BardokRedSnow wrote: »
Since one bar is all you ever see in Vengeance here's what that gets you
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
No, dude. That's why people selected GH as their home campaign. /facepalm
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
If someone really wants to play Vengeance I give them enough agency to be able to set it as home.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
If someone really wants to play Vengeance I give them enough agency to be able to set it as home.
As for accepting defeat. I have said many times I am not a fan of Vengeance. I think there were cleaner ways to address the performance problems. However, even those solutions would have resulted in a different mode to GH.
GH does not work on a fundamental level. It is too server resource intensive as is. Something had to change to get back to the vision of large scale battles. The only ones not accepting that reality (aka defeat) are the same people who were the most vocal about the performance problems. JHC!
Demonwolff wrote: »GH 1 bar =33ish players 3 = 100 and cap per alliance
Veng 1 bar = 100 players 3 = 300 and cap per alliance
pretty simple math
So while I agree there are issues with Veng, and they were put forth, comparing bars is not a relevant argument to support your opinion.
Vengeance has great potential but needs a lot of work and probably should not have gone live yet. However here we are.
I do agree that Black Reach and Raven Watch SHOULD have stayed active while Veng was fine tuned but if that had happened it would have caused other issues and fed the animals for their rage posts.
The truth is Grey host will never appeal to everyone nor will Vengeance. That's a good thing. The sweats have a place to play and so do the casuals and more skill driven based players. Yes I said it, If you need the sets or meta build to make you feel relevant you likely lack a certain amount of skill. This is not an insult, and does not apply to everyone, but will ring true to many of the people that now rage my post lol.
However there needs to be a 3rd option available for the in between players. IC is great but its not Cyrodiil where many guilds like to run together and taking that option out was a poor choice.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
If someone really wants to play Vengeance I give them enough agency to be able to set it as home.
As for accepting defeat. I have said many times I am not a fan of Vengeance. I think there were cleaner ways to address the performance problems. However, even those solutions would have resulted in a different mode to GH.
GH does not work on a fundamental level. It is too server resource intensive as is. Something had to change to get back to the vision of large scale battles. The only ones not accepting that reality (aka defeat) are the same people who were the most vocal about the performance problems. JHC!
Then why are you defending it?? Just for the lulz or what?
Demonwolff wrote: »GH 1 bar =33ish players 3 = 100 and cap per alliance
Veng 1 bar = 100 players 3 = 300 and cap per alliance
pretty simple math
So while I agree there are issues with Veng, and they were put forth, comparing bars is not a relevant argument to support your opinion.
Vengeance has great potential but needs a lot of work and probably should not have gone live yet. However here we are.
I do agree that Black Reach and Raven Watch SHOULD have stayed active while Veng was fine tuned but if that had happened it would have caused other issues and fed the animals for their rage posts.
The truth is Grey host will never appeal to everyone nor will Vengeance. That's a good thing. The sweats have a place to play and so do the casuals and more skill driven based players. Yes I said it, If you need the sets or meta build to make you feel relevant you likely lack a certain amount of skill. This is not an insult, and does not apply to everyone, but will ring true to many of the people that now rage my post lol.
However there needs to be a 3rd option available for the in between players. IC is great but its not Cyrodiil where many guilds like to run together and taking that option out was a poor choice.
Thats why we already moved beyond that and compare the player numbers itself. They are visible in game now, and while Grey Host sits at 500+ which is the maximum of that list, as of yesterday at the same time, after Home campaigns and points got reset, Vengeance had 199 players in total.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Uh, ZOS reset everyone's points in Gray Host and made you re-home it. And for some, like me, we can't get any AP in Gray Host because they did that. Thanks ZOS.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
If someone really wants to play Vengeance I give them enough agency to be able to set it as home.
As for accepting defeat. I have said many times I am not a fan of Vengeance. I think there were cleaner ways to address the performance problems. However, even those solutions would have resulted in a different mode to GH.
GH does not work on a fundamental level. It is too server resource intensive as is. Something had to change to get back to the vision of large scale battles. The only ones not accepting that reality (aka defeat) are the same people who were the most vocal about the performance problems. JHC!
Then why are you defending it?? Just for the lulz or what?
Still with the faulty premises. I'm not defending anything. I'm simply pointing out that others KEEP returning to the same faulty premises time and time and time again.
"Lulz GH has 3 bars and Venegance only has 2. Guhuh!"
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
If someone really wants to play Vengeance I give them enough agency to be able to set it as home.
As for accepting defeat. I have said many times I am not a fan of Vengeance. I think there were cleaner ways to address the performance problems. However, even those solutions would have resulted in a different mode to GH.
GH does not work on a fundamental level. It is too server resource intensive as is. Something had to change to get back to the vision of large scale battles. The only ones not accepting that reality (aka defeat) are the same people who were the most vocal about the performance problems. JHC!
Then why are you defending it?? Just for the lulz or what?
Still with the faulty premises. I'm not defending anything. I'm simply pointing out that others KEEP returning to the same faulty premises time and time and time again.
"Lulz GH has 3 bars and Venegance only has 2. Guhuh!"
Thats why we already moved beyond that and compare the player numbers itself. They are visible in game now, and while Grey Host sits at 500+ which is the maximum of that list, as of yesterday at the same time, after Home campaigns and points got reset, Vengeance had 199 players in total.
BardokRedSnow wrote: »
Since one bar is all you ever see in Vengeance here's what that gets you
Wow, look a snapshot of a one sided map because that never happens in GH, except every day, 3 times a day. If that's what your argument boils down to, you don't have an argument.
tsaescishoeshiner wrote: »Can't speak to how many people you actually see in the campaign maps, but Vengeance has almost triple the max population, so judging by the bars is misleading. I wonder if it is making it look empty and discouraging people from joining. Maybe they need to add 9 bars lol
Well that defeats your argument about bars
No it doesn't. All that shows is more people put GH as their Home Campaign.
Yeah, which usually means its the campaign they play? Why would I put Vengeance as home, if I play Grey Host? Are you trying to upset me?
The GH campaign had already started and some might not want to abandon it part way through, especially if they already earned their end of campaign reward. Others might not have remembered to switch and GH is just their usual default. Some might be holding off on switching so they don't lose the loyalty bonus while they decide which they want to commit to. That's just off the top of my head. The point is there are real reasons someone might be playing on one with the other set as home.
Doesn't matter, if you had read, what I have written, you would know that player points were reset on Monday, and everyone had to rehome it, it did not happen automatically. So there was no progress to abandon, as there was no progress anymore.
People are creatures of habit.
OMG, just accept defeat. Vengeance was dead on arrival, deal with it. I am not discussing on such a low level..."creatures of habit" thats why PvE people did not go into Vengeance, it is their habit to not PvP at all...wonder why we have Vengeance then though.
No, dude. That's why people selected GH as their home campaign. /facepalm
Yeah, it is my habit as Blackreach player to chose Grey Host as Home, it is my habit as PvE player to set Grey Host as Home, it is my habit as Ravenwatch player to set Grey Host as home. And that new Vengeance thing which I of course wanted sooo badly, because its so much better, I do not touch, because its not my habit...
Face it, not even nearly as many people wanted Vengeance as you wish to believe. It is dead, it will stay dead.
BXR_Lonestar wrote: »No I logged after I crashed, I will not play this game if Vengeance is my only option and right now it is. I do not have the time to wait 1 to 2 hours for Qs.
Vengeance is not even the same game. No depth, no complexity feels like they tried to load a FPS in a fantasy game. What if we did the same thing to trials, let's make all trials with loadouts and put timers on all your rotations, and everyone does the same exact damage. No one would like that!!!! It would destroy PVE.
My guild is looking at potentially playing in the sewers more. We have regular IC events so we enjoy playing in there anyways, and this may now give us reason to be in there more if we can't get into GH. We'll not be maining vengeance for sure.
I know a couple of guilds like this on AD PCEU. That works for me though, I loved IC over Covid. Was mad fun when the place was bumping!