No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
That's probably true of PvP in general and all other niche content.
PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.
PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.
Regular dungeons, questing, and crown store will probably be their focus. I don't think it's ideal and it's not what I want to happen. But realistically their resources are now severely limited. I don't know how they survive without new content focused on the most popular activities.
I like Tales of Tribute and companions and I doubt that they ever get another update either.
I just don't see realistically how they can deliver what Microsoft is demanding with a shoe string team without cutting development of less popular features.
IZZEFlameLash wrote: »spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
That's probably true of PvP in general and all other niche content.
PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.
PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.
Regular dungeons, questing, and crown store will probably be their focus. I don't think it's ideal and it's not what I want to happen. But realistically their resources are now severely limited. I don't know how they survive without new content focused on the most popular activities.
I like Tales of Tribute and companions and I doubt that they ever get another update either.
I just don't see realistically how they can deliver what Microsoft is demanding with a shoe string team without cutting development of less popular features.
Is that why we have massive queues in GH that moves at a snail's pace and Blackreach has all the spill over/dedicated guilds? I did not know.
IZZEFlameLash wrote: »spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
That's probably true of PvP in general and all other niche content.
PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.
PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.
Regular dungeons, questing, and crown store will probably be their focus. I don't think it's ideal and it's not what I want to happen. But realistically their resources are now severely limited. I don't know how they survive without new content focused on the most popular activities.
I like Tales of Tribute and companions and I doubt that they ever get another update either.
I just don't see realistically how they can deliver what Microsoft is demanding with a shoe string team without cutting development of less popular features.
Is that why we have massive queues in GH that moves at a snail's pace and Blackreach has all the spill over/dedicated guilds? I did not know.
Massive queues at one time of the day?
KrazyKaren874 wrote: »Mattymoo92 wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
They should just remove PvP entirely and focus on the only content that makes money PvE and casual stuff
Every other MMO I've played when they removed the PvP the game died shortly thereafter. Maybe you should consider the consequences of your PvP hate. PvP is why I purchased ESO.
katanagirl1 wrote: »
Like I said elsewhere, they need to bring more value to ESO plus and increase the number of subscriptions to bring in more revenue, that is all we can hope for now.
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
Pixiepumpkin wrote: »
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
I was wrong.
Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.
Pixiepumpkin wrote: »
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
I was wrong.
Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.
And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....
Pixiepumpkin wrote: »
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
I was wrong.
Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.
And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....
There are companies that seem to understand it. NCSoft for example, have plenty of issues in other ways but they're specifically an MMO publisher and own lots of "competing" games like Guild Wars 2 (and 1, and soon 3), Lineage 1 & 2, Aion, Blade and Soul etc and seem to understand that they appeal to different audiences.
It should be the same for Microsoft. If they scrap ESO to focus support on WoW they're not going to get me to swap games, they'll just lose me as a customer and I know it will be the same for a lot of other people here. They're different games, they appeal to different people and taking away options won't force your audience to buy what's left, it will just push them away.
Pixiepumpkin wrote: »
No announcements of layoffs at WoW while those impacted by layoffs and spinoffs have been announced. Whether they will be hit by the later round is unknown.
i would actually expect a major investment in wow as its still the largest mmo. eso is small potatoes compared to it so it makes sense they would want to focus solely on that title in the mmo space.
Looking at the player count that's true, but looking at revenue per player, I think ESO easily beats WoW. So on paper ESO looks like the better investment target. I just don't think they are looking to invest into anything right now.
I was wrong.
Wow has a projected total of 24 Billion, ESO 2 Billion. Not even remotly close.
And when you consider that Microsoft owns both of them... well. Most businesses don't like the idea of stealing their own customers. (Yeah, as gamers, we know that's not exactly how it works but we're talking corporate execs here. They don't play video games). I'm convinced that was probably a huge part of why Zos's other project was canned and it's exactly why I started feeling like this one was at risk too. I've mostly kept quite cause I know how just saying stuff can start rolling in to a self fulfilling prophesy, but at this point the cat's outta the bag anyway sooooo....
There are companies that seem to understand it. NCSoft for example, have plenty of issues in other ways but they're specifically an MMO publisher and own lots of "competing" games like Guild Wars 2 (and 1, and soon 3), Lineage 1 & 2, Aion, Blade and Soul etc and seem to understand that they appeal to different audiences.
It should be the same for Microsoft. If they scrap ESO to focus support on WoW they're not going to get me to swap games, they'll just lose me as a customer and I know it will be the same for a lot of other people here. They're different games, they appeal to different people and taking away options won't force your audience to buy what's left, it will just push them away.
It's definitely possible that they do understand that. But only at the marketshare level. However, the shutdown of the other project doesn't give me strong feelings that they do understand, or care if they do.
ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
why are you pvpers always so averse to it? vengeance is fun!
Very sad news.
I haven't played this game for years, but was seriously considering returning after hearing about everything they were/are planning. I'm not so sure now.
ESO is a mature MMO. It's been around long enough that those who are going to play it, have likely already started playing it. Additionally, it is at a point where it is possible to still continue releasing new content without the need for as large of a team. Many mature MMO's have gone through similar phases WoW and Final Fantasy included.
ToddIngram wrote: »