Agreed. I'm really loving it. Less min-maxing to fiddle with and I feel like fights rely more on actual skill, rather than who can gank or proc a set first.
ZOS_JessicaFolsom wrote: »Vengeance (Cyrodiil)
- General [Feedback]: We want to thank everyone who hopped into the Vengeance campaign during the Update 50 PTS cycle. When Vengeance hits the live servers as a permanent campaign option alongside Gray Host, we will be closely monitoring feedback and performance and will adjust as needed. That includes opening additional campaigns if the population calls for it, making design changes if needed, etc. Vengeance is intended to be an evolving experience, and we will adjust as we go, based on your feedback. We do have some additional experimental changes planned for Vengeance later this year, such as turning on item sets to allow for the abilities to function in Vengeance but not the stats. This is all in the name of continuing to fine-tune a fun and rewarding Cyrodiil experience while retaining good server performance and higher population campaign numbers. More on this soon!
Avran_Sylt wrote: »Still don't know why they released it with the same population as Grey Host though. Three bars max.
In this update, Vengeance Campaign is available full time as a campaign to select for your Cyrodiil battles. As a reminder, this campaign has modified abilities, loadouts, unique perks and a higher population cap (3x the cap of normal Cyrodiil campaigns) to allow for truly large scale battles!
Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.
Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.
Avran_Sylt wrote: »Still don't know why they released it with the same population as Grey Host though. Three bars max.
Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.


YandereGirlfriend wrote: »
ArctosCethlenn wrote: »YandereGirlfriend wrote: »
Who could ever have predicted that getting rid of every campaign but GH would ruin Grey Host queues? Not ZOS!
ArctosCethlenn wrote: »YandereGirlfriend wrote: »
Who could ever have predicted that getting rid of every campaign but GH would ruin Grey Host queues? Not ZOS!
ArctosCethlenn wrote: »YandereGirlfriend wrote: »
Who could ever have predicted that getting rid of every campaign but GH would ruin Grey Host queues? Not ZOS!
You mean the campaigns that are still mostly dead even during primetime anyway...?
Context: I play since 2014; over 3k hours on my main alone. I never did PvP.
I was ever afraid of PvP. All I kept hearing was how broken builds would demolish the fun of us, noobs. So I never did PvP (only exception is PvE quests from the Mayhem and collecting sky shards in Cyrodiil and IC).
Vengeance is my chance of trying PvP. Everybody is on the same level. I will have the same odds as everybody else.
And I'm loving it!
I specially love the build management and how easy everything is to start doing and to understand. (For instance, the potion is endless; You equip a type of weapon and you are good to go).
Plus: Veterancy is awesome. I really like the rewards. And the progression matches Vengeance so nicely!
I would also like to appreciate the team behind these systems (Vengeance and Veterancy). Wow. You put such a great effort into this. And the result is amazing. Things are very polished (
UI, UX, the overall feel...). Awesome work!
Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.
The few people on the forums liking vengeance will never accept that but don’t worry they will be in Greyhost soon aswell, as in vengeance nothing happens
Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.
No thats wrong. It might be. Any campaign will always show 1 bar even if 0 players are in it. So for Vengeance to beat the Grey Host prime time population, it would need to have the second bar all the time, otherwise its either equal or lower than Grey Hosts Population.
No thats wrong. It might be. Any campaign will always show 1 bar even if 0 players are in it. So for Vengeance to beat the Grey Host prime time population, it would need to have the second bar all the time, otherwise its either equal or lower than Grey Hosts Population.
I have no word in this PvP fight but I want to point out that this is false information, at least for what I've seen over the years in Cyro Campaigns on XBOX EU - you definitely CAN have 0 bars if there are no players around; in fact Cyro Campaigns often had 0 bars. And even when at 0 bars I could manage to find 1 enemy player, so it probably have a minimum treshold from where it starts to count as 1 bar.
But, more importantly as someone pointed out yesterday in zone chat, wait until they implement cross-play. I think that is when we really will see PVP really start to take off again.
BXR_Lonestar wrote: »Ya, so awesome it can't even get past one bar population on opening day during prime time. Meanwhile, GH has a queue of over 80 players.
People vote with their feet and tell you what they really want. I've been saying this for years. EVERYONE wants to play in an alliance-locked campaign with CP and no other shenanigans restricting sets, skills, abilities, etc. So why not make all campaigns alliance locked to begin with and call it a day?
