LADYKiLLER wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
This.
Game studios don't need to be giant, they just need to be passionate about their project and have a community that's also passionate about their project. LOTRO is a stunning example of that. ESO can be too.
It's not up to employees or players. It's all about money and entirely up to the company that owns ESO. LOTRO has passed through different owners too and its current owner sees a financial reason to keep it going. That doesn't seem to be the case with ESO.
ESO's direction has been obvious for years now since the first major layoffs and staff changes. I can only speculate that the opportunity to prove itself as a worthy investment to its owners has come and gone in that time.
spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
That's probably true of PvP in general and all other niche content.
PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.
PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.
Regular dungeons, questing, and crown store will probably be their focus.
No it doesnt for one, greyhost is locked with a queue every night in pc na, and zos even had to reinstate blackreach because it got so bad.
So youre dead wrong there first of all. When it does struggle its during work hours unless you're DC...
And for two, it has people routinely rotating out of the queue. That 360 is a snapshot within an instance, not the total daily population. Realistically its much more than that.
When I say consistent I don't mean nightly. I mean all throughout the day.
ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
why are you pvpers always so averse to it? vengeance is fun!
BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
The thing is. Are they going to consider GH the thing 'No One' wants or Vengeance the thing 'No One' wants? Or maybe both ¯\_(ツ)_/¯
ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Mattymoo92 wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
They should just remove PvP entirely and focus on the only content that makes money PvE and casual stuff
BardokRedSnow wrote: »spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »BardokRedSnow wrote: »spartaxoxo wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
That's probably true of PvP in general and all other niche content.
PvP has a bigger end game population than hardcore trifecta trial teams do, its not niche. Its the dreamcatcher for people who play the game the most and have spent the most on the game, without it youll have much less people who have been here for years actually continuing to play.
PvP struggles to fill 360 slots consistently in a game with millions of accounts. Hardcore trifectas are also niche.
Regular dungeons, questing, and crown store will probably be their focus.
No it doesnt for one, greyhost is locked with a queue every night in pc na, and zos even had to reinstate blackreach because it got so bad.
So youre dead wrong there first of all. When it does struggle its during work hours unless you're DC...
And for two, it has people routinely rotating out of the queue. That 360 is a snapshot within an instance, not the total daily population. Realistically its much more than that.
When I say consistent I don't mean nightly. I mean all throughout the day.
Well vengeance is dead althroughout the day, even holidays and judging from my inability to get a queue for dungeons during normal work hours, its the game in general, not just cyrodiil
Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
DeathandDebauchery wrote: »
Do you all believe that somehow magically ZoS is going to delete Vengeance AND start putting resources back in to Grey Host?
That being said I do wonder how long those affected knew they were going to get thrown to the wolves. If they've known for a while but never spoke on it (for legal reasons most likely but also very much likely personal ones) then it's possible stuff has already been structured around them having fewer people and release stuff won't change much because of it.
However I don't know man. During the last stream Gina and Finn didn't seem really upset or bothered or...anything like what we might expect someone about to lose their job in like a week might be acting like. If feels to me like they probably weren't expecting it/didn't know. If they did they both had amazing poker faces.
Seraphayel wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
People are so delusional at the moment and all the doomsaying is tiresome.
We have 20 year old MMORPGs still running, as you’ve said games like Lord of the Rings Online or Final Fantasy XI still getting new content after twenty years, ESO is going nowhere.
Content releases might slow down, but that’s about it. The Crown Store exists and still generates a lot of cash.
If something happens, it‘s less content updates per year. And that’s it.
BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
I agree with this. And I’ll probably get pushback when I say we don’t really need any more class refreshes. I feel like all my characters are in a good place now and Zos can get a lot of mileage from adjusting class masteries. Plus we have skill styles which can bring a lot of visual variety.
I really hate hearing about people losing their jobs, but this isn’t necessarily the end for ESO.
BardokRedSnow wrote: »As far as one issue voting is concerned, thats what everyone does here. This community is incredibly selfish and the vengeance stuff proves as much with pve fans coming in and taking attention from greyhost when they cant even populate the instance they claimed they wanted.
That sure isnt supporting the longevity of the game.
Major_Soulless wrote: »BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
I agree with this. And I’ll probably get pushback when I say we don’t really need any more class refreshes. I feel like all my characters are in a good place now and Zos can get a lot of mileage from adjusting class masteries. Plus we have skill styles which can bring a lot of visual variety.
I really hate hearing about people losing their jobs, but this isn’t necessarily the end for ESO.
They should finish the individual class updates seems unfair to only do DK.
But obviously it will be slower than originally planned
Major_Soulless wrote: »BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
I agree with this. And I’ll probably get pushback when I say we don’t really need any more class refreshes. I feel like all my characters are in a good place now and Zos can get a lot of mileage from adjusting class masteries. Plus we have skill styles which can bring a lot of visual variety.
I really hate hearing about people losing their jobs, but this isn’t necessarily the end for ESO.
They should finish the individual class updates seems unfair to only do DK.
But obviously it will be slower than originally planned
Major_Soulless wrote: »BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
I agree with this. And I’ll probably get pushback when I say we don’t really need any more class refreshes. I feel like all my characters are in a good place now and Zos can get a lot of mileage from adjusting class masteries. Plus we have skill styles which can bring a lot of visual variety.
I really hate hearing about people losing their jobs, but this isn’t necessarily the end for ESO.
They should finish the individual class updates seems unfair to only do DK.
But obviously it will be slower than originally planned
I have a bias here. I rolled a dk main on day one. Although I have characters of all classes dk had gotten the most stale, to me.
Major_Soulless wrote: »What are we defining maintainence mode as in this context?
Mattymoo92 wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
They should just remove PvP entirely and focus on the only content that makes money PvE and casual stuff
Major_Soulless wrote: »What are we defining maintainence mode as in this context?
As it's yet another thread from a PvP player on low population platform, they probably define it as abandoning Gray Host.
In reality, it's leaving the game's servers up for an unspecified amount of time without adding additional content to the game. That's what happened with TES: Legends and TES: Blades, those games weren't updated for years and both were eventually shut down.
Major_Soulless wrote: »Major_Soulless wrote: »BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
I agree with this. And I’ll probably get pushback when I say we don’t really need any more class refreshes. I feel like all my characters are in a good place now and Zos can get a lot of mileage from adjusting class masteries. Plus we have skill styles which can bring a lot of visual variety.
I really hate hearing about people losing their jobs, but this isn’t necessarily the end for ESO.
They should finish the individual class updates seems unfair to only do DK.
But obviously it will be slower than originally planned
I have a bias here. I rolled a dk main on day one. Although I have characters of all classes dk had gotten the most stale, to me.
Im a templar we needed the help
Major_Soulless wrote: »What are we defining maintainence mode as in this context?
Major_Soulless wrote: »Major_Soulless wrote: »BardokRedSnow wrote: »ToddIngram wrote: »Synthwavius wrote: »Far from it. I played LOTRO for 3 years. It had a much smaller playerbase and a skeleton crew, yet they still managed regular expansion and content releases. ESO is going to need to find the right pace and rethink what they want and can do in this new reality
Well, they could save some $ by no longer supporting vengeance. That would be a good place to start.
Only bit of silver lining there is. They wont have time to push things no one actually wants anymore.
I agree with this. And I’ll probably get pushback when I say we don’t really need any more class refreshes. I feel like all my characters are in a good place now and Zos can get a lot of mileage from adjusting class masteries. Plus we have skill styles which can bring a lot of visual variety.
I really hate hearing about people losing their jobs, but this isn’t necessarily the end for ESO.
They should finish the individual class updates seems unfair to only do DK.
But obviously it will be slower than originally planned
I have a bias here. I rolled a dk main on day one. Although I have characters of all classes dk had gotten the most stale, to me.
Im a templar we needed the help
I hear you. My warden seems to be my most boring character lol! I think it’s because the graphics are so pedestrian, especially compared to classes like arcanist and necro.