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Surveys: Please let us simultaneously harvest multiples of the same survey

  • Sandmanninja
    Sandmanninja
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    You can also set your viewing distance to 1 (instead of 100), and ride a shorter distance away and come back.
    You lose the ability to see things far away, but that shouldn't matter when you're getting surveys done.
    It's at the point where I just have a toon who holds the surveys because it's a chore to do them.
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  • agelonestar
    agelonestar
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    That’s actually a really good idea !!
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  • DenverRalphy
    DenverRalphy
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    Thoriorz wrote: »
    Orbital78 wrote: »
    Not exactly a solution to your problem, but there's an addon called Reset Markers that at least makes the process of resetting surveys way easier.

    Nice, I didn't know about that addon. Some seem to have silly long reset ranges, but maybe it resets in a better direction.

    Actually, if you collect multiple copies of the same survey, once you've collected survey, just press the keybind to open the housing menu and select "Preview House"(one that you don't own...). The game will teleport you inside the house; as soon as you're inside, just leave the house immediately, and the game will teleport you back to where you were. However, the zone will reset, and so will your survey, so you don’t have to run anywhere or check your distance to see if you’ve moved far enough for the survey to reset—just two loading screens(portin to house, porting out) and your survey is reset. As for which method is faster, I’ve never timed it (it really depends on how long the loading screen takes for each person), but this one works better for me.

    But yea, I’d love to see some QQL. I’d definitely go for it. It wouldn’t be bad if, for example, three surveys of the same type (three Alchemy Surveys, for instance) could be combined into one big survey (Greater Alchemy Survey), which would contain three times as many resources as a regular survey.

    The Reset Markers add-on takes the guesswork out of the run away method as you can see the direction, and to exactly where you need to run and turn around to go back. The markers even show how many surveys you have left in your stack before disappearing altogether when the last survey is consumed.

    The house reset method is nice in special circumstances, and I still use it occasionally. But I've largely stopped using that method in favor of expediency.
    Edited by DenverRalphy on April 28, 2026 12:08PM
  • code65536
    code65536
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    You can also set your viewing distance to 1 (instead of 100), and ride a shorter distance away and come back.
    You lose the ability to see things far away, but that shouldn't matter when you're getting surveys done.
    It's at the point where I just have a toon who holds the surveys because it's a chore to do them.

    The reset distance is completely unrelated to your viewing distance setting, and turning it down will do absolutely nothing except degrade your gameplay experience.
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  • Frayton
    Frayton
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    I think the only issue they might have is if you have say 3x of a survey and you're harvesting nodes, making each node x3 resources. Ok fine do all 6 survey nodes in 6 actions and have it be the equivalent of 24. What happens if you run out of inventory space mid-run? Once you tag the first node you'll have consumed all 6 and you'll be leaving a lot more on the ground.

    Probably the same thing that happens now if you run out of space while harvesting/looting. The mats just stay in the node until you make bag space for them. Once you empty inventory enough, you can then grab the rest of the mats.
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