AvalonRanger wrote: »New werewolf is fluffy and so cute appearance...but still useless?
My puppy got lv10 and also earn several skill point already. But...
Wood Elf mankind style is far more powerful than werewolf form.
I tested at overland boss with season difficulty. And it's confirmed.
...Is it just role playing toy?
NotaDaedraWorshipper wrote: »Fluffy? Still looks like it's some wereskeever or werehyena to me, with those weird areas of fur and long ears.
What's your build?
I have two WWs, one on my main account and one on my alt. My main account is coming up on 1.9k CP, my alt is super behind at CP289. While I do have a bit of trouble soloing WBs on my alt, my main can handle all I've thrown at her aside for the stupid Guar at Caravan Crest. I hate that Boss, in regards to Alliance Zone WBs it's so oddly overtuned.
Anyway, I don't have a super optimized build on either account. Both my accounts run Deadly Strike and Tide-Born Wildstalker, as Deadly boosts Brutal Carnage and Claw Fury, while Tide-Born boosts Claw Fury and Rip and Tear. My main account is a Khajiit with Slimecraw Head for Crit Chance and Oakensoul as a Mythic. Her four active Warfare CP are Master-At-Arms, Wrathful Strikes, Deadly Aim (boosts Rip and Tear as an execute), and Biting Aura. My alt has...none of those CP, and is using Hunding's Shoulder for the Crit Chance. She also has no Mythcs since I don't have Greymoor on that account.
Both my WWs use Berserker, Brutal Pounce, Hircine's Rage, Ferocious Roar, Claw Fury, and Rip and Tear. I usually open with Ferocious Roar twice to boost Claw Fury, Hircine's Rage, then Pounce, Carnage three times for max timer, Claw Fury, then Rip and Tear for Sunder. Ferocious Roar twice again to boost Claw Fury fully, Claw Fury, repeat Ferocious Roar x2 and Claw Fury while reapplying Hircine's Rage and Sunder again as need until the enemy is in Execute range. Then I spam Ferocious Roar and Rip and Tear. I also use Hircine's Rage as I need to in order to restore Stam.
For bosses, I just block and spam Ferocious Roar, Rip and Tear, and Hircine's Rage. I don't bother with Claw Fury because it doesn't do much damage in the short time I'd have to use it before needing to block something.
If you need more tankiness, Pack Leader would be the better option since it gets Major Protection and 15% Block Mitigation. I prefer Berserker though after trying both, though, I do sometimes swap to Pack Leader for stuff I need a bit more survivability for.
Erickson9610 wrote: »AvalonRanger wrote: »New werewolf is fluffy and so cute appearance...but still useless?
My puppy got lv10 and also earn several skill point already. But...
Wood Elf mankind style is far more powerful than werewolf form.
I tested at overland boss with season difficulty. And it's confirmed.
...Is it just role playing toy?
Is the new werewolf cute, though? It seems pretty terrifying to me. Definitely don't want to make one of those werewolves angry, you know?
What about other hings like CP, what Morphs you're using, what Subclassed stuff you've picked? Maybe a CMX screen (from Combat Metrics) of transformed vs non-transformed performance?AvalonRanger wrote: »What's your build?
I have two WWs, one on my main account and one on my alt. My main account is coming up on 1.9k CP, my alt is super behind at CP289. While I do have a bit of trouble soloing WBs on my alt, my main can handle all I've thrown at her aside for the stupid Guar at Caravan Crest. I hate that Boss, in regards to Alliance Zone WBs it's so oddly overtuned.
Anyway, I don't have a super optimized build on either account. Both my accounts run Deadly Strike and Tide-Born Wildstalker, as Deadly boosts Brutal Carnage and Claw Fury, while Tide-Born boosts Claw Fury and Rip and Tear. My main account is a Khajiit with Slimecraw Head for Crit Chance and Oakensoul as a Mythic. Her four active Warfare CP are Master-At-Arms, Wrathful Strikes, Deadly Aim (boosts Rip and Tear as an execute), and Biting Aura. My alt has...none of those CP, and is using Hunding's Shoulder for the Crit Chance. She also has no Mythcs since I don't have Greymoor on that account.
Both my WWs use Berserker, Brutal Pounce, Hircine's Rage, Ferocious Roar, Claw Fury, and Rip and Tear. I usually open with Ferocious Roar twice to boost Claw Fury, Hircine's Rage, then Pounce, Carnage three times for max timer, Claw Fury, then Rip and Tear for Sunder. Ferocious Roar twice again to boost Claw Fury fully, Claw Fury, repeat Ferocious Roar x2 and Claw Fury while reapplying Hircine's Rage and Sunder again as need until the enemy is in Execute range. Then I spam Ferocious Roar and Rip and Tear. I also use Hircine's Rage as I need to in order to restore Stam.
For bosses, I just block and spam Ferocious Roar, Rip and Tear, and Hircine's Rage. I don't bother with Claw Fury because it doesn't do much damage in the short time I'd have to use it before needing to block something.
If you need more tankiness, Pack Leader would be the better option since it gets Major Protection and 15% Block Mitigation. I prefer Berserker though after trying both, though, I do sometimes swap to Pack Leader for stuff I need a bit more survivability for.
"What's your build?"
Stamina critical DPS build with mixing warden and sorc and night blade.
Equipment : null and Tarnished Nightmare and Zaan.
What about other hings like CP, what Morphs you're using, what Subclassed stuff you've picked? Maybe a CMX screen (from Combat Metrics) of transformed vs non-transformed performance?AvalonRanger wrote: »What's your build?
I have two WWs, one on my main account and one on my alt. My main account is coming up on 1.9k CP, my alt is super behind at CP289. While I do have a bit of trouble soloing WBs on my alt, my main can handle all I've thrown at her aside for the stupid Guar at Caravan Crest. I hate that Boss, in regards to Alliance Zone WBs it's so oddly overtuned.
Anyway, I don't have a super optimized build on either account. Both my accounts run Deadly Strike and Tide-Born Wildstalker, as Deadly boosts Brutal Carnage and Claw Fury, while Tide-Born boosts Claw Fury and Rip and Tear. My main account is a Khajiit with Slimecraw Head for Crit Chance and Oakensoul as a Mythic. Her four active Warfare CP are Master-At-Arms, Wrathful Strikes, Deadly Aim (boosts Rip and Tear as an execute), and Biting Aura. My alt has...none of those CP, and is using Hunding's Shoulder for the Crit Chance. She also has no Mythcs since I don't have Greymoor on that account.
Both my WWs use Berserker, Brutal Pounce, Hircine's Rage, Ferocious Roar, Claw Fury, and Rip and Tear. I usually open with Ferocious Roar twice to boost Claw Fury, Hircine's Rage, then Pounce, Carnage three times for max timer, Claw Fury, then Rip and Tear for Sunder. Ferocious Roar twice again to boost Claw Fury fully, Claw Fury, repeat Ferocious Roar x2 and Claw Fury while reapplying Hircine's Rage and Sunder again as need until the enemy is in Execute range. Then I spam Ferocious Roar and Rip and Tear. I also use Hircine's Rage as I need to in order to restore Stam.
For bosses, I just block and spam Ferocious Roar, Rip and Tear, and Hircine's Rage. I don't bother with Claw Fury because it doesn't do much damage in the short time I'd have to use it before needing to block something.
If you need more tankiness, Pack Leader would be the better option since it gets Major Protection and 15% Block Mitigation. I prefer Berserker though after trying both, though, I do sometimes swap to Pack Leader for stuff I need a bit more survivability for.
"What's your build?"
Stamina critical DPS build with mixing warden and sorc and night blade.
Equipment : null and Tarnished Nightmare and Zaan.
Also do you run a 2bar build normally? WW is really strong for 1bar but likely will not outperform 2bar in a lot of cases.
