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Why Soloed Dungeons are forbidden in the new Golden Pursuit??

Scaletho
Scaletho
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What is it? NOT EVEN WITH A COMPANION?

What the heck is wrong with soloing dungeons? By any chance ZOS has now a "Therapeutic Department" trying to "cure" the loneliness of solo players?

To group with a bunch of toxic, impatient, selfish players is MANDATORY to finish the quests? Maybe ZOS has the illusion that every ESO player is surrounded by BFFs playing happily together?

Every time something completely BONKERS happen in this game that makes me completely lost.

What a mess. This really makes me sad.
  • AScarlato
    AScarlato
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    Well, that answers my questions if I can use my companion for these.

    I know this is an MMO but .. meh.

    I guess I'll have to get over my antisocial tendencies for a bit.
  • SilverBride
    SilverBride
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    Pushing and forcing players into groups is just going to push them away.
    PCNA
  • Malyore
    Malyore
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    Odd they'd do that while they're also introducing solo dungeons
  • twisttop138
    twisttop138
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    I would ask in guild. I know we're putting together stuff to help players get this in the social guild I'm an officer in. We got plenty of players that don't group, hell even players that I've never talked to before but I see them logged in every day. There is no chance in hell we're the only guild that thought of this. Hopefully there's some support out there for you guys.
  • Maitsukas
    Maitsukas
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    I assume it's somewhat preparing you to experience teamwork with other players once Night Market starts next week.
    PC-EU @maitsukas

    Posting the Infinite Archive and Imperial City Weekly Vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • DoofusMax
    DoofusMax
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    I'm going to put on my horn-rimmed glasses (with obligatory tape) and break out the "well, actually..." for this. No, you do not need to be in an active group to complete those "while grouped" dungeons. Get a friend or guildie to group with you and then go solo whatever you want to go solo. As long as neither of you enters another group, leaves the group, or enters a solo instance of something, then you're grouped as far as the pursuit is concerned. It's not checking for multiple players in the dungeon, only that the player is grouped. I've used that to good effect during events which "encourage" grouping.

    For a two-fer, do the pledge dungeons (get the pledge first, though). Actually, that's a three-fer because the pledge counts as a quest and there is a pursuit for that, too.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • Syldras
    Syldras
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    Maitsukas wrote: »
    I assume it's somewhat preparing you to experience teamwork with other players once Night Market starts next week.

    Well, the "teamwork" I experienced today was being grouped with a friend - while he wasn't even online the whole time - , just for my character to have "grouped" status, so whatever I was doing alone counted for the golden pursuit.

    I thought the Night Market was supposed to be an attempt at having more difficult content, which needs several players present for completion, without needing to group? Basically like the Writhing Fortress last year?
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Lylith
    Lylith
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    Pushing and forcing players into groups is just going to push them away.

    it works, too.

    my playtime on eso has dropped from hours to minutes almost overnight.

    working as intended? :/

  • shadyjane62
    shadyjane62
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    I never group with anyone so this was a conundrum for me. I went to my WB of choice Limbscather and lo and behold as soon as I got there some one asked me to group.

    I got the last GP I needed to get the seals which is all I really wanted.

    Then it was back to Vengence which I love.
    Edited by shadyjane62 on April 23, 2026 12:20AM
  • AScarlato
    AScarlato
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    Lylith wrote: »
    Pushing and forcing players into groups is just going to push them away.

    it works, too.

    my playtime on eso has dropped from hours to minutes almost overnight.

    working as intended? :/

    So...the existence of optional tasks for cosmetics made you lose interest in whatever you were just spending hours on just yesterday? Seems odd.
  • Alaztor91
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    Afaik this is the first Golden Pursuit that you can't finish completely without forced grouping. I get that ZOS wants to promote grouping with other players, it is an MMORPG after all, but personally these ''tasks'' don't really have that effect on me.

    It ends up being just an additional step for completing something that was already a chore to begin with, the only difference now being additional bars in my UI and a ''Hi'', and ''thanks for group'' in the chat when entering/leaving a group. You could even argue that it promotes unhealthy behavior since I actually queued as a ''fake healer''(basically DPS and 2 Hots) because DPS one was taking too long.
  • DoofusMax
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    Lylith wrote: »
    Pushing and forcing players into groups is just going to push them away.

    it works, too.

    my playtime on eso has dropped from hours to minutes almost overnight.

    working as intended? :/

    Color me "just wow". Pursuit has barely been up for 9 hours, the seals are obtainable completely through solo activities, and you're claiming that you're going to turn off the game (one supposes for the next week since that's how long the pursuits lasts) because you can't get an emote and a pet without grouping? Just wow.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • AScarlato
    AScarlato
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    DoofusMax wrote: »
    Lylith wrote: »
    Pushing and forcing players into groups is just going to push them away.

    it works, too.

    my playtime on eso has dropped from hours to minutes almost overnight.

    working as intended? :/

    Color me "just wow". Pursuit has barely been up for 9 hours, the seals are obtainable completely through solo activities, and you're claiming that you're going to turn off the game (one supposes for the next week since that's how long the pursuits lasts) because you can't get an emote and a pet without grouping? Just wow.

    What's funny is this can't be a "must-have" cosmetic for them, as their solution is not playing - resulting in not getting the cosmetic.

    They could just as easily continue to enjoy themselves for hours with the same result - maybe not getting the cosmetic.

    I just don't really understand. I skipped Golden Pursuits all the time if I wasn't that interested in the reward and didn't feel like doing what it wanted me to. Not a big deal.
  • tomofhyrule
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    Lylith wrote: »
    Pushing and forcing players into groups is just going to push them away.

    it works, too.

    my playtime on eso has dropped from hours to minutes almost overnight.

    working as intended? :/

    Uhh… I guess? So you’re going to show your displeasure at not getting a reward by… refusing to get the reward? This definitely is very “cut off your nose to spite your face” here.

    Like… if you don’t want to do the thing, nobody’s making you. There’s plenty to do in game outside of [checks notes] getting yet another noncombat pet to clog the collections menu. These are rewards for people who do these things, so if you don’t normally do them you can either 1) forgo the rewards that aren’t meant for you, or 2) try the things you don’t normally do to get the rewards.

    Heck, I came to this game as a soloist, but the rewards for doing group content got me into that, and I loved the game more for it. I had so much more to do and accomplish once I broke out of my shell.

    But being mad that a playstyle other than yours is getting rewards for engaging in their playstyle is… a choice. Not everything needs to be for everyone. And if you reject large parts of the game, you are only limiting yourself.
  • allochthons
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    Grouping with a person who is then off-line works.
    The Kvatch arena, 1 round, gets you your 10 world bosses.
    IA, again, grouped with an off-line person, gets chests, and foes.

    I really dislike the forced grouping as well. But I'm at 10 / 16 pursuits without having actually played with another person (around them, sure, like in Kvatch, but I was only grouped with my off-line friend).
    She/They
    PS5/NA (CP3100+)
  • Hapexamendios
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    Forced grouping for activities such as this, optional or otherwise, isn't player friendly when the vast majority of the game is catered to a single player experience.
  • DoofusMax
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    Forced grouping for activities such as this, optional or otherwise, isn't player friendly when the vast majority of the game is catered to a single player experience.

    I think I'd disagree on this. The only parts of the game which absolutely cater to single-player are the Main Quest, the two guild stories, and solo arenas. There might be a quest or two in there somewhere among the ~2500 in the game which go to solo instances at some point, but the rest of the game supports either approach.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • thedocbwarren
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    DoofusMax wrote: »
    Forced grouping for activities such as this, optional or otherwise, isn't player friendly when the vast majority of the game is catered to a single player experience.

    I think I'd disagree on this. The only parts of the game which absolutely cater to single-player are the Main Quest, the two guild stories, and solo arenas. There might be a quest or two in there somewhere among the ~2500 in the game which go to solo instances at some point, but the rest of the game supports either approach.

    "supports either approach" being the key here. The trend seems just task-like group content for busy work as of late. Hoping that isn't the direction.
  • DoofusMax
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    "supports either approach" being the key here. The trend seems just task-like group content for busy work as of late. Hoping that isn't the direction.

    Personal guess is the idea that Night Market is not particularly solo-friendly. Get a good enough build going and it probably will be, but my initial take on it from PTS last cycle was "Craglorn on steroids" and might even go so far as to suggest a lot of 'roid rage involved. I took my punchiest character into Night Market during the last PTS cycle (Khajiit doesn't need queues; just knock down the front door, don't leave anything breathing, and mission accomplished") and got smacked down so fast it made my head spin.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • frogthroat
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    The Golden Pursuits are often themed. During Mayhem, the GP was PVP oriented. Now it literally says it's in preparation of the Night Market that is designed for grouping, so it's not a surprise you have group-related pursuits.

    I don't do much ToT (read:at all, haven't even unlocked the intro) but I would assume that the moment they do some ToT overhaul or upgrades or ToT event or something, the GP at the time will include a lot of ToT. Will I be happy about it? No. Will I complain about it? Also no, because that is how they are doing the GPs. They try to make them related to the current events.
  • KalevaLaine
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    Same old discussion here.

    As I think dungeons are created for groups. Like MMOs are, in my opinion. I would get bored to death if I would not play things in groups here.

    Single player dungeons are coming, so don't worry.
    💜 シカバネ // PC EU (3600CP)

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  • templar_heal
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    Guess every gold pursuit had some theme and recent one is about cooperation and group content. Really enjoyed most of yeasterday group runs and finished almost all challenges. Only one run was ruined by trolling player, but next group was extra nice :)
    Wish you nice runs today
  • frogthroat
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    Single player dungeons are coming, so don't worry.
    Good point. And the Golden Pursuit when the solo mode comes will have pursuits like:
    • Finish 3 group dungeons in solo mode.
    • Finish 5 group dungeons in solo mode.
    • Finish 10 group dungeons in solo mode.
    • Finish 3 group dungeons with a companion in solo mode.
    • Finish 5 group dungeons with a companion in solo mode.
    • Finish 10 group dungeons with a companion in solo mode.
    That's when we'll have people on the forums complaining that "this is an MMO, why do I have to solo a group dungeon?"
  • spartaxoxo
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    It's amazing how many people in this game think that every reward is supposed to be for them and want to quit if they can't have literally everything without doing all different types of content.

    Night Market is group content. There's some bonus cosmetics for grouping. You don't even have to know anyone. There's a group finder, dungeon finder, and zone chat. I'm almost done with the world bosses by just sharing my daily quests in Solstice with other people doing them.

    I get there are legitimate reasons a person cannot group. So, if this task was a huge turnoff for you, I don't blame you. But you gotta expect that if you cannot or will not do all of the content in the game, that you also won't get all of the rewards. They left the currency behind solo play. The group play is only needed for cosmetics. Cosmetic rewards don't impact gameplay.

    Nobody is being forced to group for an important gameplay reward e.g currencies or powerful items. It's just an optional activity for some cosmetics.
    Edited by spartaxoxo on April 23, 2026 9:39AM
  • KalevaLaine
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    frogthroat wrote: »
    Single player dungeons are coming, so don't worry.
    Good point. And the Golden Pursuit when the solo mode comes will have pursuits like:
    • Finish 3 group dungeons in solo mode.
    • Finish 5 group dungeons in solo mode.
    • Finish 10 group dungeons in solo mode.
    • Finish 3 group dungeons with a companion in solo mode.
    • Finish 5 group dungeons with a companion in solo mode.
    • Finish 10 group dungeons with a companion in solo mode.
    That's when we'll have people on the forums complaining that "this is an MMO, why do I have to solo a group dungeon?"

    This could be true. But hey, that is the style ZOs wanted and promoted over years.
    💜 シカバネ // PC EU (3600CP)

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  • Gabriel_H
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    Scaletho wrote: »
    What is it? NOT EVEN WITH A COMPANION?

    What the heck is wrong with soloing dungeons? By any chance ZOS has now a "Therapeutic Department" trying to "cure" the loneliness of solo players?

    To group with a bunch of toxic, impatient, selfish players is MANDATORY to finish the quests? Maybe ZOS has the illusion that every ESO player is surrounded by BFFs playing happily together?

    Every time something completely BONKERS happen in this game that makes me completely lost.

    What a mess. This really makes me sad.

    It's preperation for the Night Market - a group orientated zone. /shrug
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • Gabriel_H
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    Forced grouping for activities such as this, optional or otherwise, isn't player friendly when the vast majority of the game is catered to a single player experience.

    Grouping and working as a group are not the same thing ...
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • rothan117
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    Fortunately, none of the rewards for this GP are anything I feel a need to have. I will end up with some due to my normal questing but I will likely never use them except for the seals. I do not even want the pet, would never have that ugly thing out.
  • twisttop138
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    Syldras wrote: »
    Maitsukas wrote: »
    I assume it's somewhat preparing you to experience teamwork with other players once Night Market starts next week.

    Well, the "teamwork" I experienced today was being grouped with a friend - while he wasn't even online the whole time - , just for my character to have "grouped" status, so whatever I was doing alone counted for the golden pursuit.

    I thought the Night Market was supposed to be an attempt at having more difficult content, which needs several players present for completion, without needing to group? Basically like the Writhing Fortress last year?

    Yes, but I think that's the spirit they're trying to encourage. To find others to rely on. I understand though, that for some, this is not how they want to play. That's understandable. Just being grouped and doing your own thing is perfectly ok, and I think you should be fine solo in the night market if you're prepared. For the first couple of weeks there should be no issues finding people to follow to work together. But to get the complete night market experience, a group will be required.
  • peacenote
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    Gabriel_H wrote: »
    Scaletho wrote: »
    What is it? NOT EVEN WITH A COMPANION?

    What the heck is wrong with soloing dungeons? By any chance ZOS has now a "Therapeutic Department" trying to "cure" the loneliness of solo players?

    To group with a bunch of toxic, impatient, selfish players is MANDATORY to finish the quests? Maybe ZOS has the illusion that every ESO player is surrounded by BFFs playing happily together?

    Every time something completely BONKERS happen in this game that makes me completely lost.

    What a mess. This really makes me sad.

    It's preperation for the Night Market - a group orientated zone. /shrug

    Yea, sounds like this Pursuit is kind of like the training mechanics in dungeons where they show you what the boss will do in the mobs. It likely is supposed to help newer people get over figuring out how to group in a lower pressure situation in case they want to explore NM but are nervous about it.

    Makes sense to me.
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
    • Want the history of this issue? It's HERE.
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