
I sent in a bug report concerning live inclusive with video demonstrating the bug in action. I've seen no mention of it here and I've tried to read everything. The bug has to do with Pure Class NB mastery passive "An Eye for Exploitation". As demonstrated (at least for my character), the passive does not perform according to the tool tip. Instead of the damage increasing based on the target's health, it increases based on my health. The more health I lose, the higher my damage goes. Is there a fix in the works for this or not?