +dmg done buff while in Templar’s Sacred Ground

    There actually isn’t a need to remove minor brutality from one or the other class (DK/Plar).

    You could very easily have both classes continue to source it. If applied by BOTH, activate a new and different buff for group. Encourages group diversity and makes achieving these buffs easier in smaller groups.

    /signed
    peacenote wrote: »
    Thal wrote: »
    As the title said, please reconsider this change. There are a variety of other simple options which wouldn’t effectively kill the class (other than larping) for end game until the (now highly delayed) class refresh.

    Effectively, there will now be zero reason for a raid group to bring a Templar. No one is pining over a way to add a minor amount of damage reduction for the group in 2026.

    Simple fix: Templar retains Brutality, DK gets Armor passive. Templar has an entire class mastery dedicated to enhancing the Minor Prophecy proc for the group (Bright Harbinger). Now it makes absolutely no sense, other than the decade-long quest to make every change a nerf to Templar and a buff to DK

    Another option is to just change the buff to something useful and creative. For instance, a unique +dmg done buff while in Templar’s Sacred Ground

    There actually isn’t a need to remove minor brutality from one or the other class (DK/Plar).

    You could very easily have both classes continue to source it. If applied by BOTH, activate a new and different buff for group. Encourages group diversity and makes achieving these buffs easier in smaller groups.

    /signed

    +1, templar desperately needs dmg.
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