allochthons wrote: »It is WAY too confusing. We need to kill what, to gather what, in order to earn what? And there are 4+ different levels of boss? And do I need to gather X before I can do Y? (Like, I have a quest to find lost people. But they're not in the circles. So do I need the fan or the grappling hook or whatever in order to do this quest? I don't know.)
And there are golden pursuits, plus new achievements, plus we're earning trade bars, plus we're earning transmutes, and what counts as which kind of quest, and and and and
ETA: I'm on my third youtube video, just to figure out what to do. And why can't I travel to my fancy new house from within the Night Market?
EETA: BASE GAME SETS as coffer rewards? Really?

Came home to find the Night Market empty and 1 group in group finder that promptly wiped and disbanded. It's Day 1 -half the player base should be in there?
Very disappointed as I thought on the first day at least there would be groups.
Only empty instances.
Going back to Windrose until you people fix whatever reason the entire player base decided it wasn't worth doing. Once again the ESO hype team is full of hot air and content is rubbish. Utterly sick of getting let down over and over again by ESO.
*And yes, slot Pale Order and you can spend millions of hours of soloing content without dying. But why? There are more fun games to play.
decaffeinated wrote: »The biggest issue seems to be grouping is REQUIRED yet quests can't be shared, and with everyone on different quests coordination is hard. The Skittering is much harder (interestingly The Parch is easy).

ZOS_GinaBruno wrote: »Yes, there is supposed to be a quest starter in the Crown Store but it is currently missing. We are working on fixing now, and hopefully that should help guide folks to Night Market if anyone isn't able to get to Fargrave.
I went in with my PvE tank, who has tanked vet trials and duoed the most recent vet dungeons. I had 2 -3 dps . No one else showed up. The bosses with tons of trash took forever...then they dropped...
wait for it...
plague doctor bow?
This is a set I completed like 10 years ago. What sort of reward is that?
Then 3 of us took on a boss called something like argent exarch molo... something. It took us like an hour. The worst thing is he seems to have a spell, I think "blood rage" that reduced my magicka and stamina to 3k. Yes, 3k, enough for one spell. TG for "Balance" which kept me alive. Presumably you are supposed to have a cleric who can purge you?
Then he had 20 or so wolves that surround me , and I could not get out. I couldn't dodge roll through like normal mobs, was not rooted...was just...hemmed in. I think it was a bug.
After an hour he drops again some old armor set from years ago.
No other players showed up which presumably would have made this faster. The first day of this new event and no players?
The drops are awful. They didn't even come up with new sets? Why?
I tried to find out what else I was supposed to be doing but the whole thing is a garbled mess.
Based on tonight the rewards don't match the difficulty. I have all the pVE /trial sets I need and have had for years. I don't need this to get old sets. Can anyone tell me what else new we will get (aside form the monster sets, only one of which looks useful?)
Came home to find the Night Market empty and 1 group in group finder that promptly wiped and disbanded. It's Day 1 -half the player base should be in there?
Very disappointed as I thought on the first day at least there would be groups.
Only empty instances.
Going back to Windrose until you people fix whatever reason the entire player base decided it wasn't worth doing. Once again the ESO hype team is full of hot air and content is rubbish. Utterly sick of getting let down over and over again by ESO.
*And yes, slot Pale Order and you can spend millions of hours of soloing content without dying. But why? There are more fun games to play.
The timing with D4 and a new POE league couldn't be better far as I'm concerned. It's baffling that they would implement group content in this way, and it's not so much the difficulty, moreover the fact that in 2026 they still haven't added tools to properly complete group content. Almost no one will be playing this content in a month. I can guarantee.
Came home to find the Night Market empty and 1 group in group finder that promptly wiped and disbanded. It's Day 1 -half the player base should be in there?
Very disappointed as I thought on the first day at least there would be groups.
Only empty instances.
Going back to Windrose until you people fix whatever reason the entire player base decided it wasn't worth doing. Once again the ESO hype team is full of hot air and content is rubbish. Utterly sick of getting let down over and over again by ESO.
*And yes, slot Pale Order and you can spend millions of hours of soloing content without dying. But why? There are more fun games to play.
The timing with D4 and a new POE league couldn't be better far as I'm concerned. It's baffling that they would implement group content in this way, and it's not so much the difficulty, moreover the fact that in 2026 they still haven't added tools to properly complete group content. Almost no one will be playing this content in a month. I can guarantee.
-- Season Zero preview post on 2026/04/16the Night Market is challenging content and best handled with others. You’re not required to group, but seeking help in some form would be wise.
Feedback.
- remove the need to "claim favor" from the gold orb: it seems to spawn randomly during quests and I never understand if I am not seeing it or it has not appeared. Just make it a normal auto-loot added to our account.
- increase favors from daily quests.
Feedback.
- remove the need to "claim favor" from the gold orb: it seems to spawn randomly during quests and I never understand if I am not seeing it or it has not appeared. Just make it a normal auto-loot added to our account.
- increase favors from daily quests.
Yes! That's what I was trying to remember. I know I missed some favors because the pace is SO hectic I didn't have time to futz with claiming. I'm old, I play with a controller and the targeting to get that sweet spot while a dozen other things are going on was a pain in the butt.
And yes, increase favor gain. I played for 2 hours with the pug and got maybe 200? That's a pretty low ROI considering the challenge.
Feedback.
For it to be fair:
- we should be allowed to mount in it.
- every group of mobs should be avoidable with stealth, not completely blocking passages forcing you to engage.
- favors should frequently drop from regular mobs (I killed more than a hundred without a single drop) otherwise what is even the point of all these mobs? Just to slog, interrupt and annoy?
- remove the need to "claim favor" from the gold orb: it seems to spawn randomly during quests and I never understand if I am not seeing it or it has not appeared. Just make it a normal auto-loot added to our account.
- increase favors from daily quests.
I won't repeat what almost everyone else here have already said (instance issues, too hard, etc.) but I agree with every raised red flag.
My feedback is in addition cause I think solving it could alleviate the problems.
decaffeinated wrote: »The biggest issue seems to be grouping is REQUIRED yet quests can't be shared, and with everyone on different quests coordination is hard. The Skittering is much harder (interestingly The Parch is easy).
Wait! Where have I read this before? Let me think, let me think....... PTS feedback thread? Is it possible?
Sample of the many posts on this topic below.
And? Was this issue around sharing quests fixed? eeeeeeeeeeeeeee nope!