Vengeance will never need an additional campaign due to population lol. After the first campaign, I doubt all three alliances ever reach 3 bars at once. It's quite funny seeing the direction it is headed, as people complain about the things that are needed but already exist in GH.
As for the new Mythic, maybe it's a PC thing, but nobody on Xbox (NA) is complaining about it needed it to be nerfed. Supposedly PC has the "better" pvpers, but with this much crying I can't wait until crossplay goes live to up my kill count. It sounds like nobody on PC knows how to adapt to the environment. Group up, learn to ride in packs, don't be alone in the open, use stealth/hide/invis, have better resistances, heal, block...
Ele sus should have a cost to use. Skill abilities doing damage should be not be free to cast. This alone would solve the primary problem with the new mythic in pvp imo.
Vengeance will never need an additional campaign due to population lol. After the first campaign, I doubt all three alliances ever reach 3 bars at once. It's quite funny seeing the direction it is headed, as people complain about the things that are needed but already exist in GH.
As for the new Mythic, maybe it's a PC thing, but nobody on Xbox (NA) is complaining about it needed it to be nerfed. Supposedly PC has the "better" pvpers, but with this much crying I can't wait until crossplay goes live to up my kill count. It sounds like nobody on PC knows how to adapt to the environment. Group up, learn to ride in packs, don't be alone in the open, use stealth/hide/invis, have better resistances, heal, block...
Ele sus should have a cost to use. Skill abilities doing damage should be not be free to cast. This alone would solve the primary problem with the new mythic in pvp imo.
CatalinaWineMixer2 wrote: »After what has happened and what is still happening with the fallout from Subclass, I have little faith in the future. Already, people are trying to turn Vengeance into GH. There is no point to Vengeance at all if its just going to be cherry picked skill lines and people running the same sets (that's exactly what's happening in GH). That's what drove everyone off from there in the first place. This happened with PvE too, people aren't their characters anymore. There is no way that any of these Class Mastery Passives will be able to compete against a no rules cherry picking system. Thats half of the problem. Start throwing mythics into this equation and the whole problem happens all over again. Subclassing needs to be removed or massively reigned in. Why are we even adding more mythics at all with combat so out of control? Even after the refreshes, theyre always going to revert to a calculator and whatever Skill lines give the highest numbers to the mythic. Because there are absolutely no rules, standards, limitations or drawbacks of any kind for this out of control system.
Aristodemus wrote: »I'd like to at least see how the SPS fares in PvP before it gets turbo-nerfed like many are crying about. With the massively OP DK PvP (esp BG's) and coming wave of WW builds, can we at least see how a status effect era can look before everyone loses their ever-living minds? Why so little fuss about how DK's are so easy to play? 2 or 3 button only OP builds on almost every BG player. Wow, you're so good at power lash... eye roll.
Aristodemus wrote: »