tomofhyrule wrote: »Can we wait until we have the arms packs for the rest of the group dungeons before we start hypothesizing about the solo dungeons?
We're still missing:
- Stone Husk (from 2020!!!!!!)
- Magma Incarnate
- Archdruid Devyric
- Ozezan the Inferno
- Anthelmir's Construct
- Orpheon the Tactician
- Squall of Retribution
- Black Gem Monstrosity
- Bar-Sakka
Despite people saying for ages that they're still not out, we've never even gotten hints of those releasing. And now, not only do we have those Undaunted styles, we also have 6 IC Monster sets as well that could potentially also have arms packs (and those mask/shoulder pages never became available either).
This is actually one of the big problems people have with ESO is that they'll start something and then halfway through they go "ooh look, a squirrel!" and don't end up ever finishing the first thing before they go to start something completely different. After all, how long ago was it when they started hybridization and they're just now getting to the point of hybridizing alchemy?
tomofhyrule wrote: »Can we wait until we have the arms packs for the rest of the group dungeons before we start hypothesizing about the solo dungeons?
We're still missing:
- Stone Husk (from 2020!!!!!!)
- Magma Incarnate
- Archdruid Devyric
- Ozezan the Inferno
- Anthelmir's Construct
- Orpheon the Tactician
- Squall of Retribution
- Black Gem Monstrosity
- Bar-Sakka
Despite people saying for ages that they're still not out, we've never even gotten hints of those releasing. And now, not only do we have those Undaunted styles, we also have 6 IC Monster sets as well that could potentially also have arms packs (and those mask/shoulder pages never became available either).
This is actually one of the big problems people have with ESO is that they'll start something and then halfway through they go "ooh look, a squirrel!" and don't end up ever finishing the first thing before they go to start something completely different. After all, how long ago was it when they started hybridization and they're just now getting to the point of hybridizing alchemy?
frogthroat wrote: »I'm a bit confused. Why would a solo mode have different rewards than the group mode? I would expect the same rewards as you would get when doing the dungeon in normal difficulty in group mode. The solo mode is going to be easier than the group mode, so it would sound strange to me if the rewards would be something you can't get even in group Hard Mode.
Has ZOS said there will be some unique rewards for the solo mode?

Nemesis7884 wrote: »Maaaan I was especially always looking forward to the druid style and armspack...such a bear helmet is something we dont have yet...
Erickson9610 wrote: »frogthroat wrote: »I'm a bit confused. Why would a solo mode have different rewards than the group mode? I would expect the same rewards as you would get when doing the dungeon in normal difficulty in group mode. The solo mode is going to be easier than the group mode, so it would sound strange to me if the rewards would be something you can't get even in group Hard Mode.
Has ZOS said there will be some unique rewards for the solo mode?
Solo Dungeons are not just "easy mode". You can select up to three debuffs to apply to your run to make the dungeon harder, which grants better rewards. Of course, you can play Solo Dungeons without these challenges to experience the story, but you won't get the extra rewards.
Choosing all three Misfortunes guarantees a Monster Helmet drop.
frogthroat wrote: »Erickson9610 wrote: »frogthroat wrote: »I'm a bit confused. Why would a solo mode have different rewards than the group mode? I would expect the same rewards as you would get when doing the dungeon in normal difficulty in group mode. The solo mode is going to be easier than the group mode, so it would sound strange to me if the rewards would be something you can't get even in group Hard Mode.
Has ZOS said there will be some unique rewards for the solo mode?
Solo Dungeons are not just "easy mode". You can select up to three debuffs to apply to your run to make the dungeon harder, which grants better rewards. Of course, you can play Solo Dungeons without these challenges to experience the story, but you won't get the extra rewards.
Choosing all three Misfortunes guarantees a Monster Helmet drop.
Oh, I have not followed the updates on this. Good to know that there are going to be more challenging modes for this. Unfortunately the screenshot is a bit difficult to see. Is it from a stream?
But yeah, so, choosing all three Misfortunes will give rewards equivalent of doing it on veteran mode with a group. That's actually pretty cool.
But the rewards are still the same as you would get in group mode, right? Did they mention anything about unique rewards specifically for the solo mode? That would be strange. Because if they haven't, I don't think OP's request is going to happen in solo mode.
tomofhyrule wrote: »They specifically said Mylenne and Tarcyr were new monster helm sets dropping in the solo version (implying that Balorgh and Vykosa sets would not be available solo), but did not really mention any other rewards like the standard set drops.
frogthroat wrote: »tomofhyrule wrote: »They specifically said Mylenne and Tarcyr were new monster helm sets dropping in the solo version (implying that Balorgh and Vykosa sets would not be available solo), but did not really mention any other rewards like the standard set drops.
Ah, so we'll need to do the solo modes three times. Thanks for the info. New monster sets is a welcome idea if they are actually usable. Would be nice to have a full monster set meta instead of mythic+1pc monster+arena bb meta for a change.
But that gives me some concerns.
New monster sets in solo mode might mean no new dungeons coming for a long time. They just keep adding those solo modes instead of new dungeons, with some new monster sets.
tomofhyrule wrote: »frogthroat wrote: »tomofhyrule wrote: »They specifically said Mylenne and Tarcyr were new monster helm sets dropping in the solo version (implying that Balorgh and Vykosa sets would not be available solo), but did not really mention any other rewards like the standard set drops.
Ah, so we'll need to do the solo modes three times. Thanks for the info. New monster sets is a welcome idea if they are actually usable. Would be nice to have a full monster set meta instead of mythic+1pc monster+arena bb meta for a change.
But that gives me some concerns.
New monster sets in solo mode might mean no new dungeons coming for a long time. They just keep adding those solo modes instead of new dungeons, with some new monster sets.
I’m so sad about the lack of new Dungeons since they are my favorite content in the game. And now that Finn (the GOAT) was caught in that mess, I definitely think new dungeons is over.
That was the big thing I was looking forward to for ESO above anything else: new Dungeons and a new Class. And now… 😬