Should we have a scribed WW Charm, where you toss a bone and it causes a WW to go off and chase it?

Poncho28
Poncho28
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*really helpful in Cyro
Poncho-Dovahkiin (Defilers of Molag Bal, Lost Souls of Tamriel, Rebellious Spirit, EP ***)

Should we have a scribed WW Charm, where you toss a bone and it causes a WW to go off and chase it? 67 votes

YES
79%
Attorneyatlawlvailjohn_ESOssewallb14_ESOPoncho28AlienSlofSheridanshadyjane62VulsahdaalKickimanjaroVaranaAstironJohnRingoDestroyerPewnackStefirexwolfie1.0.Militan1404Froilrothan117VvwvenomwvVspartaxoxo 53 votes
NO
20%
TX12001rwb17_ESOElvenheartSynodicOraclecoop500IZZEFlameLashMaitsukasCptTekashiMafiaCat115alternatelderjoerginoPanderbanderJustLovelySolarRuneMorallyBipolar 14 votes
  • LunaFlora
    LunaFlora
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    YES
    sounds funny
    miaow this is my forum signature! my name is Luna ( she/her ).

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  • Athometodd
    Athometodd
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    YES
    love it. In the meantime, buff Fighter's Guild line in general and the 'skilled tracker' passive specifically.
    Endgame damage doer with more than one vet trial clear.
  • Erickson9610
    Erickson9610
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    I'd much rather see a Werewolf Grimoire so we get to pick from more than just 5 skills while transformed. Give us a Scribing ability for Vampires, too.
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • tomofhyrule
    tomofhyrule
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    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.
  • Erickson9610
    Erickson9610
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    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.

    That's actually a genius idea! It'd be like the Overland Difficulty megathread which contained all of the constant debating on Challenge Difficulty. Some megathread that can contain feedback for all reworked skill lines would save a lot of space on the forums.


    To give a direct response to the suggestion in the OP, I don't think this idea is as useful as it may originally seem. It's like slotting a Detect skill to drag Nightblades out of invisibility — who wants to waste bar space on that just to counter a single playstyle?

    Further, I think there's an issue with the theme of this proposed skill. I mean, throwing bones to distract werewolves? Really? Werewolves are not so easily distracted. They're not dogs.

    Finally, I have an issue with the Charm mechanic in general. It's bad enough that it forcefully moves your character rather than stunning them in place, but now you're asking for a specialized charm that can only apply to werewolves that presumably can be thrown wherever you want it to go? That's just going to result in people leading werewolves of all three factions off of the bridges, walls, or even into collision.

    And that's not even considering the fact that this skill has to be useful in PvE as well. Unless this isn't a Scribed skill, but rather a PvP-only skill, which we have only seen from Vengeance.
    Edited by Erickson9610 on July 3, 2026 7:52PM
    PC/NA — Lone Werewolf

    Werewolf Should be Allowed to Sneak Prowling added in Update 50!
    Please give us Werewolf Skill Styles (for customizing our fur color) Added in Update 50!, Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • coop500
    coop500
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    NO
    Please stop making werewolf a joke, the devs' endless puns were bad enough.
    Hoping for more playable races.
    Hoping the game and it's team remains alive.
  • Arunei
    Arunei
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    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.
    I've been saying it since I think the last PTS cycle that people are going to be screaming that Warden is too OP once it gets its rework. Honestly, even when we get to Arcanist being the last one that needs reworking, we'll probably have people still complaining that "the other Classes are all too OP".

    Sometimes things ARE too OP and need a nerf, like Signet. But people put on their Disingenuous Hats when it comes to reworked things being too OP compared to unworked ones. People act like these refreshes should somehow be done in the span of a few weeks or maybe a month at most. People say they should have done all of them and then released them all at the same time. But people ignore the fact that the reworks are being done alongside all the other updates or additions, like the Nowhere Vault, new questlines, the Rumors/Favors system, and literally everything else that ISN'T the reworks.

    People can't realistically expect reworking Classes from the ground up to get done in a couple of weeks simply because the nature of redoing all that code, too, not even considering all the other things being worked on at the same time. And if ZOS decided to do all the reworks but not release any of them until they were all done, there would be droves of people complaining about how "if it's ready it should be added to the game, why are you making us wait for things that can be released right now". Even if they were doing three Classes at a time, it'd be much the same as it is now; people complaining that the reworked stuff is too strong compared to non-refreshed Classes, about how X Class should actually have gotten reworked first because it's objectively the worst one, about how long it's going to take for the other Classes to get their reworks.

    Yes, DK and WW are going to be stronger than things that haven't been reworked yet. Warden will be OP compared to things that haven't been reworked yet. But obviously things that have been overhauled entirely to be more inline with Subclassing will be stronger than things that haven't. You cannot realistically expect something to be better after a rework yet somehow still be on the same level as things that haven't.
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  • Poncho28
    Poncho28
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    YES
    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.

    Not hating on WWs. I often complement them (e.g. "Good Doggie").

    I would just like to pull out a Chicken Bone every now and then and toss it to see a bunch of WWs fight over it. That's all.
    Poncho-Dovahkiin (Defilers of Molag Bal, Lost Souls of Tamriel, Rebellious Spirit, EP ***)
  • Attorneyatlawl
    Attorneyatlawl
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    YES
    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.

    That's actually a genius idea! It'd be like the Overland Difficulty megathread which contained all of the constant debating on Challenge Difficulty. Some megathread that can contain feedback for all reworked skill lines would save a lot of space on the forums.


    To give a direct response to the suggestion in the OP, I don't think this idea is as useful as it may originally seem. It's like slotting a Detect skill to drag Nightblades out of invisibility — who wants to waste bar space on that just to counter a single playstyle?

    Further, I think there's an issue with the theme of this proposed skill. I mean, throwing bones to distract werewolves? Really? Werewolves are not so easily distracted. They're not dogs.

    Finally, I have an issue with the Charm mechanic in general. It's bad enough that it forcefully moves your character rather than stunning them in place, but now you're asking for a specialized charm that can only apply to werewolves that presumably can be thrown wherever you want it to go? That's just going to result in people leading werewolves of all three factions off of the bridges, walls, or even into collision.

    And that's not even considering the fact that this skill has to be useful in PvE as well. Unless this isn't a Scribed skill, but rather a PvP-only skill, which we have only seen from Vengeance.

    Sarcasm/joke detector broken. Those mangy furballs are just overgrown mutts. Of course a bone would distract them!
    -First-Wave Closed Beta Tester of the Psijic Order, aka the 0.016 percent.
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  • spartaxoxo
    spartaxoxo
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    YES
    I'd much rather see a Werewolf Grimoire so we get to pick from more than just 5 skills while transformed. Give us a Scribing ability for Vampires, too.

    I want both. I enjoy a little whimsy and also want WW to continue to be good and maybe even expanded on. 😀
  • wolfie1.0.
    wolfie1.0.
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    YES
    Poncho28 wrote: »
    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.

    Not hating on WWs. I often complement them (e.g. "Good Doggie").

    I would just like to pull out a Chicken Bone every now and then and toss it to see a bunch of WWs fight over it. That's all.

    I have been a werewolf through the good years and the bad years.... and honestly I love the idea
  • RoseTheSnowElf
    RoseTheSnowElf
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    YES
    This would be hysterical, I would love to be able to do this! 🤣
    PS5 NA EP GH
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  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    NO
    You can add it sure, under the condition Werewolves can use the slaughter instant kill on other players.
  • IZZEFlameLash
    IZZEFlameLash
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    NO
    This would make pvp even more annoying as if Warden class scribing, Arcanist charms on cooldown weren't enough of annoyance.
    Imperials, the one and true masters of all mortal races of Tamriel
  • reazea
    reazea
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    I don't know, but it would be funny, that's for sure. Still, I don't think it would be very fair to have what is essentially a taunt that only works on WW's. Would it work when the player isn't in WW form? Could a player use this scribed skill in WW form and would they taunt themselves to the bone?

    Edited by reazea on July 4, 2026 3:43PM
  • JustLovely
    JustLovely
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    NO
    I voted No due to confusion and specificity of the idea if ever implemented. I don't feel a "class" or whatever WW is, should have specific skills used to target just that one "class". There are no other skills in game that will only impact one particular class, so ZOS shouldn't start now without implementing something similar effecting every other class in some specific way.

    Now with that said, I think this would be absolutely hilarious to see and I absolutely would incorporate this skill if ever implemented.
  • SwordOfSagas
    SwordOfSagas
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    YES
    I was chasing a ww in PvP yesterday and every time they used their heal the charmed AOE went off, I don't understand how it is even possible. I've heard a lot of talk in PvP lately about people using the Wizards Wardrobe addon to cheat. One guy said people use it to stack mundus stone buffs, if this is true, I hope it gets looked into. I'm on Xbox NA.
  • SilentHil
    SilentHil
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    YES
    mp0qhlrkwvbki.png

    molag werewolf
  • Taarente
    Taarente
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    YES
    as someone who has been chewed on enough then i support this
  • Varana
    Varana
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    YES
    Can we just collect all of the "I HATE SEEING WEREWOLVES IN PvP!" threads together? Is it necessary to have so many?

    Like we had all of the "I HATE DKs" threads from last patch, and I have a sneaking suspicion that we're going to get an influx of "I HATE WARDENS" threads coming sometime after U51 drops (assuming the Combat team is on schedule, which they don't seem to be).

    Let's just make a sticky: "THE POST REFRESH THINGS ARE OP" and then we can just keep adding to that.

    Hey, "I got killed by X, nerf X!" threads are a time-honoured tradition on these forums.

    At least this one was kind of funny.
  • JohnRingo
    JohnRingo
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    YES
    Hahaha! Brilliant.
  • Stefirex
    Stefirex
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    YES
    Make it something you can get from an event like Mudballs! You toss it at a Werewolf and they uncontrollably run off chasing a bone! Of course they can interrupt it but it would be fun and funny!
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