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U51 Feedback Thread for High Seas of Tamriel

ZOS_Kevin
ZOS_Kevin
Community Manager
Hey there everyone, welcome to the High Seas of Tamriel!

Jumping into your swashbuckling adventure is very simple. You can acquire the introductory quest "Raising the Riotous Redress" by visiting the Quest Starters section of the Crown Store.

You can also get it directly from Baron-Captain Olsien Guy Mard himself by looking for the event icon on the map beachside along the Gold Coast, just outside of Anvil. Once you have completed this quest, you'll be able to pick up the daily quest "Bounty of the Abecean Sea."

We have a few questions after you finish the intro quest, "Raising the Riotous Redress":
  • How did fighting Clackgrack, The Covetous Claw, feel? Any notes?
  • Did you have any blockers or issues with completing the quest?
  • And here are a few questions after you finish the daily quest, "Bounty of the Abecean Sea":
  • How did you enjoy fighting the Lousewhisperer Sea Elves? Did the mechanics of the battle make sense? Did you sink the enemy vessel or drive her off?
  • How did fighting the Reefwardens, Lucky Gretch and Bright Bazzle, feel? Any notes?
  • How did fighting Krelzimar feel? Any notes?
  • Do you have any feedback on the puzzles and exprience of navigating the sea floor?
  • Did you have any blockers or issues with completing the quest?

Once you've done both quests, let us know:
  • What did you like about this new event?
  • What didn't you like about this new event?

Thanks so much for playing!
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • Galagladi Dragonblood
    I cant enter with the Boat to the Abecean Sea. Its saying i have no right to travel there? Is a group needed?
  • Holmarion19
    Holmarion19
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    This might explain what you are seeing:

    https://forums.elderscrollsonline.com/en/discussion/697204
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Hi All, today's hotfix resolved access issues with the High Seas of Tamriel in-game event. You should now be able to access High Seas of Tamriel on the PTS megaserver.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • IncultaWolf
    IncultaWolf
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    -How did fighting Clackgrack, The Covetous Claw, feel? Any notes?

    Felt very straightforward. Didn't notice any unique mechanics. Just a stronger variant of a Hadolid.

    -How did fighting the Reefwardens, Lucky Gretch and Bright Bazzle, feel? Any notes?
    -How did fighting Krelzimar feel? Any notes?


    I enjoyed both of these boss fights and was able to do it solo. The mechanics were engaging, but I'd have preferred if the game didn't give me hints on what to do while playing on Master/Vestige difficulties.

    -What did you like about this new event?

    My favorite part are the underwater sections. I loved exploring and finding treasure. The increased jump height from the bubble is also a lot of fun to play around with.

  • WhiteCoatSyndrome
    WhiteCoatSyndrome
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    Raising the ship was a cool moment.

    I really felt like I was supposed to have brought a group for the ship fight; every time there was hull damage I’d get swarmed because it took so long to repair.

    The quest arrow pointing to the treasure off the side of the ship is a bit confusing when the game is actually trying to point me at the Dwemer dive bell on the ship; I kept looking for a crane or something to pull it on board.

    I didn’t really get the hang of using the harpoon on enemies but it was fine on clams and volcanic vents.

    The schools of ‘sharks’ are a little too obviously not sharks. I’m assuming there’s no actual shark model to use, but maybe call them blood salmon instead? Fang trout?

    Falling to my death under the shipwreck with the big pit under it is a bit…odd, given that we’re supposed to be underwater.

    Footsteps are too dry - when I walk it sounds like I’m still on land. Some of the other sounds too, but the walk sounds are constant.
    #proud2BAStarObsessedLoony
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  • Virenic
    Virenic
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    How did fighting Clackgrack, The Covetous Claw, feel? Any notes?
    Honestly didn't even notice him.

    Did you have any blockers or issues with completing the quest?
    No

    How did you enjoy fighting the Lousewhisperer Sea Elves? Did the mechanics of the battle make sense? Did you sink the enemy vessel or drive her off?
    Took a couple of tries to get a hang of it, although that was probably due to playing on a template character with no build to speak of. I sunk the vessel, unsure what I would need to do to drive it off instead (maybe just keep killing boarders/repping your ship until it gives up?)
    Fishing up the treasure after the battle felt strange - your character just gestures for a little while and then a chest appears behind you. Because it takes a little moment for this action to complete, I was initially unsure whether anything was actually happening.

    How did fighting the Reefwardens, Lucky Gretch and Bright Bazzle, feel? Any notes?
    A fun enough fight, nothing too challenging but enjoyed it being a little different than usual.

    How did fighting Krelzimar feel? Any notes?
    Same as above really.

    Do you have any feedback on the puzzles and exprience of navigating the sea floor?
    I found navigating the sea floor a bit frustrating at times. ESO isnt really built for platforming which coupled with the unfamiliar floaty movement meant some of the jumps took a couple of tries.
    I also found it a little confusing to work out which areas were meant to be scalable or not, especially given that the increased jump height meant that we were able and expected to climb areas that we traditional wouldn't have been able to.

    Did you have any blockers or issues with completing the quest?
    No. I imagine as I redo the quest I will become familiar with how to navigate the sea floor and which spots to check for treasure.

    What did you like about this new event?
    Overall, quite enjoyed it. I like when ESO tries to deliver something different.

    What didn't you like about this new event?
    Not a fan of how much of your loot is just antiquity leads for sellable treasures. Would have preferred to cut out the middleman and just give us the treasure upfront, and only give leads for non-sellables. Finding the smaller treasure chests along the way felt more rewarding in the moment than finding the bigger treasure hoard at the end, which felt odd (but obviously, the reward for finding the treasure hoard is being able to complete the quest and get your coffer).
  • Freelancer_ESO
    Freelancer_ESO
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    How did fighting Clackgrack, The Covetous Claw, feel? Any notes?

    I was a little surprised that it seemed like that my WW Fear appeared to work on him. Other that seemed to be as expected.

    The weak character I used had no real issues with him. My two actually built characters steam rolled him.

    How did you enjoy fighting the Lousewhisperer Sea Elves? Did the mechanics of the battle make sense? Did you sink the enemy vessel or drive her off?

    It was interesting. It felt a little slow at the start as it feels like you are just hitting the catapult and waiting and then repeating. But, then the other ship starts to move and it gets far more chaotic. I'd note that the other ship at times seems to be traveling backwards is that intended behavior?

    My weak character died the first time. Then, with a companion drove the enemy vessel off after a chaotic fight/repair experience.

    My built characters didn't have any serious issues and sunk the enemy vessel.

    It felt like it was more effective to focus on killing npcs/the enemy ships and ignoring the damage because repairing it yourself seemed to take too long.

    I wasn't 100% clear on how to loot the fleeing/destroyed ship at first. But, some of that confusion might have come from playing BDO and at times needing to jump off the boat to loot things fully. Fishing up your spoils completes before all of the spoils are fished up if you destroyed the ship.

    How did fighting the Reefwardens, Lucky Gretch and Bright Bazzle, feel? Any notes?

    I would note that if your companion ends up holding threat on Gretch and you don't remember the command for your companion to come back to you the fight can be a bit of a slog once they get a bubble as you can't get rid of it if you can't get them to come to you.

    My weak character did have a death vs the full group. My stronger characters had no issue stomping them.

    How did fighting Krelzimar feel? Any notes?


    Seemed fine. It felt like much of the power of the fight was in the mechanic rather than the actual npcs.

    Do you have any feedback on the puzzles and experience of navigating the sea floor?

    If you fail to get air for very long the visual changes make it hard to see to get air. I ended up just spamming heals and heading towards the exit.

    When you die, your companion doesn't get an air bubble back when you respawn which can kill them.

    It was kinda surprising when my character fell to the bottom of the ocean out of the boat.

    On the weak character the combat part could feel like a bit of a slog underwater but, it felt fine on the more optimized builds.

    What did you like about this new event?

    The rewards seemed nice with the various decorations and motif leads ect. It does offer an experience the ESO didn't previously have. The little story bits seemed nice. I liked the one sea creature in the background of the fight

    What didn't you like about this new event?

    It works as an event but, I'd say the underwater/ship combat parts aren't good enough to be a regular content item of any size.

    Would it be possible to have some up and down movement on the other objects in the water so they feel less like they are on rails?

    Additional Notes

    You might bring back The Fair Winds for sale when you run the event.

    It feels a little odd to have a defensive the fight be triggered by ringing a bell. It might have felt better to have the loop be borders - eliminate borders - fire on the enemy ship - more borders + enemy ship fires at you/evades you.
  • ZOS_JessicaFolsom
    ZOS_JessicaFolsom
    Community Manager
    When you die, your companion doesn't get an air bubble back when you respawn which can kill them.

    This is not intended and we're getting a bug in for it. Thanks!
    Jessica Folsom
    Associate Director of Community - ZeniMax Online Studios
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    Staff Post
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