I started with having my backbar be for movement (major expedition, gap closer…) and front bar for damage. Similarly, for PvP I think it’s common to have one bar offense, one bar defense. That way, your bars are for two different things. That might be an easier starting point than using your second bar as vaguely another bar to work with.
I started with having my backbar be for movement (major expedition, gap closer…) and front bar for damage. Similarly, for PvP I think it’s common to have one bar offense, one bar defense. That way, your bars are for two different things. That might be an easier starting point than using your second bar as vaguely another bar to work with.
What about burst heal and resolving vigor? Or do people use some form of barswap cancellation?
CatalinaWineMixer2 wrote: »A lot of folks can't do this for many reasons and they should not be punished for them. They should restore it as it was. It would be a good thing for the game.
I started with having my backbar be for movement (major expedition, gap closer…) and front bar for damage. Similarly, for PvP I think it’s common to have one bar offense, one bar defense. That way, your bars are for two different things. That might be an easier starting point than using your second bar as vaguely another bar to work with.
What about burst heal and resolving vigor? Or do people use some form of barswap cancellation?
On the topic of OP: I don't want to discourage anyone to try and improve, but I think for some players two bars is just not an option, really. Go with Oakensoul and your combat experience will change. Be prepared to being pushed back by some groups.
1+ for restoring Oakensoul, but in case you don't know, PTS testers report a buff to Heavy Attacks for upcoming U50, which is not a complete solution but is something at least.
I have nerves issues resulting in my hands being "baby-hands" easily hurting and with limited amount of strength. I just simply MUST use Oakensoul. Trying anything else hurts me eventually. And btw, I have pain with Oakensoul too if I force myself in long sessions of IA, NM, like in recent days.
On the topic of OP: I don't want to discourage anyone to try and improve, but I think for some players two bars is just not an option, really. Go with Oakensoul and your combat experience will change. Be prepared to being pushed back by some groups.
(Since Zos is buffing Heavy Attack's, would be nice if they restore Tri-focus passive from Staves so that the splash damage returns to be applied to every tick of the channel and not just the last boom; would definitely help with harder content, especially since Heavy Attacks are also buggy and often refute to fire when you swap targeted enemy.)
I tried really hard - put on a beam build with pale order, did good against world boss, then I went to solo nBRP, spending half of my time running and dodging, let alone doing any rotation, can barely pass first 2 waves.
It's funny... "Bar swapping quickly" depends on software and hardware. It's not a matter of skill, practice, or "reflexes".Oblivion_Protocol wrote: »Bar swapping quickly takes a lot of skill and practice. But it also takes quick reflexes, and not everyone has those.
what about for PvP? I face problems with buff management - With one bar I keep minimal max resource but high recovery, since there is nothing on timer except vigor, while with two bars I must leave reserves to refresh buffs or it'd be fatal. But to have reserves I must increase max resources from the base 12k, and change the singular combat style (which is just endless attack and waving burst heal under pressure)?
It's funny... "Bar swapping quickly" depends on software and hardware. It's not a matter of skill, practice, or "reflexes".Oblivion_Protocol wrote: »Bar swapping quickly takes a lot of skill and practice. But it also takes quick reflexes, and not everyone has those.
And all these online PvP tricks have long been known.
The only slight difference is that the piano doesn't have a GCD... Is it possible to press keys faster? Sure, but that would simply overwrite your commands in the queue.It's funny... "Bar swapping quickly" depends on software and hardware. It's not a matter of skill, practice, or "reflexes".Oblivion_Protocol wrote: »Bar swapping quickly takes a lot of skill and practice. But it also takes quick reflexes, and not everyone has those.
And all these online PvP tricks have long been known.
I'm guessing you don't play any instruments? There's eighty-eight keys on most full sized pianos and I've seen people smash the majority of them faster, harder, and in more complicated patterns using more fingers than this game would ever require in the tightest of situations. The biggest factor after execution is of course lag. But lag only becomes the most significant factor AFTER that point. Are there macro users? Sure. But you don't need them. They aren't required. I wouldn't even call this skill. It's muscle memory. Once you develop it then it's not even a conscious thing. At least not until lag kicks in and throws everything off for a few seconds, pulling you out of the zone
The only slight difference is that the piano doesn't have a GCD... Is it possible to press keys faster? Sure, but that would simply overwrite your commands in the queue.It's funny... "Bar swapping quickly" depends on software and hardware. It's not a matter of skill, practice, or "reflexes".Oblivion_Protocol wrote: »Bar swapping quickly takes a lot of skill and practice. But it also takes quick reflexes, and not everyone has those.
And all these online PvP tricks have long been known.
I'm guessing you don't play any instruments? There's eighty-eight keys on most full sized pianos and I've seen people smash the majority of them faster, harder, and in more complicated patterns using more fingers than this game would ever require in the tightest of situations. The biggest factor after execution is of course lag. But lag only becomes the most significant factor AFTER that point. Are there macro users? Sure. But you don't need them. They aren't required. I wouldn't even call this skill. It's muscle memory. Once you develop it then it's not even a conscious thing. At least not until lag kicks in and throws everything off for a few seconds, pulling you out of the zone
And "muscle memory" isn't what you think. It doesn't make you faster; it simply places a script/"anchor" in your brain. And any lag or even the position of your keyboard can disrupt it, creating a much longer pause to react to the situation.
You are overanalyzing the terminology here. If you get to the point were the stimulus "health bar low" connects to automated button presses for "heal" without consciously going through the pipeline of "remember/identify heal icon > derive key bind from UI > activate ability without erroneous input", that will already save monumental amounts of time. If you are lagging and your HP hasn't filled and you keep up your PvE parse rotation that is the consequence of training uninterrupted sequences. You can train bad habits, and video games are no exception to that. But if you have your stun break on the same spot across all games for years, your hands will learn to react to the stimulus "stun" almost without lag time or error.
That is why it helps to keep basic operations constant and only re-train combo executions.
"Skill" and "muscle training" are two different things. It seems you're just another person who doesn't understand the terms used.Not sure why the argument about the difference between skill and muscle memory is happening at all
I'm guessing you don't play any instruments? There's eighty-eight keys on most full sized pianos and I've seen people smash the majority of them faster, harder, and in more complicated patterns using more fingers than this game would ever require in the tightest of situations. The biggest factor after execution is of course lag. But lag only becomes the most significant factor AFTER that point. Are there macro users? Sure. But you don't need them. They aren't required. I wouldn't even call this skill. It's muscle memory. Once you develop it then it's not even a conscious thing. At least not until lag kicks in and throws everything off for a few seconds, pulling you out of the zone