
jaekobcaed wrote: »Sorry, but can someone explain to me how you can copyright strike a free addon to a copyrighted game that only ZOS holds the rights to?
And whoever did this is absolutely pathetic. It's totally fine for people to not like addons. I, myself, barely use them. But ruining the experience for hundreds/thousands of players is beyond petty.
jaekobcaed wrote: »Sorry, but can someone explain to me how you can copyright strike a free addon to a copyrighted game that only ZOS holds the rights to?
And whoever did this is absolutely pathetic. It's totally fine for people to not like addons. I, myself, barely use them. But ruining the experience for hundreds/thousands of players is beyond petty.
When addons were first added to console, some people decided to port over addons without the original author's consent or before they could do so themselves. Some of these people porting over addons added paypal/kofi links and/or added things to the addon code that could be harmful such as blacklisting a certain guild's price listings in a price check addon. I know several addonmakers and they write and maintain their own code. Similar to how there are several ways to draw a flower, there are several ways to do something in coding.
Anyway, this was brought up to ZOS and they agreed it was problematic and attempted to make it easier to remove stolen addons/code. Before today, everyone played by the rules and used it appropriately. Nobody knows who did this yet, but I and a few others specualte it might be someone with a grudge against one or a few addonmakes because all three of the addons copyright struck are from people who have long or verified reputations. One of the addons struck is a dependency used by most addons which is why so many are currently broken.
Also if anyone sees this and I said something wrong please correct me, I admit I've mostly been listening to friends vent or following along on the sidelines.
The code you write is your copyright.jaekobcaed wrote: »Sorry, but can someone explain to me how you can copyright strike a free addon to a copyrighted game that only ZOS holds the rights to?
frogthroat wrote: »The code you write is your copyright.
If someone copies your code and uses it in their program/application/addon, you can copyright strike them.
Since the law is pretty strict when it comes to copyright law, when a copyright claim is made, the platform will limit access to the material until the dispute is resolved. If they wouldn't and it turns out to be a legitimate copyright claim, the platform could be held liable for distributing copyrighted material without permission.
This opens a door to abuse, because platforms don't want to take the risk. Youtube has a huge issue with this where people copyright strike videos they don't like. Most ad revenue is made within the first couple of days of publishing a video, so if you copyright strike that video and then don't answer, delaying the resolution as long as you can, the video will be re-published after a few days but now it's already "old" and do not receive as much attention and thus not as much ad revenue.
jaekobcaed wrote: »frogthroat wrote: »The code you write is your copyright.
If someone copies your code and uses it in their program/application/addon, you can copyright strike them.
Since the law is pretty strict when it comes to copyright law, when a copyright claim is made, the platform will limit access to the material until the dispute is resolved. If they wouldn't and it turns out to be a legitimate copyright claim, the platform could be held liable for distributing copyrighted material without permission.
This opens a door to abuse, because platforms don't want to take the risk. Youtube has a huge issue with this where people copyright strike videos they don't like. Most ad revenue is made within the first couple of days of publishing a video, so if you copyright strike that video and then don't answer, delaying the resolution as long as you can, the video will be re-published after a few days but now it's already "old" and do not receive as much attention and thus not as much ad revenue.
It seems like a bit of a stretch to run a copyright claim on code for a free addon in a paid game that's owned wholly by a game studio that the addon devs aren't a part of. I doubt a strike like that could possibly hold up in a court.
Then again, I'm no lawyer and I agree that it opens a major door to abuse.
/script JumpToHouse("@Hateful_Huske")
How would you expect a platform to handle this?The way ZoS handles these situations,
frogthroat wrote: »Unfortunately, those who make false copyright strikes usually (well... always) go unpunished. And their abuse clogs the system for legitimate copyright strikes.
My new addon update will include the following legal copyright notice:
"By installing and initializing this Add-on, the User hereby enters into a binding micro-contract with the Author. You agree to a mandatory "Usage Royalty" of $1.00 USD per session. Failure to remit payment to the Author’s offshore account within 24 hours of login constitutes a breach of this contract.
Note to ZeniMax Online Studios: Since your Terms of Service state that you own all customized materials but do not permit commercial exploitation, this Add-on is currently in a 'Quantum Legal State.' By allowing this Add-on to function, ZOS implicitly acknowledges this debt. To avoid further liability, ZOS is encouraged to either pay the tab or exercise their right to disable this software immediately."
frogthroat wrote: »My new addon update will include the following legal copyright notice:
"By installing and initializing this Add-on, the User hereby enters into a binding micro-contract with the Author. You agree to a mandatory "Usage Royalty" of $1.00 USD per session. Failure to remit payment to the Author’s offshore account within 24 hours of login constitutes a breach of this contract.
Note to ZeniMax Online Studios: Since your Terms of Service state that you own all customized materials but do not permit commercial exploitation, this Add-on is currently in a 'Quantum Legal State.' By allowing this Add-on to function, ZOS implicitly acknowledges this debt. To avoid further liability, ZOS is encouraged to either pay the tab or exercise their right to disable this software immediately."
I don't think you have read the section 2D of the TOS.
There was a person here who was recently very vocal about add-ons automating actions with a single click/script (like Wizard's Wardrobe and LWC), they've been rather quiet now...
frogthroat wrote: »jaekobcaed wrote: »frogthroat wrote: »The code you write is your copyright.
If someone copies your code and uses it in their program/application/addon, you can copyright strike them.
Since the law is pretty strict when it comes to copyright law, when a copyright claim is made, the platform will limit access to the material until the dispute is resolved. If they wouldn't and it turns out to be a legitimate copyright claim, the platform could be held liable for distributing copyrighted material without permission.
This opens a door to abuse, because platforms don't want to take the risk. Youtube has a huge issue with this where people copyright strike videos they don't like. Most ad revenue is made within the first couple of days of publishing a video, so if you copyright strike that video and then don't answer, delaying the resolution as long as you can, the video will be re-published after a few days but now it's already "old" and do not receive as much attention and thus not as much ad revenue.
It seems like a bit of a stretch to run a copyright claim on code for a free addon in a paid game that's owned wholly by a game studio that the addon devs aren't a part of. I doubt a strike like that could possibly hold up in a court.
Then again, I'm no lawyer and I agree that it opens a major door to abuse.
ZOS has nothing to do with this. Forget about what the addon is for. If you make a program of any kind, for any purpose, and you distribute it to the public, the code must be yours. Even if it is an addon for a paid game that is owned by a game studio. The studio does not control your addon. You do.
For example, this is what I wrote:
10 for x=1 to 99
20 print (100-x);" bottles of beer on the wall..."
30 next x
If you copy this and add it to your application, regardless what the app is for, even if it's an addon to some game, I would have a case for copyright striking your application.
LootAllTheStuff wrote: »frogthroat wrote: »jaekobcaed wrote: »frogthroat wrote: »The code you write is your copyright.
If someone copies your code and uses it in their program/application/addon, you can copyright strike them.
Since the law is pretty strict when it comes to copyright law, when a copyright claim is made, the platform will limit access to the material until the dispute is resolved. If they wouldn't and it turns out to be a legitimate copyright claim, the platform could be held liable for distributing copyrighted material without permission.
This opens a door to abuse, because platforms don't want to take the risk. Youtube has a huge issue with this where people copyright strike videos they don't like. Most ad revenue is made within the first couple of days of publishing a video, so if you copyright strike that video and then don't answer, delaying the resolution as long as you can, the video will be re-published after a few days but now it's already "old" and do not receive as much attention and thus not as much ad revenue.
It seems like a bit of a stretch to run a copyright claim on code for a free addon in a paid game that's owned wholly by a game studio that the addon devs aren't a part of. I doubt a strike like that could possibly hold up in a court.
Then again, I'm no lawyer and I agree that it opens a major door to abuse.
ZOS has nothing to do with this. Forget about what the addon is for. If you make a program of any kind, for any purpose, and you distribute it to the public, the code must be yours. Even if it is an addon for a paid game that is owned by a game studio. The studio does not control your addon. You do.
For example, this is what I wrote:
10 for x=1 to 99
20 print (100-x);" bottles of beer on the wall..."
30 next x
If you copy this and add it to your application, regardless what the app is for, even if it's an addon to some game, I would have a case for copyright striking your application.
Actually, you wouldn't. You might have a case for making a false DMCA claim, but that's not the same thing. Copyright law is a bit more complicated since there's the principle, and then there's what you need to do if you want your copyright to be actually enforceable.
That's beside the point, though, which is that (1) whoever filed the false claim against the add-on authors is a [Insert expletive of choice here] and (2) ZOS need to get this resolved ASAP, then review their process to prevent further such abuse. Given how long the affected add-ons have been around, this take-down should not have happened.
/script JumpToHouse("@Hateful_Huske")
In case people are curious:
https://copyrightalliance.org/education/copyright-law-explained/the-digital-millennium-copyright-act-dmca/write-dmca-takedown-notice/
The person filing a claim only needs to assert that they have a "good faith belief" that there's infringement, and if they're wrong, they face no consequences unless the other party decides to sue (and since addons are just hobbies that make absolutely zero revenue, it's highly unlikely that there will be any countersuits).