Official Discussion Thread for "Greater Dangers Means Greater Rewards with Challenge Difficulty"

  • Vaqual
    Vaqual
    ✭✭✭✭✭
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".
  • shadoza
    shadoza
    ✭✭✭✭✭
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    Seems to me you are so focused on your cheeky reply that you failed to make sense.
    No to what?
    Evidence of what?
    Comprehension is only achievable when sufficient information is provided. And . . . that information is accurate and not overstated.

    One cannot do story content completely naked, unarmed. That is misinformation.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.
    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.


    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.

    Links to my Housing threads:
    Links to my Fashion threads:
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    Person saying there is evidence online is right. I remember watching a video on YouTube years ago of a player completing the final battle of the Blackwood Chapter not touching 1 single button, except for the dance emote I think... That player had a Companion out and just that one plus the story NPCs completed the fight for him while he kept dancing. All on video from start to finish - it took time obviously, but it happened eventually. So, I'm sad to admit, it's not misinformation or a lie.

    1 thing many "new" players don't know and veterans forget is: the game was way harder back then. There are video comparisons of the same fight in starting isle in 2016 and now, and there is a huge difference. The game got revolutionary updates to combat, including one that raised base weapon/spell damage by around 1.500 points. Regular story bosses could easily kill you; now it's pretty hard for them to become a threat...
    Edited by SkaiFaith on May 31, 2026 1:17PM
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    SkaiFaith wrote: »
    Person saying there is evidence online is right. I remember watching a video on YouTube years ago of a player completing the final battle of the Blackwood Chapter not touching 1 single button, except for the dance emote I think... That player had a Companion out and just that one plus the story NPCs completed the fight for him while he kept dancing. All on video from start to finish - it took time obviously, but it happened eventually. So, I'm sad to admit, it's not misinformation or a lie.

    1 thing many "new" players don't know and veterans forget is: the game was way harder back then. There are video comparisons of the same fight in starting isle in 2016 and now, and there is a huge difference. The game got revolutionary updates to combat, including one that raised base weapon/spell damage by around 1.500 points. Regular story bosses could easily kill you; now it's pretty hard for them to become a threat...

    i want to believe you, but can you please link at least one of these videos.
    miaow this is my forum signature! my name is Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰

    PlayStation EU is my primary server.
    LunaFloraBlossom on PlayStation 5 and PC.
    my main character is a Bosmer Warden named Greehnhart in-game, Greenie Florahart in full.


    all characters on PS EU:
    - Luna Blossom, Bosmer Dragonknight.
    - Dotty Greehnhart, Bosmer Sorcerer.
    - Lía Greehnhart, Khajiit Nightblade.
    - Lady Greehnhart, Altmer Templar. Lady is her name and title.
    - Holly Blossom, Altmer Sorcerer.
    - Sally Jadehart, Argonian Nightblade. Like a green salamander.
    - Dorothy Pizzalover, Orc Warden. add pizzas to the game please.
    - Greehnhart, Bosmer Warden.
    - Lúcia Azurehart, imperial Necromancer. Azureblight, she has a Maarselok outfit.
    - Bunny Rubyhart, Dunmer Nightblade.
    - Wisteria Antheia, Khajiit Templar. blue hair like the wisteria.
    - Cynthia Turquesa, Breton Warden.
    - Rubyhart, Bosmer Nightblade.
    - Hestia Rubyhart, Dunmer Dragonknight.
    - Aurelia Cherryhart, Altmer Warden. Spriggan.
    - Aurora Honey, Redguard Templar. Meridian cultist.
    - Speaks-With-Blossom, Argonian Warden.
    - Lulu Nightshade, Nord Necromancer.
    - Lunetta Gleamblossom, Bosmer Arcanist. Ohmes Khajiit.
    - Dianna Hyacinth, Altmer Arcanist. Maormer, water hyacinth.

    Links to my Housing threads:
    Links to my Fashion threads:
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    LunaFlora wrote: »
    SkaiFaith wrote: »
    Person saying there is evidence online is right. I remember watching a video on YouTube years ago of a player completing the final battle of the Blackwood Chapter not touching 1 single button, except for the dance emote I think... That player had a Companion out and just that one plus the story NPCs completed the fight for him while he kept dancing. All on video from start to finish - it took time obviously, but it happened eventually. So, I'm sad to admit, it's not misinformation or a lie.

    1 thing many "new" players don't know and veterans forget is: the game was way harder back then. There are video comparisons of the same fight in starting isle in 2016 and now, and there is a huge difference. The game got revolutionary updates to combat, including one that raised base weapon/spell damage by around 1.500 points. Regular story bosses could easily kill you; now it's pretty hard for them to become a threat...

    i want to believe you, but can you please link at least one of these videos.

    https://m.youtube.com/watch?v=DXerFpiCca8&pp=0gcJCR4LAYcqIYzv 2:25-2:55 if you dig through patch notes you will also find what caused this. I had a screenshot of that but I since deleted it, sorry.
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    I tried finding the patch notes myself but I've given up XD still I'm 100% sure. I remember playing in Spring 2017 and barely reaching 1.500 weapon damage; then I can't remember precisely when, I got taken to 3.000+ weapon damage just with said update. I also remember a player posting the screenshot of the incriminated patch notes in a thread created "recently" (2024/2025?).
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • Vaqual
    Vaqual
    ✭✭✭✭✭
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons, no food, no potions, and no companion.

    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would have been even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas
    Edited by Vaqual on May 31, 2026 3:13PM
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    Vaqual wrote: »
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons and no companion.
    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would be even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas

    Oh, well, yes, I didn't think about it before, but I definitely left my Bear + Companion to fight WBs for me just for fun; I even let them clear normal Group Dungeon bosses remaining hidden far away (if you know you know). So sure, this is absolutely possible.
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    "All characters have had their base Health increased to 16,000, up from 8744 and their Magicka and Stamina has increased to 12,000, up from 7958.

    Characters now also take 10% reduced damage at base

    Characters now also start with 1000 Weapon and Spell Damage regardless of your level."

    From introduction of CP 2.0 https://forums.elderscrollsonline.com/en/discussion/comment/7154157#Comment_7154157

    Tbh, I remembered it differently so I am not sure this is what I was talking about, but I only found this, so maybe I was misremembering. Still... This had an impact.

    EDIT: to be clear, I've never been against this, I appreciated the change and I still do. Just wanted to defend the person who was speaking truth XD
    Edited by SkaiFaith on May 31, 2026 3:40PM
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • shadoza
    shadoza
    ✭✭✭✭✭
    -
    Vaqual wrote: »
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons, no food, no potions, and no companion.

    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would have been even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas

    I have argued this point too many times. Videos are no proof of being 'naked.' I strongly suggest that if anyone wants to see if they can face a WB without armor, CP, pots, or other outside assistance, try it. I have tried to duplicate several videos myself and discovered one thing: If you are not attacking the foe, the damage is mitigated. If you are only standing and not fighting or responding to the foe, the attacks are very base...more like attention getters. Once you engage, the attacks become more aggressive and will kill you if you stop fighting. If someone else takes agro, the 'dancer' will never be targeted therefore is not involved in the fight.

    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets.

    I can't see anything in the video because it is blocked.

    8qoz2co0hlb2.png
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    shadoza wrote: »
    -
    Vaqual wrote: »
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons, no food, no potions, and no companion.

    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would have been even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas

    I have argued this point too many times. Videos are no proof of being 'naked.' I strongly suggest that if anyone wants to see if they can face a WB without armor, CP, pots, or other outside assistance, try it. I have tried to duplicate several videos myself and discovered one thing: If you are not attacking the foe, the damage is mitigated. If you are only standing and not fighting or responding to the foe, the attacks are very base...more like attention getters. Once you engage, the attacks become more aggressive and will kill you if you stop fighting. If someone else takes agro, the 'dancer' will never be targeted therefore is not involved in the fight.

    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets.

    I can't see anything in the video because it is blocked.

    8qoz2co0hlb2.png

    9dovrwmsqtoo.jpg
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • shadoza
    shadoza
    ✭✭✭✭✭
    SkaiFaith wrote: »
    shadoza wrote: »
    -
    Vaqual wrote: »
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons, no food, no potions, and no companion.

    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would have been even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas

    I have argued this point too many times. Videos are no proof of being 'naked.' I strongly suggest that if anyone wants to see if they can face a WB without armor, CP, pots, or other outside assistance, try it. I have tried to duplicate several videos myself and discovered one thing: If you are not attacking the foe, the damage is mitigated. If you are only standing and not fighting or responding to the foe, the attacks are very base...more like attention getters. Once you engage, the attacks become more aggressive and will kill you if you stop fighting. If someone else takes agro, the 'dancer' will never be targeted therefore is not involved in the fight.

    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets.

    I can't see anything in the video because it is blocked.

    8qoz2co0hlb2.png

    9dovrwmsqtoo.jpg

    No. I am not leaving this site to view on a third party site. If you want to show it here, then make it available to watch here; otherwise you are just looking for traffic counts in my opinion.
  • Vaqual
    Vaqual
    ✭✭✭✭✭
    shadoza wrote: »
    SkaiFaith wrote: »
    shadoza wrote: »
    -
    Vaqual wrote: »
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons, no food, no potions, and no companion.

    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would have been even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas

    I have argued this point too many times. Videos are no proof of being 'naked.' I strongly suggest that if anyone wants to see if they can face a WB without armor, CP, pots, or other outside assistance, try it. I have tried to duplicate several videos myself and discovered one thing: If you are not attacking the foe, the damage is mitigated. If you are only standing and not fighting or responding to the foe, the attacks are very base...more like attention getters. Once you engage, the attacks become more aggressive and will kill you if you stop fighting. If someone else takes agro, the 'dancer' will never be targeted therefore is not involved in the fight.

    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets.

    I can't see anything in the video because it is blocked.

    8qoz2co0hlb2.png

    9dovrwmsqtoo.jpg

    No. I am not leaving this site to view on a third party site. If you want to show it here, then make it available to watch here; otherwise you are just looking for traffic counts in my opinion.

    You are insinuating so much. I am just an idiot who doesn't know how to properly upload a video. I changed a setting, should be viewable. When I tested it for myself, it didn't give me an issue.
  • shadoza
    shadoza
    ✭✭✭✭✭
    Vaqual wrote: »
    shadoza wrote: »
    SkaiFaith wrote: »
    shadoza wrote: »
    -
    Vaqual wrote: »
    LunaFlora wrote: »
    Vaqual wrote: »
    shadoza wrote: »
    Vaqual wrote: »
    and a half hour time penalty
    Vaqual wrote: »
    I am very much looking forward to NEVER using this feature as i already find the programming of overland wildlife to be highly passive-agressive in its current design and annoying beyond all measure. How you would think that intensifying that would be something people would want is well beyond my ability to comprehend. No thank you!

    People specifically asked for harder overland and story content, because fights have gotten comically easy with 10+ years of power creep. It is extremely anticlimactic if the big bad guy dies half way through his first dialogue line, while barely scratching the player.

    The fact that the rewards are marginal is good, because that way no one has to feel forced to opt-in.

    so if the issue is power creeps then they are catering to the min/max 1% community

    No. Even players who don't optimize are affected by it. The changes to base stats, ability scaling and ability reworks alone have contributed significantly.
    Of course you can choose to do all your story content completely naked, unarmed, and with half-full ability bars to create some semblance of challenge. But if that would be the intended way of playing an RPG I'd heavily question the design.

    You have a weird perception of player power by the way. I would be very surprised if only 1% of players finds overland/story content to be extremely easy.

    One cannot do story content completely naked, unarmed. That is misinformation.

    1. No.
    2. There is literally evidence for it that you can find through a 3 second google search.
    3. Reading comprehension 3/10. Look up the word "hyperbole".

    please give the evidence then.
    Please give the exact Google search phrasing and multiple results.

    i can only find guides on sets and quests.
    i searched:
    - "elder scrolls online overland without equipment"
    - "elder scrolls online questing without equipment"


    Personally i have done some quests unarmed in the past, but not without armour. i believe you can probably do it for some story content, but absolutely not all.

    After a short google search I found multiple results with people doing trials without armor. I also found a video series from a guy questing without any gear. Since I find this discussion a bit silly and I don't want to involve content that I have not watched thoroughly, I undressed one of my storage mules and beat up a WB. I think the difficulty of that boss is pretty representative for most story/quest content and certainly harder than the base game story fights.

    I used no active damage abilities, no ultimate, no armor, no jewelry, no weapons, no food, no potions, and no companion.

    You can see that there is at no point any real danger to my character, even when fooling around, even when the pet isn't holding aggro.
    Sadly a player came in at 40 % of the boss, but I think the point is clear.
    I can really not be bothered to put more effort into this. I could have also fully left out all abilities, the only consequence of that would have been that the fight would have been even slower.

    https://www.youtube.com/watch?v=tbtCTlGggas

    I have argued this point too many times. Videos are no proof of being 'naked.' I strongly suggest that if anyone wants to see if they can face a WB without armor, CP, pots, or other outside assistance, try it. I have tried to duplicate several videos myself and discovered one thing: If you are not attacking the foe, the damage is mitigated. If you are only standing and not fighting or responding to the foe, the attacks are very base...more like attention getters. Once you engage, the attacks become more aggressive and will kill you if you stop fighting. If someone else takes agro, the 'dancer' will never be targeted therefore is not involved in the fight.

    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets.

    I can't see anything in the video because it is blocked.

    8qoz2co0hlb2.png

    9dovrwmsqtoo.jpg

    No. I am not leaving this site to view on a third party site. If you want to show it here, then make it available to watch here; otherwise you are just looking for traffic counts in my opinion.

    You are insinuating so much. I am just an idiot who doesn't know how to properly upload a video. I changed a setting, should be viewable. When I tested it for myself, it didn't give me an issue.

    No change, still cannot view it on this site. Perhaps something other is blocking it?
    It doesn't matter at this point. As I stated, one cannot see what value added items are involved from a video anyway. If people want to see if it can be done, they should just go attack the WB themselves without their gear, pots, what have you. Then they will know.
  • laniakea_0
    laniakea_0
    ✭✭✭✭
    @ZOS_Kevin I've got a suggestion for new rewards from this system. you know the trophy items that have a very small chance of dropping from specific enemy types and the achievement they contribute to? I feel like it would be nice if they had improved drop rates at higher challenge difficulty settings. regardless of this, it would be nice if harder versions of the these enemies (like from dungeons or trials or boss versions) had better drop rates in general.
    it would certainly be thematically fitting for "trophies" to drop from challenging enemies.
  • Vaqual
    Vaqual
    ✭✭✭✭✭
    shadoza wrote: »
    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets

    This is actually such a crazy take. You know this started off a comment, where I was just basically saying that I like the idea of the difficutly system and how it forces no one to engage with it.
    It is actually baffling how this spun out of proportion so fast. You have no reason to assume, that my desire for a higher difficulty has anything to do with you (or anyone for that matter). I wouldn't even have replied with a snappy comment if you hadn't started out with a completely outlandish claim. Then you demand evidence for what was basically just a hyperbolic expression, only to immediately refute the evidence (for which I made some effort) with a pompous demeanor, without even reviewing it.

    This is a completely dysfunctional conversation. If it weren't for my monkey brain and the strong primal desire within me to prove strangers on the internet wrong, I'd probably just laugh about it.
  • shadoza
    shadoza
    ✭✭✭✭✭
    Vaqual wrote: »
    shadoza wrote: »
    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets

    This is actually such a crazy take. You know this started off a comment, where I was just basically saying that I like the idea of the difficutly system and how it forces no one to engage with it.
    It is actually baffling how this spun out of proportion so fast. You have no reason to assume, that my desire for a higher difficulty has anything to do with you (or anyone for that matter). I wouldn't even have replied with a snappy comment if you hadn't started out with a completely outlandish claim. Then you demand evidence for what was basically just a hyperbolic expression, only to immediately refute the evidence (for which I made some effort) with a pompous demeanor, without even reviewing it.

    This is a completely dysfunctional conversation. If it weren't for my monkey brain and the strong primal desire within me to prove strangers on the internet wrong, I'd probably just laugh about it.

    Well, it was not regarding you personally.
    Your video is not regarded at all since I could not review it.
    The statement I made is general and not focused on any individual specifically.
    You can take, leave it, or twist it to suit you.

    My point is simple: No one can defeat this game without gear and such.
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    ✭✭
    Vaqual wrote: »
    shadoza wrote: »
    I believe the statements of 'you can play the game naked' is intended to make the speaker feel powerful while attempting to belittle other players who may be struggling. It feels like they believe that demoralizing other players it going to make their game go better. It will not. Players that believe that misinformation with eventually feel like they are just bad at playing this game and will move on to a game that is more gratifying. It is NOT their fault. No one, who isn't cheating the system, can complete the game without additives like armor, weapons, skill buffs/debuffs, pots, CP boosts, or Companion/fighting pets

    This is actually such a crazy take. You know this started off a comment, where I was just basically saying that I like the idea of the difficutly system and how it forces no one to engage with it.
    It is actually baffling how this spun out of proportion so fast. You have no reason to assume, that my desire for a higher difficulty has anything to do with you (or anyone for that matter). I wouldn't even have replied with a snappy comment if you hadn't started out with a completely outlandish claim. Then you demand evidence for what was basically just a hyperbolic expression, only to immediately refute the evidence (for which I made some effort) with a pompous demeanor, without even reviewing it.

    This is a completely dysfunctional conversation. If it weren't for my monkey brain and the strong primal desire within me to prove strangers on the internet wrong, I'd probably just laugh about it.

    We can surely appreciate hard mode in-game, but hard mode on forum? Now that's what seems totally unbalanced - damage sponges don't feel a tickle. Better stick to in-game bosses: even on Vestige they are a more reasonable fight. Even naked! Can't wait for the update to drop :smiley:
    "..........Anyway, here's how
    to tell if your RPG
    sign is cheap" - Tony(?)
  • Vaqual
    Vaqual
    ✭✭✭✭✭
    shadoza wrote: »
    One cannot do story content completely naked, unarmed. That is misinformation.

    Intentional or not, you clearly moved the goal post with that statement.
    shadoza wrote: »
    My point is simple: No one can defeat this game without gear and such.

    Let's be clear. The difficulty settings are not even available in dedicated group content, so we are still talking about the same thing as before here.
    shadoza wrote: »
    You can take, leave it, or twist it to suit you.

    Good, I will take it then. I'll be concise. Your claim is not true. You can beat content that is decidedly more difficult than story and overland on a naked and unarmed character. Just to be sure, I recorded another example. It is a DLC World Boss and I made sure to pick one that is for sure harder than any story quest. I also made sure that I am the main target for the entirety of the fight, just so we can save ourselves that argument.

    I will paste the video description below, so that you do not have to go to YouTube, and I double-checked, that the embedding setting is turned on this time. As before, the video is not listed or monetized, so you are in no danger of helping me in any way.

    Description: "Vampire Feeding Grounds World Boss without gear to demonstrate the extent of power creep in the game.
    No Weapons, no Armor, no Jewelry. No pets or companions. Playing on a storage mule with an impromptu U49 pure DK build, fresh keybinds and partially leveled abilities. Couldn't afford Fossilize and Lash as much as I liked, might as well have skipped them. Used Armor Pots, Sugar Skulls, Mage Mundus and CP as shown around 15:35.
    Gear check before and after the fight."

    https://youtu.be/FIws_qccJDo


    Edited to trim quote box.
    Edited by Vaqual on June 5, 2026 1:38AM
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