allochthons wrote: »FOMO is a real addiction technique that game devs (and many other content creators) have used to do real harm to people. If you're not susceptible, that doesn't mean the effect is fake, or that the harm is not real. I am glad ZoS is listening to their players (and the psychologists who study us) with respect to daily logins and endeavors, to make their game healthier.
Martiandawn wrote: »There is an old adage, "The squeaky wheel gets the grease." ESO has over three million active users, with 150,000 to 200,000 online daily. If you were to poll those users, I am certain the overwhelming majority would have said they did not want the Daily Login Reward or the Daily Endeavors to go away. Most of them probably had no idea that was even something under discussion.
Hi Everyone. Before March begins, we wanted to provide an update on Daily Login Rewards. Starting March 1st, Daily Login Rewards will no longer be available and officially retired from ESO. The UI will remain visible (but empty) until the launch of Update 49 on March 9. This also means the Daily Login Reward web articles will be sunset as well.
Additionally, Weekly and Daily Endeavors will retire on March 2. Seals of Endeavor will remain a currency in-game and will be earnable through the Tamriel Tome starting on April 2. In the meantime, we’ll be offering a Golden Pursuit, starting on March 3, that allows you to continue earning Seals of Endeavor until the start of Season Zero on April 2.
The March Golden Pursuit is meant to ensure you don't miss out on Seals of Endeavor during this transition period between Weekly and Daily Endeavors sunsetting and the start of Season Zero. This Golden Pursuit is designed to deliver the same amount of Seals of Endeavor you would have received when completing Weekly and Daily Endeavors.
Thanks for your understanding, and we’ll share more details as we get closer to these updates.
spartaxoxo wrote: »Martiandawn wrote: »There is an old adage, "The squeaky wheel gets the grease." ESO has over three million active users, with 150,000 to 200,000 online daily. If you were to poll those users, I am certain the overwhelming majority would have said they did not want the Daily Login Reward or the Daily Endeavors to go away. Most of them probably had no idea that was even something under discussion.
There's a Reddit poll where the overwhelming majority said they were happy that it's gone.
At the same time, I do wonder how the end of daily chores affects the player numbers and playtimes; and I'm feeling a bit wary about it, because I know how companies value their stats about these things. Which means if participation drops a lot, that might cause problems.
wolfie1.0. wrote: »The thing i am having trouble understanding is the schedule. I dont see why March is basically a dead month.
I don't disagree with any of your post. I phrased it the way I did as a way to tiptoe around what I figured might become an explosive response. Someone using the verbiage that user was using is very likely to consider themselves not susceptible, so I was trying to preventively tone it down a bit.allochthons wrote: »FOMO is a real addiction technique that game devs (and many other content creators) have used to do real harm to people. If you're not susceptible, that doesn't mean the effect is fake, or that the harm is not real. I am glad ZoS is listening to their players (and the psychologists who study us) with respect to daily logins and endeavors, to make their game healthier.
I fully agree that insulting other people is not a fair or friendly thing to do and should have no place on these forums. But I disagree with the idea of people being either "susceptible" or "unsusceptible" to manipulation (in the broader sense, which also includes marketing tactics), as if it was just an arbitrary matter of luck, or of how someone was born. That looks like an underestimation of human capabilities to me.
spartaxoxo wrote: »Martiandawn wrote: »There is an old adage, "The squeaky wheel gets the grease." ESO has over three million active users, with 150,000 to 200,000 online daily. If you were to poll those users, I am certain the overwhelming majority would have said they did not want the Daily Login Reward or the Daily Endeavors to go away. Most of them probably had no idea that was even something under discussion.
There's a Reddit poll where the overwhelming majority said they were happy that it's gone.
Reddit does not represent the majority. It is a group of like-minded people who all have the same demeanor. The poll should be here or it should be in game.
HeatherHawthorne wrote: »I agree with SummersetCitizen. I have read the website page post on this. Whilst I realise ZOS Studios is trying to find ways to make money to keep their ESO game alive, I do not feel this is the way to go. It’s a great idea to allow people to not have to do everything every day, as we do have lives, but I do disagree with the way they have done this. I did Daily Pursuits for the tokens purely for the mounts. I was not interested in new gear skins, emotes etc. just the mounts. On the old system, we could do the weekly and daily pursuits which never took me long and I could get the mounts for free. On this new system, the mounts are gated behind the paid for versions of the tome. I already pay the subscription, so now they want more money out of me? ZOS Studios are doing their seasons renewing every 3 months, so four seasons per year. As a subscriber, I only get one of these tomes or seasons as an inclusion in the subscription price after I have subscribed for a whole year, which is poor. So yes, ZOS Studios are taking an entirely free system and turning it into something to generate yet more money for themselves. As a subscriber, I feel we ought to get all the tiers as included with our subscription, always, making it essentially ‘free’ like it was on the old system. This new system will not encourage me to keep my subscription. I have a lot of the houses now, and have enjoyed the current content. Instead of creating more content for us to either buy, or get with our subscription to draw people, they are trying to draw people with a mostly paid for system? I do not think this is the right way to go. My life as a solo player on ESO now is log in, re-arrange the furniture in my many houses, run about on my mounts, and log out. Give us more new content, not more new money making grinds to benefit ZOS Studios.
spartaxoxo wrote: »Martiandawn wrote: »There is an old adage, "The squeaky wheel gets the grease." ESO has over three million active users, with 150,000 to 200,000 online daily. If you were to poll those users, I am certain the overwhelming majority would have said they did not want the Daily Login Reward or the Daily Endeavors to go away. Most of them probably had no idea that was even something under discussion.
There's a Reddit poll where the overwhelming majority said they were happy that it's gone.
Reddit does not represent the majority. It is a group of like-minded people who all have the same demeanor. The poll should be here or it should be in game.
Martiandawn wrote: »There is an old adage, "The squeaky wheel gets the grease." ESO has over three million active users, with 150,000 to 200,000 online daily. If you were to poll those users, I am certain the overwhelming majority would have said they did not want the Daily Login Reward or the Daily Endeavors to go away. Most of them probably had no idea that was even something under discussion.
A relatively small but very vocal minority of the player base has been complaining about Daily Login Rewards and the Daily Endeavors for a while now. Apparently. I wasn't aware of those complaints. I don't pay much attention to such things; I just log in to play the game and have fun. I am certain that is true for a majority of the player base.
My personal preference is that the developers spend their time working on new zones, new story quests, and new gameplay mechanics rather than invest precious development time catering to the demands of a small number of players who were unhappy with the free stuff they were receiving.
Ultimately, developing new game content is far more conducive to the long-term health of ESO.