I wanted to inquire if this is a code of conduct violation?:
I've been running into opulent ordeal groups where there's toxic players who be little and comment how " How dumb other players are" right in front of them. I've also found myself kicked from a group that was doing quite well because the the group leader was so unhinged and frustrated with the trial. Failing that he accused me of queuing as a fake healer when I never even queued up as a healer and I never even attempted to perform as one and he got other players to pile on at me. Tell me how annoying, annoying and awful. I am for doing that when I didn't do it.
The group didn't start out this way. It failed a couple of times because of some glitches that happened like the light ball not being where the daedric marker is issues going on on the purple side or with the red side? The debuff from the spider web not going away after the spider dies so people can't use the grappling hut stuff like that... For the PlayStation, it's really RNG if things all go smoothly. No matter how down pat, everyone has the mechanics, just one hiccup with lag at a critical time can just throw the whole thing off.
I get it. It's frustrating but to blame other people. I don't think these type of people should be playing elder scrolls online. They really ruin it for others and especially having to go through so much just to get to the trial, if you have a temper or are perturbed by these problems to the point to where you cannot accurately point out who is actually doing what you shouldn't be crowned and you shouldn't be playing. That's just my opinion
But my feedback to the devs is: the night market is too complicated. It just simply is it's not that people are dumb or lazy or don't care. It's just that there's too many moving parts to it. Where technology are just bad luck can go wrong so very often and that's what's contributing to it's difficulty. Not so much the essence of the game itself.
You got 12 players divided up. Going to three certain sections delivering a ball in a circular pattern, all with different mechanics mechanics that utilize relics that suffer from lag and net code, errors and markers that are not always accurate. And you got to successfully drop that ball three times in its location. So the odds of one of those 12 players experiencing a technical issue within those rotations is just simply too high.
Not only do you have to know the mechanics you also have to have really good luck and I don't think that that's what elder scrolls is based on