The funny part for me is that I’m always happy when the fire dragon shows up, because I think it’s one of the easiest bosses in the entire archive lol. But I guess experiences are subjective lol lol lol.
I also don’t have a problem with dragons, and I almost never use a companion. In fact, I believe the last time this subject came up I posted 2 videos of how I handle dragon fights and one was the fire dragon in arc 4, still no issue.
Just stand where everyone said to stand, I personally find it easier to stand on the left side of the platform (the dragon’s right side) where shoulder meets the neck.
And don’t move from this spot unless you have to. Do not attempt to run around too much or youre sure to be tail or wing slapped into void.
And while on the subject of wing slaps, Ill mention something I haven’t seen brought up yet.
Yolnahkriin does a fire AOE thing when he is on the ground (sorry don’t know the proper name for it). You will have to leave your position or be barbecued. The safest place is next to the wing, just out of the AOE bounds, don’t move further away than this:
You want to stay as close as possible to your original position. The reason is that the very moment that AOE is done, you have to run back to your original position as Yoln will always quickly follow this move with a wing slap.
If you just follow this procedure there shouldnt be a problem.
Honestly, the one I have platform issues with is not dragons but Varzunon. Perhaps you or someone else can tell me how to deal with that one.
I have worked out the spot to hold him that I cant be knocked off the platform with that one move he has, and its also directly opposite side of the platform from where the blue skelly appears.
But that’s also my issue. The blue skelly has to be killed in less than 5 seconds from the other side of the platform. Not too much of an issue for my arcanists, but my other characters not so easy. He takes only 2 or 3 steps from spawn, then flies across the platform to Varzunon like hes wearing an invisible jet pack.
Lots of IA players have some good advice here, I could use some from OP or anyone else here regarding this particular one. Thanks 😊
To top it all off, even if you nuke them down instantly before they can fly up in the air, their healthbar will reach 0% and they will still perform their phase where they fly away and shoot projectiles and the like at you. Only once they've landed are they allowed to die from having been killed...