Maintenance for the week of June 8:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – June 8, 1:00AM EDT (5:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)
Proof-of-Concept Werewolf Texture Edits (suggestions welcome!)
This thread aims to showcase some of the possibilities for Werewolf Transformation Skill Styles and other miscellaneous minor edits that could be done with the new Werewolf textures. I encourage ZOS to use this thread for inspiration!
Note that
nothing showcased in this thread is official. These are all fan edits.
First, here's a full-on retexture that gives the werewolf a more natural wolf-like fur pattern:

How about a scar on the face? Now that the face isn't UV mapped symmetrically, we could potentially get styles that have asymmetric facial details like scars, tattoos, or war paint:

If Insatiable Hunger put a bloodstain effect on our muzzles like the old Devour did back in the day, maybe it would look something like this:

Several people want the white fur texture to have a black nose. Here's what that looks like:

That's all I have for now! Please feel free to suggest texture edits that you'd want to see!
Tagging
@ZOS_Kevin @ZOS_JessicaFolsom @ZOS_GinaBruno and
@ZOS_Erin for visibility.
Edited by Erickson9610 on April 20, 2026 4:53PM PC/NA — Lone Werewolf
Werewolf Should be Allowed to Sneak Prowling added in Update 50!
Please give us Werewolf
Skill Styles (for customizing our fur color) Added in Update 50!,
Grimoires/Scribing skills (to fill in the holes in our builds), and
Companions (to transform with).