You've nerfed the worst class in this PTS

  • MashmalloMan
    MashmalloMan
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    Kleoxcv wrote: »
    Prionyx wrote: »
    Kleoxcv wrote: »
    @Urzigurumash 😂

    @Prionyx On a serious note though NB is easily the second/third best pure class. It had one shot potential prior to class masteries, now it has even more crit damage.

    They increased the NBs crit damage cap, now even on all impen you will be getting hit like you aren’t wearing any crit resistance

    Is this a joke? Have you even read the post? You'd never reach NBs crit damage cap + NB doesn't have any burst or "one shot potential"|, stop complaining about NB if it's just a class you don't like and want it nerfed

    You will get to the cap quite easily actually. NB was reaching 100% crit damage easily pre subclassing, reaching the new cap will be easy.

    Ele sus 10% crit damage
    Warden is getting 20% crit damage buff
    Arcanist has 20% crit damage buff
    Mora’s scribe thesis 12% etc
    Monomyth 20%
    Possible 18% crit damage buff from champion points
    Minor force 10% crit damage

    There are way more sources of crit damage I haven’t even included
    Edit: I'm like 4 pages behind. Looks like my point was already covered.

    Crit Resist counters Crit Cap. Mastery is next to useless.
    Edited by MashmalloMan on April 30, 2026 3:56AM
    @MashmalloMan - PC NA

    PC Beta - 2400+ CP
  • nightbringer1993
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    Right now because ZOS has nerfed me again and again, am probably going to stop ESO+. And also might leave the game.

    I am tired of paying to get nerfed, and I see that classes like necromancer are being discriminated.

    I just hope that the devs will see reason change their refresh order because Necro and NB are far more in need than this warden with OP frost damage and animal companion doing crazy damage, especially in PvP. NB is used just for the assassination skill line passives and merciless resolve. And the new upcoming mythic will apparently buff wardens.

    I am tired of seeing other classes being buffed again and again while those I use are being nerfed, and this has been going on for years. I am tired of paying to get nerfed and to be forced into other classes. And I don’t call this “play how you want” that devs said when subclasses came out last year.
    PC EU
  • MincMincMinc
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    But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.

    The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.

    You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.

    yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.
    I only use insightful
    BG MMR should NOT reset, zos sponsored smurfing is a terrible design choice.
    PvP needs more incentives, even simple potion mats or gold would be better than rewards for the worthy inventory bloat
  • Prionyx
    Prionyx
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    But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.

    The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.

    You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.

    yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.

    Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures
  • MincMincMinc
    MincMincMinc
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    Prionyx wrote: »
    But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.

    The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.

    You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.

    yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.

    Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures

    No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.
    I only use insightful
    BG MMR should NOT reset, zos sponsored smurfing is a terrible design choice.
    PvP needs more incentives, even simple potion mats or gold would be better than rewards for the worthy inventory bloat
  • Prionyx
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    Prionyx wrote: »
    But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.

    The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.

    You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.

    yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.

    Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures

    No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.

    That's not a burst combo though, this is a pressure. Burst is something that is unavoideable from a certain point, for example DB guarantees blastbones and BFB - this is a burst combo, if something is just pressed in a row without guarantees that's not a combo
  • MincMincMinc
    MincMincMinc
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    Prionyx wrote: »
    Prionyx wrote: »
    But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.

    The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.

    You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.

    yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.

    Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures

    No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.

    That's not a burst combo though, this is a pressure. Burst is something that is unavoideable from a certain point, for example DB guarantees blastbones and BFB - this is a burst combo, if something is just pressed in a row without guarantees that's not a combo

    IDK agree to disagree i guess. Both of what we said is to have a pretimed skill at the ready and go for a stun with a followup skill. Mine just replaced DB with merciless as a higher instant tooltip.

    Id have to check the GCd timing, but I am pretty sure you can ccbreak block DBOS stun before the next skill BFB would hit.

    Except with offbalance stun in my combo it can happen the same GCD merci fires. then its up to the travel time of merci which in my experience usually hits before people realize they were even stunned by the offgcd invisible animation canceled medium weave. This lack of telegraph animation makes them hear the Merci sound effect and try to counter by blocking/rolling.....however they have actually already been stunned which makes them waste a full reaction time to realize this. Dueling is another story because you can figure out someones build, but in bgs or open world usually people learn the hard way how tight the timing is.
    I only use insightful
    BG MMR should NOT reset, zos sponsored smurfing is a terrible design choice.
    PvP needs more incentives, even simple potion mats or gold would be better than rewards for the worthy inventory bloat
  • Prionyx
    Prionyx
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    Prionyx wrote: »
    Prionyx wrote: »
    But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.

    The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.

    You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.

    yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.

    Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures

    No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.

    That's not a burst combo though, this is a pressure. Burst is something that is unavoideable from a certain point, for example DB guarantees blastbones and BFB - this is a burst combo, if something is just pressed in a row without guarantees that's not a combo

    IDK agree to disagree i guess. Both of what we said is to have a pretimed skill at the ready and go for a stun with a followup skill. Mine just replaced DB with merciless as a higher instant tooltip.

    Id have to check the GCd timing, but I am pretty sure you can ccbreak block DBOS stun before the next skill BFB would hit.

    Except with offbalance stun in my combo it can happen the same GCD merci fires. then its up to the travel time of merci which in my experience usually hits before people realize they were even stunned by the offgcd invisible animation canceled medium weave. This lack of telegraph animation makes them hear the Merci sound effect and try to counter by blocking/rolling.....however they have actually already been stunned which makes them waste a full reaction time to realize this. Dueling is another story because you can figure out someones build, but in bgs or open world usually people learn the hard way how tight the timing is.

    Instant melee skills are 100% guaranteed after 0.4+ cast time ultis
  • SundarahFr3akinrican
    I dont see how i can pure class as a nightblade when i can align so much burst with subclass. Thte pure class has to make up for Ability>Blast Bones> Endless Fury>Spec Bow burst combo. These passives aint doin it in pvp. Not to mention how many counters there are to invis now, i gotta run streak to survive. And now the werewolves will detect invis now too. Cant run pure NB next patch.
  • ArctosCethlenn
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    I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.
  • Prionyx
    Prionyx
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    I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.

    Too much? It does too little
  • ArctosCethlenn
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    Prionyx wrote: »
    I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.

    Too much? It does too little

    Yeah it's still not great, but the issue is that it offers something for every kind of nightblade so we'll all have to run it, and it'll probably end up undertuned because its too generalist. When there's one mastery that gives increased damage, increased healing, and increased mitigation and the others have a narrow focus, every single one of us is gonna be stuck on that mastery no matter what kind of nightblade we play and no matter what kind of content we do, which isn't a meaningful choice.
  • Prionyx
    Prionyx
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    Prionyx wrote: »
    I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.

    Too much? It does too little

    Yeah it's still not great, but the issue is that it offers something for every kind of nightblade so we'll all have to run it, and it'll probably end up undertuned because its too generalist. When there's one mastery that gives increased damage, increased healing, and increased mitigation and the others have a narrow focus, every single one of us is gonna be stuck on that mastery no matter what kind of nightblade we play and no matter what kind of content we do, which isn't a meaningful choice.

    It's a DD mastery. Supports need support masteries, like giving ulti to your teammates or generating more ulti yourself to use your support ulti more often or to uptime unique damage debuff so it wouldn't be used on supports
  • Dracane
    Dracane
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    Guys
    wofev7p4ip9n.png
    Auri-El is my lord,
    Trinimac my ward,
    and Magnus my mind.
  • ArctosCethlenn
    ArctosCethlenn
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    Prionyx wrote: »
    Prionyx wrote: »
    I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.

    Too much? It does too little

    Yeah it's still not great, but the issue is that it offers something for every kind of nightblade so we'll all have to run it, and it'll probably end up undertuned because its too generalist. When there's one mastery that gives increased damage, increased healing, and increased mitigation and the others have a narrow focus, every single one of us is gonna be stuck on that mastery no matter what kind of nightblade we play and no matter what kind of content we do, which isn't a meaningful choice.

    It's a DD mastery. Supports need support masteries, like giving ulti to your teammates or generating more ulti yourself to use your support ulti more often or to uptime unique damage debuff so it wouldn't be used on supports

    Anti-execute heal scaling is incredibly useful for supports, particularly in pvp. Same for the mitigation.
  • Prionyx
    Prionyx
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    Dracane wrote: »
    Guys
    wofev7p4ip9n.png

    I think at this point it would be fair to boycott ZOS. They are straight up bullying us.
    Edited by Prionyx on May 1, 2026 8:07PM
  • Prionyx
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    t4j7xavvj8uk.png

    They didn't even remove battle spirit condition. They clearly don't know what they're doing
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