Did they actually state that the NM was going to be a replacement for Dungeons?
...Overland is a majority of the game, what do you mean? It is literally where most of the game's content and story comes from. Dungeons and PvP are peanuts compared to the content you get in Overland. Are you trying to imply there's next to no content just because people ignore Overland mobs?barney2525 wrote: »People just will not accept that Overland is Not the focus of the game.
Overland is the FLAVOR of the game. As you move through different areas you run into different types of mobs with some different and sometimes unique attack and defense.
But it still just exists as Flavor, as you go from point A to point B doing missions/questing etc. That's why you still see plenty of players just flying past you, ignoring the mobs.
So we were given the option to increase the difficulty because a loud minority of players wanted it. It's possible they assumed - more difficulty = better mob drops and more gold. Well..... I guess it depends on a persons definition of " better "
It's bad enough the new golden pursuit forces you to change overland difficulty I thought this was always just to be an option now we are being forced into it. NOT COOL
It's bad enough the new golden pursuit forces you to change overland difficulty I thought this was always just to be an option now we are being forced into it. NOT COOL