You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.
Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.
Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.
Oh and you could also just hit the queue button and pop an invis potion.
CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.
Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.
Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.
Oh and you could also just hit the queue button and pop an invis potion.
So what you're really saying is PvP players are exploiting the very thing that PvP players are complaining about...gotcha, it's been that way since the beginning of PvP in ESO. PvP players complaining about the very thing the do because someone else is defeating them or getting the better of them and somehow getting away.
You actually stated at first that the queue was instant...then you tell me that I need to stop making the claim that you don't instant queue out because it's not true, then this comment actually backs up and proves exactly what I said, that it does take time to queue out.
The solution is to not allow accepting a queue while in active PvP fighting.
It should be that you can't queue out if you have more than 100 Tel Var, if they want to make that change, then you shouldn't actually be able to accept the queue if you have 100 Tel Var or more...make it so you have to deposit your Tel Var before you can queue or accept the queue out. As people have been arguing that it's not the intended spirit of the IC zone, and you had to go back to base before they separated the 2 zones, then in the spirit of how it used to be, you should have to be in the IC base in order to queue out or accept the queue into Cyrodiil.
CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
Rkindaleft wrote: »Just make it so you can't queue while in combat and increase the limit to 1,000 or whatever it should be to make it more convenient.
I feel like most of the people against this were the ones exploiting the unintended system of farming Tel Vars and then queuing out at no risk, they just don't want to admit that's the reason they don't want it changed.
BetweenMidgets wrote: »I am very pleased with the change of not being able to queue out with an amount of telvar.
My only concern with the change to queueing into Cyro from IC is that there have been times where I've gotten stuck in terrain and the only way I was able to get out was to queue out.
If we're stuck in combat, which we always are, I can't unstuck or use a Sigil. I do wonder if/how this will be addressed.
If I were a betting man, I'd wager that it will be overlooked, and all of us will take turns being unfortunate souls. Ultimately having to just Alt + F4 and wait 10 minutes, while seething.
I'm wondering why so many people are concerned over someone else farming telvar. Are they taking your market share? What is the actual reason?
CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).
heimdall14_9 wrote: »CameraBeardThePirate wrote: »CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.
Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.
Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.
Oh and you could also just hit the queue button and pop an invis potion.
So what you're really saying is PvP players are exploiting the very thing that PvP players are complaining about...gotcha, it's been that way since the beginning of PvP in ESO. PvP players complaining about the very thing the do because someone else is defeating them or getting the better of them and somehow getting away.
You actually stated at first that the queue was instant...then you tell me that I need to stop making the claim that you don't instant queue out because it's not true, then this comment actually backs up and proves exactly what I said, that it does take time to queue out.
The solution is to not allow accepting a queue while in active PvP fighting.
It should be that you can't queue out if you have more than 100 Tel Var, if they want to make that change, then you shouldn't actually be able to accept the queue if you have 100 Tel Var or more...make it so you have to deposit your Tel Var before you can queue or accept the queue out. As people have been arguing that it's not the intended spirit of the IC zone, and you had to go back to base before they separated the 2 zones, then in the spirit of how it used to be, you should have to be in the IC base in order to queue out or accept the queue into Cyrodiil.
when i TP out it takes me 2-3 seconds (PS5 ) every time , if your waiting on a Q then YOU are picking the WRONG comp to TP to an YOU ISSUE , but coming from the one that said TPing out of IC anit an functional EXPLOIT put into the game when moving IC from CYRODIIL but the stealth game play is i already know trying to get you to understand anything is an waste of time
CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).
That's absolutely not true, it doesn't take just a couple seconds at all to port out.
CameraBeardThePirate wrote: »You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.
Stop saying this, because it's not true. If it were true, it wouldn't be a problem.
PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.
Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
I will say it because it is true!
You don't instantly port out!
Do you even know how the queue system works? It takes time.
I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).
That's absolutely not true, it doesn't take just a couple seconds at all to port out.
I noticed it taking more around 30-60 seconds if not longer even before Whitestrakes. It used to be much faster, but I figured they were messing with something.
Remove the queue-out or make it so queuing out is equivalent to dying aka lose 1/2 Tel Var Stones and reward any player(s) in combat with you their portion of that half. Stuck? Use Sigil of Imperial Retreat. 10k AP is not expensive and most of my Sigils were obtained for free from the random daedric chests around the IC sewers that spawn. Queuing Out was an exploit and trying to leverage /unstuck for the same kind of exploit are... cheats (EXPLOITS). We shouldn't be advocating for cheating in the game. If a player doesn't like PVP they aren't being forced to play PVP content. It really is this simple.
The sigils are completely useless - they don't work in combat and pvp areas have near-constant combat thanks to the combat bugs. They are also easy to interrupt by every random add that spawns on you or sees you and goes grrrr. IC has way more adds than cyro, which is why the cyro sigils work, but ic ones don't. The minimum change required for them to be usable in IC is to make them work in combat and for adds to not be able to interrupt it.
Removing the ability to port to cyro and back makes solo questing impossible, because it's not worth it to run through sewers to base to return quest and get a new one (and getting them one by one is just not worth the time trying to get up ladders when they bug most of the time and won't let you in, unless you are in a group and everyone gets different ones, and then you are obviously not solo questing), and there are always packs of trolls who repeatedly come after questers even when they don't engage, clearly have pve set up and are clearly trying to finish a quest.
If you want to change legit pvp players escaping legit pvp battles, remove group queue. No one has time to set the queue by themselves in battle, it's someone else doing it. If they have time to do it, they're obviously not in active battle anymore. This will be an annoyance for lowpoppers during Mayhem, since all have to change campaign by themselves instead of the group leader doing it, but it also won't make IC questing unplayable. Unless the point in the change is to make sure that questers are no longer interested in playing pvp area content at all...
Consuming an invisibility pot has been a way to get out of combat state for quite some time now.nightbringer1993 wrote: »Remove the queue-out or make it so queuing out is equivalent to dying aka lose 1/2 Tel Var Stones and reward any player(s) in combat with you their portion of that half. Stuck? Use Sigil of Imperial Retreat. 10k AP is not expensive and most of my Sigils were obtained for free from the random daedric chests around the IC sewers that spawn. Queuing Out was an exploit and trying to leverage /unstuck for the same kind of exploit are... cheats (EXPLOITS). We shouldn't be advocating for cheating in the game. If a player doesn't like PVP they aren't being forced to play PVP content. It really is this simple.
try using sigils while in combat, and why would someone have to pay/use a sigil because of warden troll decided to charm exploit another players into a wall?