Edit: I'm like 4 pages behind. Looks like my point was already covered.@Urzigurumash 😂
@Prionyx On a serious note though NB is easily the second/third best pure class. It had one shot potential prior to class masteries, now it has even more crit damage.
They increased the NBs crit damage cap, now even on all impen you will be getting hit like you aren’t wearing any crit resistance
Is this a joke? Have you even read the post? You'd never reach NBs crit damage cap + NB doesn't have any burst or "one shot potential"|, stop complaining about NB if it's just a class you don't like and want it nerfed
You will get to the cap quite easily actually. NB was reaching 100% crit damage easily pre subclassing, reaching the new cap will be easy.
Ele sus 10% crit damage
Warden is getting 20% crit damage buff
Arcanist has 20% crit damage buff
Mora’s scribe thesis 12% etc
Monomyth 20%
Possible 18% crit damage buff from champion points
Minor force 10% crit damage
There are way more sources of crit damage I haven’t even included
ArctosCethlenn wrote: »MincMincMinc wrote: »But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.
The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.
You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.
MincMincMinc wrote: »ArctosCethlenn wrote: »MincMincMinc wrote: »But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.
The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.
You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.
yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.
MincMincMinc wrote: »ArctosCethlenn wrote: »MincMincMinc wrote: »But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.
The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.
You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.
yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.
Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures
MincMincMinc wrote: »MincMincMinc wrote: »ArctosCethlenn wrote: »MincMincMinc wrote: »But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.
The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.
You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.
yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.
Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures
No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.
MincMincMinc wrote: »MincMincMinc wrote: »ArctosCethlenn wrote: »MincMincMinc wrote: »But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.
The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.
You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.
yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.
Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures
No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.
That's not a burst combo though, this is a pressure. Burst is something that is unavoideable from a certain point, for example DB guarantees blastbones and BFB - this is a burst combo, if something is just pressed in a row without guarantees that's not a combo
MincMincMinc wrote: »MincMincMinc wrote: »MincMincMinc wrote: »ArctosCethlenn wrote: »MincMincMinc wrote: »But on PCNA nobody uses incap anymore because it took a backseat to merciless or onslaught being preferred in the combo.
The usual engagement is using your timed skill into surprise attack medium stun with whatever you want for guaranteed damage that GCD. Because the Offbalance stun being off gcd with a medium attack lets you practically guarantee hitting ults or merciless in most scenarios if done right.
You've also got to remember that subclassing gives easy access to self purges so the incap/soul harvest damage amp just gets stripped off, while onslaught's pen is a buff on the caster and won't disappear after a half second. Incap is still strong its just there're other stronger options that aren't as easily countered.
yeah thats why nobody uses incap. Also because its a tell that your burst is coming. PCNA you usually see people just go straight for SA into merciless. Then use ult afterwards as followup.
Not sure what's the point here, "because its a tell that your burst is coming" applies to onslaught because it doesn't stun, your enemy can just hold block until it expires once he sees it, and it doesn't really matter that you can purge incap since if you don't kill next gcd after stunning with it you'll not get a kill anyway unless someone is completely out of resoures
No thats the reason why alot of times people dont use ult for burst. As in you dont just onslaught into merciless. Most of the burst combo comes from just an ordinary surprise attack into a medium stun (merci+deepfissure) as your burst. So you avoid people panic rolling like they usually do when an incap or onslaught hit them.
That's not a burst combo though, this is a pressure. Burst is something that is unavoideable from a certain point, for example DB guarantees blastbones and BFB - this is a burst combo, if something is just pressed in a row without guarantees that's not a combo
IDK agree to disagree i guess. Both of what we said is to have a pretimed skill at the ready and go for a stun with a followup skill. Mine just replaced DB with merciless as a higher instant tooltip.
Id have to check the GCd timing, but I am pretty sure you can ccbreak block DBOS stun before the next skill BFB would hit.
Except with offbalance stun in my combo it can happen the same GCD merci fires. then its up to the travel time of merci which in my experience usually hits before people realize they were even stunned by the offgcd invisible animation canceled medium weave. This lack of telegraph animation makes them hear the Merci sound effect and try to counter by blocking/rolling.....however they have actually already been stunned which makes them waste a full reaction time to realize this. Dueling is another story because you can figure out someones build, but in bgs or open world usually people learn the hard way how tight the timing is.
ArctosCethlenn wrote: »I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.
ArctosCethlenn wrote: »I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.
Too much? It does too little
ArctosCethlenn wrote: »ArctosCethlenn wrote: »I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.
Too much? It does too little
Yeah it's still not great, but the issue is that it offers something for every kind of nightblade so we'll all have to run it, and it'll probably end up undertuned because its too generalist. When there's one mastery that gives increased damage, increased healing, and increased mitigation and the others have a narrow focus, every single one of us is gonna be stuck on that mastery no matter what kind of nightblade we play and no matter what kind of content we do, which isn't a meaningful choice.
ArctosCethlenn wrote: »ArctosCethlenn wrote: »I realize I was misinterpreting e4e's mitigation (probably conflating it with the soulcleaver rework) so its just a straight winmore passive. It still probably does too much at once if its the best option for every role.
Too much? It does too little
Yeah it's still not great, but the issue is that it offers something for every kind of nightblade so we'll all have to run it, and it'll probably end up undertuned because its too generalist. When there's one mastery that gives increased damage, increased healing, and increased mitigation and the others have a narrow focus, every single one of us is gonna be stuck on that mastery no matter what kind of nightblade we play and no matter what kind of content we do, which isn't a meaningful choice.
It's a DD mastery. Supports need support masteries, like giving ulti to your teammates or generating more ulti yourself to use your support ulti more often or to uptime unique damage debuff so it wouldn't be used on supports
