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https://forums.elderscrollsonline.com/en/discussion/696147/playstation-5-patch-error-issue

The latest news - Is ESO on Maintenace mode?

  • rothan117
    rothan117
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    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    A recent update on wowhead says minimal impact on Blizzard with a quote of part of an email sent out by blizz mgme.
  • Ratzkifal
    Ratzkifal
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    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
    This Bosmer was tortured to death. There is nothing left to be done.
  • IZZEFlameLash
    IZZEFlameLash
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    ToddIngram wrote: »
    Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality

    Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.

    That's probably true of PvP in general and all other niche content.

    PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.

    PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.

    Regular dungeons, questing, and crown store will probably be their focus. I don't think it's ideal and it's not what I want to happen. But realistically their resources are now severely limited. I don't know how they survive without new content focused on the most popular activities.

    I like Tales of Tribute and companions and I doubt that they ever get another update either.

    I just don't see realistically how they can deliver what Microsoft is demanding with a shoe string team without cutting development of less popular features.

    Is that why we have massive queues in GH that moves at a snail's pace and Blackreach has all the spill over/dedicated guilds? I did not know.
    Imperials, the one and true masters of all mortal races of Tamriel
  • fizzybeef
    fizzybeef
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    If a game recieves no more updates and contend its indeed maintenance mode. We got to wait and see
  • Yökarhu
    Yökarhu
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    I believe Microsoft is checking what is the bare minimum they need to invest in ESO to keep players paying for it. They will keep it going untill it isn't worth it anymore for them. They don't care about the content, or how happy the customer is. They clearly aren't trusting ESO and investing in it's future. So yeah, I believe it is just management and upkeep and more crown crates. :P
    Wouldn't mind to be proven wrong, but I doubt that will happen. :pensive:
    “Fear leads to anger, anger leads to hate, hate leads to suffering.”
  • StackonClown
    StackonClown
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    def maint mode. cros play gone imo.
  • Luneca
    Luneca
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    spartaxoxo wrote: »
    spartaxoxo wrote: »
    ToddIngram wrote: »
    Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality

    Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.

    That's probably true of PvP in general and all other niche content.

    PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.

    PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.

    Regular dungeons, questing, and crown store will probably be their focus. I don't think it's ideal and it's not what I want to happen. But realistically their resources are now severely limited. I don't know how they survive without new content focused on the most popular activities.

    I like Tales of Tribute and companions and I doubt that they ever get another update either.

    I just don't see realistically how they can deliver what Microsoft is demanding with a shoe string team without cutting development of less popular features.

    Is that why we have massive queues in GH that moves at a snail's pace and Blackreach has all the spill over/dedicated guilds? I did not know.

    Massive queues at one time of the day?
  • BardokRedSnow
    BardokRedSnow
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    Luneca wrote: »
    spartaxoxo wrote: »
    spartaxoxo wrote: »
    ToddIngram wrote: »
    Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality

    Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.

    That's probably true of PvP in general and all other niche content.

    PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.

    PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.

    Regular dungeons, questing, and crown store will probably be their focus. I don't think it's ideal and it's not what I want to happen. But realistically their resources are now severely limited. I don't know how they survive without new content focused on the most popular activities.

    I like Tales of Tribute and companions and I doubt that they ever get another update either.

    I just don't see realistically how they can deliver what Microsoft is demanding with a shoe string team without cutting development of less popular features.

    Is that why we have massive queues in GH that moves at a snail's pace and Blackreach has all the spill over/dedicated guilds? I did not know.

    Massive queues at one time of the day?

    That one time of day is when people get off from working, at their you know, jobs. Or are back from picking their kids up from their schools because people have lives.

    Nowhere else in the game is very busy or active in eso before this point either, pve or otherwise except Greyhost.
    Zos then: Vengeance is just a test bro

    Zos now: Do you want Vengeance permanent or permanent...
  • Mattymoo92
    Mattymoo92
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    Mattymoo92 wrote: »
    ToddIngram wrote: »
    Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality

    Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.

    They should just remove PvP entirely and focus on the only content that makes money PvE and casual stuff

    Every other MMO I've played when they removed the PvP the game died shortly thereafter. Maybe you should consider the consequences of your PvP hate. PvP is why I purchased ESO.

    This isn’t other MMOs, this is ESO filled mainly with PvE casuals UNLIKE other MMOs 🤷‍♂️I play PvP and it’s dead
  • katanagirl1
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    I only got through the first page of comments but I just want to put something out there.

    In another thread someone posted an XBox letter from an executive talking about 14 layers of management in that organization and needing to trim it down. Microsoft is undoubtedly like that or worse. I worked for a company like that, those layers did nothing but take the suggestions and criticisms from below that are being pushed up the chain and push them back down. A skeleton crew in a large company like that would struggle to get things done and the overhead for costs for doing anything would be sky high. That is why I am not hopeful for any more updates and even uncertain if bug fixes will continue. I am sure they were struggling before this latest wave of layoffs and now they are likely below a threshold of being able to continue. It’s just unfortunate because the team was starting to gain momentum and improve things but their success will not be enough.

    Like I said elsewhere, they need to bring more value to ESO plus and increase the number of subscriptions to bring in more revenue, that is all we can hope for now.
    PS5 NA
  • fizzybeef
    fizzybeef
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    Like I said elsewhere, they need to bring more value to ESO plus and increase the number of subscriptions to bring in more revenue, that is all we can hope for now.

    They can increase the number of subscribtions aswell by getting more people to play the game or making people stop quitting the game.

    The craftbag doesnt convince me to buy a sub and the crowns neither. Crown crates are gamble and the drop rates are terrible
  • Rungar
    Rungar
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    at this point the only chance eso has for survival is to change the combat system and implement a new dungeon/overland model that reuses all the old assets but in new innovative scenarios hoping for new blood. I showed you how to do this long ago but you werent interested. Perhaps the fire at your feet might make it more tempting lol.
  • cyberjanet
    cyberjanet
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    Maintenance mode is the only likely outcome, and almost certainly the best possible outcome. They've just laid off the lifeblood. Sure the servers can run on a skeleton team, as can the store, but they've cut their operating costs to the bone and that's what they want. This is not the first set of layoffs, and it won't be the last. They're looking at gaming like line items, and organically, it doesn't work like that.

    Historically MMO players don't leave a game immediately; they have years of time investment, guild loyalties and social ties. While Microsoft's spreadsheets look good in the short term, the revenue will decay as people gradually give up. They're appeasing shareholders at the expense of the game's long-term survival.

    Active, dynamic guilds are going to find it harder to get new members. We're already seeing the loss of ESO content providers. Now the game has just had its lungs removed. I would imagine staff morale is at an all-time low; massive staff cutbacks aren't motivational for anything other than polishing your own CV and looking for a new job now.

    I doubt they will sustain maintenance mode; ultimately pulling the server plugs is going to be the only way for them to manage the cost drain.
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • Pixiepumpkin
    Pixiepumpkin
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    Ratzkifal wrote: »
    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.

    Wow has a projected profit of 15 billion over its life. ESO has a projected profit of 2 billion over its life.

    Anecdotally I have played both games since their respective launches. There is no way in the 7 hells that ESO even remotly comes close to wows revenue and profit, not in any given year.
    "a fool and his money are soon parted"- Defense of the Government of the Church of England c. 1587
  • Pixiepumpkin
    Pixiepumpkin
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    Ratzkifal wrote: »
    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.

    I was wrong.

    Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.
    "a fool and his money are soon parted"- Defense of the Government of the Church of England c. 1587
  • Gabriel_H
    Gabriel_H
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    Short Answer: No
    Long Answer: I don't think you know what maintenance mode means
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Sluggy
    Sluggy
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    Ratzkifal wrote: »
    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.

    I was wrong.

    Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.

    And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....
    Edited by Sluggy on July 9, 2026 12:48PM
  • Danikat
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    Sluggy wrote: »
    Ratzkifal wrote: »
    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.

    I was wrong.

    Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.

    And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....

    There are companies that seem to understand it. NCSoft for example, have plenty of issues in other ways but they're specifically an MMO publisher and own lots of "competing" games like Guild Wars 2 (and 1, and soon 3), Lineage 1 & 2, Aion, Blade and Soul etc and seem to understand that they appeal to different audiences.

    It should be the same for Microsoft. If they scrap ESO to focus support on WoW they're not going to get me to swap games, they'll just lose me as a customer and I know it will be the same for a lot of other people here. They're different games, they appeal to different people and taking away options won't force your audience to buy what's left, it will just push them away.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Sluggy
    Sluggy
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    Danikat wrote: »
    Sluggy wrote: »
    Ratzkifal wrote: »
    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.

    I was wrong.

    Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.

    And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....

    There are companies that seem to understand it. NCSoft for example, have plenty of issues in other ways but they're specifically an MMO publisher and own lots of "competing" games like Guild Wars 2 (and 1, and soon 3), Lineage 1 & 2, Aion, Blade and Soul etc and seem to understand that they appeal to different audiences.

    It should be the same for Microsoft. If they scrap ESO to focus support on WoW they're not going to get me to swap games, they'll just lose me as a customer and I know it will be the same for a lot of other people here. They're different games, they appeal to different people and taking away options won't force your audience to buy what's left, it will just push them away.

    It's definitely possible that they do understand that. But only at the marketshare level. However, the shutdown of the other project doesn't give me strong feelings that they do understand, or care if they do.
  • Gabriel_H
    Gabriel_H
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    Sluggy wrote: »
    Danikat wrote: »
    Sluggy wrote: »
    Ratzkifal wrote: »
    Rungar wrote: »
    rothan117 wrote: »
    Wuuffyy wrote: »
    rothan117 wrote: »
    So far, it also appears that WoW, also owned by MS through Blizzard, did not get hit hard. Interesting.

    I am curious as to the source of this part. I don’t doubt/disbelieve however I am writing this to ask you if you could add this, if possible/allowed.

    No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.

    i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.

    Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.

    I was wrong.

    Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.

    And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....

    There are companies that seem to understand it. NCSoft for example, have plenty of issues in other ways but they're specifically an MMO publisher and own lots of "competing" games like Guild Wars 2 (and 1, and soon 3), Lineage 1 & 2, Aion, Blade and Soul etc and seem to understand that they appeal to different audiences.

    It should be the same for Microsoft. If they scrap ESO to focus support on WoW they're not going to get me to swap games, they'll just lose me as a customer and I know it will be the same for a lot of other people here. They're different games, they appeal to different people and taking away options won't force your audience to buy what's left, it will just push them away.

    It's definitely possible that they do understand that. But only at the marketshare level. However, the shutdown of the other project doesn't give me strong feelings that they do understand, or care if they do.

    I think the opposite. The shuttering of Blackbird - a non-existent franchise, not set in an established world, having no fan base, and was taking time and resources away from an established game with an established player base, makes sense from a business point of view.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • barney2525
    barney2525
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    Myrtogen wrote: »
    ToddIngram wrote: »
    Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality

    Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.

    why are you pvpers always so averse to it? vengeance is fun!

    oh sure. that's why I have Tome quest to inflict 200,000 damage with my 15th level vengeance character

    that's ..... so..... much ..... fun

    :#
  • amiiegee
    amiiegee
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    Gabriel_H wrote: »
    Short Answer: No
    Long Answer: I don't think you know what maintenance mode means

    Now we know why you wasn’t hired at least 🫣
  • Oakenaxe
    Oakenaxe
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    Very sad news.

    I haven't played this game for years, but was seriously considering returning after hearing about everything they were/are planning. I'm not so sure now.

    a.k.a. Leo
    non-native English speaker
  • Pixiepumpkin
    Pixiepumpkin
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    Maintenance mode by the strict definition? No.
    Maintenance mode in that the game will no longer be getting solid updates like we saw in the past? That happended a year ago, and it's getting worse.

    So by my estimation, yes it's already in a slow crawl maintenance mode. The days of chapters and new zones, big story arcs, new features, addition to old features on top of all the other stuff we have seen in the past, are already long gone.

    The team being SMALLER than it was throughout the past year does not mean more development, it means less.

    I know the people still working have to put on a smiley face and present the feeling that nothing has changed, but the fact is things have drastically changed and not for the better.
    "a fool and his money are soon parted"- Defense of the Government of the Church of England c. 1587
  • Fata1moose
    Fata1moose
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    We’ll be lucky if they keep the lights on and don’t just shut it down.
  • Tornaad
    Tornaad
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    ESO is a mature MMO. It's been around long enough that those who are going to play it, have likely already started playing it. Additionally, it is at a point where it is possible to still continue releasing new content without the need for as large of a team. Many mature MMO's have gone through similar phases WoW and Final Fantasy included.
  • ToddIngram
    ToddIngram
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    amiiegee wrote: »
    Gabriel_H wrote: »
    Short Answer: No
    Long Answer: I don't think you know what maintenance mode means

    Now we know why you wasn’t hired at least 🫣

    They do claim to know things that only a ZOS employee could know, and they do so multiple times/day.
  • Muizer
    Muizer
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    Oakenaxe wrote: »
    Very sad news.

    I haven't played this game for years, but was seriously considering returning after hearing about everything they were/are planning. I'm not so sure now.

    Yeah, I think previous cuts forced ZOS to abandon chapters, but it seemed the new strategy to improve rather than expand the game appealed to quite a few of players.Was thinking of returning after a year away myself. But IMHO it just would not be credible to maintain that strategy with half the creative staff. And they were too slow as it was (with e.g. the class refresh). Would not surprise me at all if those who are left will basically be told to finish whatever is in active development. After that it will be a different strategy, whether it's maintenance mode or not.
    Please stop making requests for game features. ZOS have enough bad ideas as it is!
  • rafaelcsmaia
    rafaelcsmaia
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    Tornaad wrote: »
    ESO is a mature MMO. It's been around long enough that those who are going to play it, have likely already started playing it. Additionally, it is at a point where it is possible to still continue releasing new content without the need for as large of a team. Many mature MMO's have gone through similar phases WoW and Final Fantasy included.

    Very good point, even though im sorry for the affected, over 400 ppl to take care of a mature game seems a big stretch.
  • amiiegee
    amiiegee
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    ToddIngram wrote: »
    amiiegee wrote: »
    Gabriel_H wrote: »
    Short Answer: No
    Long Answer: I don't think you know what maintenance mode means

    Now we know why you wasn’t hired at least 🫣

    They do claim to know things that only a ZOS employee could know, and they do so multiple times/day.

    I know and begged for a hiring in a thread a while ago. But I don’t think in the current situation all the comments from above mattered and there won’t be a hiring.
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