

Really need to tone down that glow vastly, at least so only the eyes show the visual. And even then, I’d want it to only be active with battle spirit.
It’s a real shame to cover up what’s otherwise a fantastic model with neon glows.
Agree. Only having the glow be active with battlespirit would be ideal, since PVP is the only reason the morphs really need to be distinguished, imo.
Agree. Only having the glow be active with battlespirit would be ideal, since PVP is the only reason the morphs really need to be distinguished, imo.
If it's about PvP, then that's doubly annoying. Nothing wrong with PvP or people who like it, but I'm still frosty from U35 when I lost 30% dps, because...oh, Werewolf is too powerful in PvP. There's a lot more to ESO than PvP.
That's a weird reason to have the marks (which I personally like) since you can already tell Morphs apart; Pack Leader has the Direwolves and Berserker doesn't.Agree. Only having the glow be active with battlespirit would be ideal, since PVP is the only reason the morphs really need to be distinguished, imo.
If it's about PvP, then that's doubly annoying. Nothing wrong with PvP or people who like it, but I'm still frosty from U35 when I lost 30% dps, because...oh, Werewolf is too powerful in PvP. There's a lot more to ESO than PvP.
I may be misremembering, but the stream where they talked aboit the WW changes they mentioned because players could choose the color of their fur via skill style, they were planning to have a different visual "clue" as to what morph was being used for PVP. The glowing marks appear to be that clue. It is irksome.
That would 1000% result in every single group banning WW, especially for harder content.It wold be cool if werewolves mechanics worked on the concept of loss of control in exchange for more power. Maybe even allowing them to do some damage to grouped allies.