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PLEASE do something about the IA Dragons

  • FabresFour
    FabresFour
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    The funny part for me is that I’m always happy when the fire dragon shows up, because I think it’s one of the easiest bosses in the entire archive lol. But I guess experiences are subjective lol lol lol.
    @FabresFour - 2444 CP
    Director and creator of the unofficial translation of The Elder Scrolls Online into BR-Portuguese.
    Twitch: twitch.tv/FabresFour
  • Vulsahdaal
    Vulsahdaal
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    I also don’t have a problem with dragons, and I almost never use a companion. In fact, I believe the last time this subject came up I posted 2 videos of how I handle dragon fights and one was the fire dragon in arc 4, still no issue.

    Just stand where everyone said to stand, I personally find it easier to stand on the left side of the platform (the dragon’s right side) where shoulder meets the neck.

    RDuoc72.jpeg

    And don’t move from this spot unless you have to. Do not attempt to run around too much or youre sure to be tail or wing slapped into void.

    And while on the subject of wing slaps, Ill mention something I haven’t seen brought up yet.

    Yolnahkriin does a fire AOE thing when he is on the ground (sorry don’t know the proper name for it). You will have to leave your position or be barbecued. The safest place is next to the wing, just out of the AOE bounds, don’t move further away than this:

    LkVjxFS.jpeg


    You want to stay as close as possible to your original position. The reason is that the very moment that AOE is done, you have to run back to your original position as Yoln will always quickly follow this move with a wing slap.

    If you just follow this procedure there shouldnt be a problem.

    Honestly, the one I have platform issues with is not dragons but Varzunon. Perhaps you or someone else can tell me how to deal with that one.

    I have worked out the spot to hold him that I cant be knocked off the platform with that one move he has, and its also directly opposite side of the platform from where the blue skelly appears.

    But that’s also my issue. The blue skelly has to be killed in less than 5 seconds from the other side of the platform. Not too much of an issue for my arcanists, but my other characters not so easy. He takes only 2 or 3 steps from spawn, then flies across the platform to Varzunon like hes wearing an invisible jet pack.

    Lots of IA players have some good advice here, I could use some from OP or anyone else here regarding this particular one. Thanks 😊
  • Malyore
    Malyore
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    To top it all off, even if you nuke them down instantly before they can fly up in the air, their healthbar will reach 0% and they will still perform their phase where they fly away and shoot projectiles and the like at you. Only once they've landed are they allowed to die from having been killed...
  • SilverBride
    SilverBride
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    Malyore wrote: »
    To top it all off, even if you nuke them down instantly before they can fly up in the air, their healthbar will reach 0% and they will still perform their phase where they fly away and shoot projectiles and the like at you. Only once they've landed are they allowed to die from having been killed...

    So they can actually kill us while they are technically dead themselves? That is something that absolutely needs to be corrected.
    PCNA
  • NoticeMeArkay
    NoticeMeArkay
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    Silverbride, you already had a thread on dragons filled with suggestions on how to beat them. Why did you need to open another one?
    https://forums.elderscrollsonline.com/en/discussion/673502/the-dragons-in-the-infinite-archive-are-too-difficult-for-arc-2/p1
  • SilverBride
    SilverBride
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    Silverbride, you already had a thread on dragons filled with suggestions on how to beat them. Why did you need to open another one?
    https://forums.elderscrollsonline.com/en/discussion/673502/the-dragons-in-the-infinite-archive-are-too-difficult-for-arc-2/p1

    First of all, the issue hasn't changed and is still causing me problems. Second, that was over a year ago so if I replied to that thread it would be closed as a necro.

    I'd prefer feedback to this current thread rather than focus on an old thread that was found in my post history.
    PCNA
  • thatnewcatsmell
    thatnewcatsmell
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    If you’re looking for feedback you’ll probably want to post a PoV video if you got the chance to capture one
  • SilverBride
    SilverBride
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    If you’re looking for feedback you’ll probably want to post a PoV video if you got the chance to capture one

    Feedback is always welcome, and I appreciate the tips from other posters. But what I really want to see happen is to either make the platform larger or the Dragon model smaller if they are going to continue to appear in the lower less difficult arcs. Or keep them as they are and not have them appear until higher arcs where they more closely match the rest of the difficulty, which would be my preferred solution.

    I find either of these solutions reasonable and hope they take them into consideration.
    Edited by SilverBride on May 12, 2026 4:41PM
    PCNA
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