





Not necessarily. Looks 50/50 to me, could be either one. Maybe we should ask ZOS?Doesn't make sense. Must be the other one then.It's hard to say. In any other context I would guess that ''7 day Decay'' means going from 100 to zero in 7 days, but why would they do that if it's already resetting every month?What does ''7 day Decay'' mean? That it goes from 100 to 0 in 7 days, or that it starts to decay after 7 days?
I thought we were trying to find solutions to the game-breaking problems of 2-sided?@Maitsukas wrote:Haven't even seen a 4v4v4 Domination score from Haki this week







@Avran_Sylt wrote:Okay seriously, literally no discourse about the 3-sided weekend event
Here are the three game-breaking problems of 3-sided Battlegrounds:
1- Forcing people who only wanted to play deathmatch into the objective modes. Recipe for disaster.
SOLUTION: Separate Deathmatch from the objectives queue.
2- It was far too easy for the third team to complete the objective uncontested.
SOLUTION: Minor adjustments to all the 3-sided objective modes, except Capture the Relic. That one needs a bit more work.
3- Rewards did not include endeavors, golden pursuits, tokens or obscene amounts of transmutation crystals.SOLUTION: It's already there.







As far as I can tell, bringing back 3-sided with its third flaw resolved has resulted in near-instant queue times for both PC/NA and PC/EU. Is everyone experiencing the same?
Avran_Sylt wrote: »







@Avran_Sylt wrote:Why aren't you gushing about these matches, great time to do so.
The longest I had to wait was just over 3 minutes. Was it the same for you? I bet I could have even played my main character during the event. Now that 3-sided is gone again, it's back to this:
Not necessarily. Looks 50/50 to me, could be either one. Maybe we should ask ZOS?Doesn't make sense. Must be the other one then.It's hard to say. In any other context I would guess that ''7 day Decay'' means going from 100 to zero in 7 days, but why would they do that if it's already resetting every month?What does ''7 day Decay'' mean? That it goes from 100 to 0 in 7 days, or that it starts to decay after 7 days?







Not necessarily. Looks 50/50 to me, could be either one. Maybe we should ask ZOS?Doesn't make sense. Must be the other one then.It's hard to say. In any other context I would guess that ''7 day Decay'' means going from 100 to zero in 7 days, but why would they do that if it's already resetting every month?What does ''7 day Decay'' mean? That it goes from 100 to 0 in 7 days, or that it starts to decay after 7 days?
How can I ask them?
I'm gathering the 8v8 Domination scoreboards I've posted so far in one place, so they can be compared with the ones I got during the event side by side.Avran_Sylt wrote: »Would have loved to see some data points from you two about that 4v4v4 weekend but whatever.







100% chance it's 1 guy on 2 accounts babbling incoherent nonsense to himselfLittleLionLeone wrote: »This thread gives me a headache. What are we even doing?
Here are the three game-breaking problems of 3-sided Battlegrounds:
1- Forcing people who only wanted to play deathmatch into the objective modes. Recipe for disaster.
SOLUTION: Separate Deathmatch from the objectives queue.
2- It was far too easy for the third team to complete the objective uncontested.
SOLUTION: Minor adjustments to all the 3-sided objective modes, except Capture the Relic. That one needs a bit more work.
3- Rewards did not include endeavors, golden pursuits, tokens or obscene amounts of transmutation crystals.SOLUTION: It's already there.
I don't see how 3-sided could ever be good while Deathmatch remains inaccessible to the people who don't want to play the objectives. Isn't the first step towards balance to have everyone playing the same game?@Avran_Sylt wrote:
As far as your critique of 3-sided and your solutions:
1. A separate deathmatch queue could be interesting, but if it's structured like the current 4v4 Deathmatch that's not good. Just punishes teams with squishy players eventually leading to an even more perpetualy tanky/brawler meta.







We are discussing the game-breaking problems that plague Battlegrounds.@LittleLionLeone wrote:What are we even doing?