Maintenance for the week of February 23:
· [COMPLETE] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [COMPLETE] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
The maintenance is complete, and the PTS is now available.

IC Queueing/Other things need fixed first

sshogrin
sshogrin
✭✭✭✭
There is a known exploit with the Warden Charm that gets people stuck in walls. They will not be able to get unstuck with the current idea of not being able to queue out. That needs to be fixed.
The stuck in combat bug that has been around for a decade needs to be fixed.
These are things that should take precedence before other changes are made.
The only people that have complained about going to Cyro are PvPers that want easy targets.
You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue. Throw in the fact that people "blood port" in Cyro as a quick way to get around Cyro and there's no consequence to it, they don't have to repair gear, etc. That seems more like an exploit than anything.
It's way too easy to get 100 Tel Var, that limit is way too low.
If anything, make it so you can't accept a queue if you're in a PvP fight actively. That would seem to be a better "fix" than a Tel Var limit.
  • CameraBeardThePirate
    CameraBeardThePirate
    ✭✭✭✭✭
    ✭✭✭✭✭
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.
  • sshogrin
    sshogrin
    ✭✭✭✭
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.
  • CameraBeardThePirate
    CameraBeardThePirate
    ✭✭✭✭✭
    ✭✭✭✭✭
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.

    Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.

    Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.

    Oh and you could also just hit the queue button and pop an invis potion.
    Edited by CameraBeardThePirate on January 29, 2026 7:22PM
  • sshogrin
    sshogrin
    ✭✭✭✭
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.

    Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.

    Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.

    Oh and you could also just hit the queue button and pop an invis potion.

    So what you're really saying is PvP players are exploiting the very thing that PvP players are complaining about...gotcha, it's been that way since the beginning of PvP in ESO. PvP players complaining about the very thing the do because someone else is defeating them or getting the better of them and somehow getting away.
    You actually stated at first that the queue was instant...then you tell me that I need to stop making the claim that you don't instant queue out because it's not true, then this comment actually backs up and proves exactly what I said, that it does take time to queue out.
    The solution is to not allow accepting a queue while in active PvP fighting.
    It should be that you can't queue out if you have more than 100 Tel Var, if they want to make that change, then you shouldn't actually be able to accept the queue if you have 100 Tel Var or more...make it so you have to deposit your Tel Var before you can queue or accept the queue out. As people have been arguing that it's not the intended spirit of the IC zone, and you had to go back to base before they separated the 2 zones, then in the spirit of how it used to be, you should have to be in the IC base in order to queue out or accept the queue into Cyrodiil.
  • heimdall14_9
    heimdall14_9
    ✭✭✭
    sshogrin wrote: »
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.

    Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.

    Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.

    Oh and you could also just hit the queue button and pop an invis potion.

    So what you're really saying is PvP players are exploiting the very thing that PvP players are complaining about...gotcha, it's been that way since the beginning of PvP in ESO. PvP players complaining about the very thing the do because someone else is defeating them or getting the better of them and somehow getting away.
    You actually stated at first that the queue was instant...then you tell me that I need to stop making the claim that you don't instant queue out because it's not true, then this comment actually backs up and proves exactly what I said, that it does take time to queue out.
    The solution is to not allow accepting a queue while in active PvP fighting.
    It should be that you can't queue out if you have more than 100 Tel Var, if they want to make that change, then you shouldn't actually be able to accept the queue if you have 100 Tel Var or more...make it so you have to deposit your Tel Var before you can queue or accept the queue out. As people have been arguing that it's not the intended spirit of the IC zone, and you had to go back to base before they separated the 2 zones, then in the spirit of how it used to be, you should have to be in the IC base in order to queue out or accept the queue into Cyrodiil.

    when i TP out it takes me 2-3 seconds (PS5 ) every time , if your waiting on a Q then YOU are picking the WRONG comp to TP to an YOU ISSUE , but coming from the one that said TPing out of IC anit an functional EXPLOIT put into the game when moving IC from CYRODIIL but the stealth game play is i already know trying to get you to understand anything is an waste of time
  • gariondavey
    gariondavey
    ✭✭✭✭✭
    ✭✭✭
    Camera is right
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • MincMincMinc
    MincMincMinc
    ✭✭✭✭✭
    ✭✭
    It takes like a minute to run back to spawn or sigil out, why is anyone even complaining about combat queing being removed. Its poor behavior and in practically 99% of games there is always anti combat logging countermeasures. For instance in old games like dayz or any minecraft pvp server youd have mechanics like when you log out, your character stands there defenseless for 30s.

    Or we just dont bother with making these new mechanics......because it takes like 10s to use a sigil. Or just run back.
    I only use insightful
    BG MMR should NOT reset, zos sponsored smurfing is a terrible design choice.
    PvP needs more incentives, even simple purple/gold mats would suffice.
  • Rkindaleft
    Rkindaleft
    ✭✭✭✭✭
    ✭✭
    Just make it so you can't queue while in combat and increase the limit to 1,000 or whatever it should be to make it more convenient.

    I feel like most of the people against this were the ones exploiting the unintended system of farming Tel Vars and then queuing out at no risk, they just don't want to admit that's the reason they don't want it changed.
    Edited by Rkindaleft on January 31, 2026 12:56AM
    Runeblades enjoyer https://youtube.com/@rkindaleft
    I only DD in wizard elf game cuz I like seeing big number
    Tick Tock Tormentor | Saintly Savior | Gryphon Heart | Godslayer | Kyne's Wrath | Planesbreaker | Swashbuckler Supreme | Mindmender | Unstoppable
  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    Nonsense. I personally don't want it changed because I drag a hoarde of nppbs around with me that I need to keep together and move to and from from cyrodil in a timely manner. Half the time we don't even know how many or indeed if we are carrying telvar. What a joy that will be when the crown goes to pop everyone in or out and it fails.

    Just because some salty folks are mad people evade them instead of getting face rolled, we have to deal with another unnecessary disruption.
    PCNA
    PCEU
  • nightbringer1993
    nightbringer1993
    ✭✭✭
    If warden charm is not removed next patch, I will stay away from IC. I saw another player stuck in a wall in IC noble district this morning while doing quest for event

    When I see this and that I know that I won't be able to port out next patch because I have 100+ tel var, it makes feel like IC will be even more risky than it sounds because of the fear of having your char stuck forever.

    This is why it is vital that ZOS removes that charm from the game.
    PC EU
  • aetherix8
    aetherix8
    ✭✭✭✭
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).
    PC EU - V4hn1
  • kevkj
    kevkj
    ✭✭✭✭✭
    Rkindaleft wrote: »
    Just make it so you can't queue while in combat and increase the limit to 1,000 or whatever it should be to make it more convenient.

    I feel like most of the people against this were the ones exploiting the unintended system of farming Tel Vars and then queuing out at no risk, they just don't want to admit that's the reason they don't want it changed.

    A 1000 TV limit is high enough to continue facilitating people no risk farming TV. 1000 every port is of course not very efficient, but would add up over time. A standard 50% tax on queuing out would be better to match the loss caused by death so it truly turns it into an issue of convenience rather than wanting to have their cake and eat it too. Any kind of arbitrary TV limit for queuing will be an eternal discussion.
  • BetweenMidgets
    BetweenMidgets
    ✭✭✭✭✭
    I am very pleased with the change of not being able to queue out with an amount of telvar.

    My only concern with the change to queueing into Cyro from IC is that there have been times where I've gotten stuck in terrain and the only way I was able to get out was to queue out.

    If we're stuck in combat, which we always are, I can't unstuck or use a Sigil. I do wonder if/how this will be addressed.

    If I were a betting man, I'd wager that it will be overlooked, and all of us will take turns being unfortunate souls. Ultimately having to just Alt + F4 and wait 10 minutes, while seething.
    PC-NA
  • nightbringer1993
    nightbringer1993
    ✭✭✭
    I am very pleased with the change of not being able to queue out with an amount of telvar.

    My only concern with the change to queueing into Cyro from IC is that there have been times where I've gotten stuck in terrain and the only way I was able to get out was to queue out.

    If we're stuck in combat, which we always are, I can't unstuck or use a Sigil. I do wonder if/how this will be addressed.

    If I were a betting man, I'd wager that it will be overlooked, and all of us will take turns being unfortunate souls. Ultimately having to just Alt + F4 and wait 10 minutes, while seething.

    Well this the reason why I am fighting my way through for that warden charm plague to be removed from the game.
    PC EU
  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    I'm wondering why so many people are concerned over someone else farming telvar. Are they taking your market share? What is the actual reason?
    PCNA
    PCEU
  • Orbital78
    Orbital78
    ✭✭✭✭✭
    tel var has lost much of its value anyway, thankfully I have unlocked most if not all the things I want. What else is there to get with tel var besides Hakeijo?
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    blktauna wrote: »
    I'm wondering why so many people are concerned over someone else farming telvar. Are they taking your market share? What is the actual reason?

    Maybe there have been a bunch of complaints, IDK, but there was a forum thread a while back where someone had gotten mad at guilds having a what I think they considered to be a monopoly over IC. They brought up the idea of real world money issues. It sort of reminded me of trade guild fights.

    In reality, I think that people are just salty over PvP and entitled. Many people who use IC don't port out to flee fights. And even when people do that, like I have done many times, the complaints are very minimal.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • sshogrin
    sshogrin
    ✭✭✭✭
    aetherix8 wrote: »
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).

    That's absolutely not true, it doesn't take just a couple seconds at all to port out.
  • sshogrin
    sshogrin
    ✭✭✭✭
    sshogrin wrote: »
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    Did you miss the part where I said people pop a defensive ult? Are you under the impression that people hit the queue button and just stand there? That's not how it works.

    Do you know how long shield ult lasts? Arcanist bubble? Remembrance? Corrosive armor? Bone Goliath is 20 whole seconds of near invincibility.

    Any one of these ults gives you more than enough time to queue out. 5 seconds is not nearly as long as you might think. You don't even really need a defensive ult, kiting around a pillar for 5 seconds is more than enough time to get queued out. People will often hit the queue button, Streak 4 times in a row, and get pulled out before you can catch up to them close enough to even target them.

    Oh and you could also just hit the queue button and pop an invis potion.

    So what you're really saying is PvP players are exploiting the very thing that PvP players are complaining about...gotcha, it's been that way since the beginning of PvP in ESO. PvP players complaining about the very thing the do because someone else is defeating them or getting the better of them and somehow getting away.
    You actually stated at first that the queue was instant...then you tell me that I need to stop making the claim that you don't instant queue out because it's not true, then this comment actually backs up and proves exactly what I said, that it does take time to queue out.
    The solution is to not allow accepting a queue while in active PvP fighting.
    It should be that you can't queue out if you have more than 100 Tel Var, if they want to make that change, then you shouldn't actually be able to accept the queue if you have 100 Tel Var or more...make it so you have to deposit your Tel Var before you can queue or accept the queue out. As people have been arguing that it's not the intended spirit of the IC zone, and you had to go back to base before they separated the 2 zones, then in the spirit of how it used to be, you should have to be in the IC base in order to queue out or accept the queue into Cyrodiil.

    when i TP out it takes me 2-3 seconds (PS5 ) every time , if your waiting on a Q then YOU are picking the WRONG comp to TP to an YOU ISSUE , but coming from the one that said TPing out of IC anit an functional EXPLOIT put into the game when moving IC from CYRODIIL but the stealth game play is i already know trying to get you to understand anything is an waste of time

    You're also not on PC, those servers have a lot more traffic in general.
    It does take more than a couple seconds to port out.
    When crossplay comes, you'll see a lot more queue and latency issues.
  • merevie
    merevie
    ✭✭✭✭✭
    Got a message from a stranger yesterday. They were stuck in a cave in Cyr.

    We've all been there - and they'd been there a looong time and were panic messaging people who had been in zone chat.

    There was one way out.

    I told them to queue IC.

  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    I am mystefied why time is being wasted on this non issue when there are actual problems to be dealt with in IC and Cyrodil.
    PCNA
    PCEU
  • robpr
    robpr
    ✭✭✭✭✭
    /stuck in overland teleports you to closest Wayshrine, does it work in IC?
  • Orbital78
    Orbital78
    ✭✭✭✭✭
    sshogrin wrote: »
    aetherix8 wrote: »
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).

    That's absolutely not true, it doesn't take just a couple seconds at all to port out.

    I noticed it taking more around 30-60 seconds if not longer even before Whitestrakes. It used to be much faster, but I figured they were messing with something.
  • MincMincMinc
    MincMincMinc
    ✭✭✭✭✭
    ✭✭
    Orbital78 wrote: »
    sshogrin wrote: »
    aetherix8 wrote: »
    sshogrin wrote: »
    sshogrin wrote: »
    You can't instantly port to Cyro, it takes time the way the game is designed, so it's really a non-issue.

    Stop saying this, because it's not true. If it were true, it wouldn't be a problem.

    PvPers in IC see this happen daily. You get in a fight with someone, they realize they can't win, so they pop a defensive ult and press a button to queue out. They get pulled into Cyrodiil before their defensive ult even drops.

    Should they change it so you simply can't queue while in combat? Absolutely, that'd be a better solution, but pretending the problem doesn't exist is disingenuous.

    I will say it because it is true!
    You don't instantly port out!
    Do you even know how the queue system works? It takes time.
    I even downloaded one of the addons in question to test this. Queueing for IC from Cyro took every bit of 10 seconds, maybe longer over on EU this morning. Queueing from IC to Cyro took roughly the same time.
    I tested this over on NA this morning as well...guess what, it took time for the queue to pop, it wasn't "instant" as you claim, it definitely longer than a couple seconds, closer to 5 seconds. It's not like using an invis pot that truly is instant, where they can get out of the fight instantly, get to somewhere safe and either port out or try to gank someone else.
    There is no instant queue for Cyro or IC, it does take time. To say it's instant as you claim, is just absolutely not true.

    From my experience, porting out of IC/Cyro takes a couple of seconds outside of events, but it’s much longer during WSM (30 seconds or more and sometimes the queue bugs).

    That's absolutely not true, it doesn't take just a couple seconds at all to port out.

    I noticed it taking more around 30-60 seconds if not longer even before Whitestrakes. It used to be much faster, but I figured they were messing with something.

    Not sure what campaigns you were porting to, but it takes me like 2-3 seconds to port to different empty campaigns. Easy to do during combat if you had to.

    I honestly dont know why they dont get rid of porting out entirely. It takes less than a few mins with today's combat speed to make it back to the sewer gate anyways. Or just bring sigils if someone is so impatient.

    Another simple solution nearly every loot drop game makes is that if you combat log your player model stands there lifeless for 30s giving time for other players to punish you if you combat log

    Things like not being able to choose which district to re-spawn in is probably an even worse issue. Personally I think forcing people to respawn down at the sewer entrance makes the most sense, otherwise we get those people that just come back 5 times during fights because they spawn and drop like a waterfall.
    Edited by MincMincMinc on February 2, 2026 8:40PM
    I only use insightful
    BG MMR should NOT reset, zos sponsored smurfing is a terrible design choice.
    PvP needs more incentives, even simple purple/gold mats would suffice.
  • Markytous
    Markytous
    ✭✭✭✭
    Remove the queue-out or make it so queuing out is equivalent to dying aka lose 1/2 Tel Var Stones and reward any player(s) in combat with you their portion of that half. Stuck? Use Sigil of Imperial Retreat. 10k AP is not expensive and most of my Sigils were obtained for free from the random daedric chests around the IC sewers that spawn. Queuing Out was an exploit and trying to leverage /unstuck for the same kind of exploit are... cheats (EXPLOITS). We shouldn't be advocating for cheating in the game. If a player doesn't like PVP they aren't being forced to play PVP content. It really is this simple.
    Edited by Markytous on February 6, 2026 9:29AM
  • nightbringer1993
    nightbringer1993
    ✭✭✭
    Markytous wrote: »
    Remove the queue-out or make it so queuing out is equivalent to dying aka lose 1/2 Tel Var Stones and reward any player(s) in combat with you their portion of that half. Stuck? Use Sigil of Imperial Retreat. 10k AP is not expensive and most of my Sigils were obtained for free from the random daedric chests around the IC sewers that spawn. Queuing Out was an exploit and trying to leverage /unstuck for the same kind of exploit are... cheats (EXPLOITS). We shouldn't be advocating for cheating in the game. If a player doesn't like PVP they aren't being forced to play PVP content. It really is this simple.

    try using sigils while in combat, and why would someone have to pay/use a sigil because of warden troll decided to charm exploit another players into a wall?
    PC EU
  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    So much salt over players escaping you. Spend your time elsewhere. This is a mechanic not an exploit. Exploits are phasing into keeps etc This is not remotely the same
    PCNA
    PCEU
  • vulonsil
    vulonsil
    ✭✭✭
    The sigils are completely useless - they don't work in combat and pvp areas have near-constant combat thanks to the combat bugs. They are also easy to interrupt by every random add that spawns on you or sees you and goes grrrr. IC has way more adds than cyro, which is why the cyro sigils work, but ic ones don't. The minimum change required for them to be usable in IC is to make them work in combat and for adds to not be able to interrupt it.

    Removing the ability to port to cyro and back makes solo questing impossible, because it's not worth it to run through sewers to base to return quest and get a new one (and getting them one by one is just not worth the time trying to get up ladders when they bug most of the time and won't let you in, unless you are in a group and everyone gets different ones, and then you are obviously not solo questing), and there are always packs of trolls who repeatedly come after questers even when they don't engage, clearly have pve set up and are clearly trying to finish a quest.

    If you want to change legit pvp players escaping legit pvp battles, remove group queue. No one has time to set the queue by themselves in battle, it's someone else doing it. If they have time to do it, they're obviously not in active battle anymore. This will be an annoyance for lowpoppers during Mayhem, since all have to change campaign by themselves instead of the group leader doing it, but it also won't make IC questing unplayable. Unless the point in the change is to make sure that questers are no longer interested in playing pvp area content at all...
  • heimdall14_9
    heimdall14_9
    ✭✭✭
    vulonsil wrote: »
    The sigils are completely useless - they don't work in combat and pvp areas have near-constant combat thanks to the combat bugs. They are also easy to interrupt by every random add that spawns on you or sees you and goes grrrr. IC has way more adds than cyro, which is why the cyro sigils work, but ic ones don't. The minimum change required for them to be usable in IC is to make them work in combat and for adds to not be able to interrupt it.

    Removing the ability to port to cyro and back makes solo questing impossible, because it's not worth it to run through sewers to base to return quest and get a new one (and getting them one by one is just not worth the time trying to get up ladders when they bug most of the time and won't let you in, unless you are in a group and everyone gets different ones, and then you are obviously not solo questing), and there are always packs of trolls who repeatedly come after questers even when they don't engage, clearly have pve set up and are clearly trying to finish a quest.

    If you want to change legit pvp players escaping legit pvp battles, remove group queue. No one has time to set the queue by themselves in battle, it's someone else doing it. If they have time to do it, they're obviously not in active battle anymore. This will be an annoyance for lowpoppers during Mayhem, since all have to change campaign by themselves instead of the group leader doing it, but it also won't make IC questing unplayable. Unless the point in the change is to make sure that questers are no longer interested in playing pvp area content at all...

    im sorry but i can escape combat long enough to Q and with auto except port out as it is so to say it cant happen is 100% wrong and 100s of other players can say the same as they are able to do the same , there should never be away to travel while in combat nor should there be an easy way out of combat like escape Q has become with add-ons and stealth
  • Markytous
    Markytous
    ✭✭✭✭
    Markytous wrote: »
    Remove the queue-out or make it so queuing out is equivalent to dying aka lose 1/2 Tel Var Stones and reward any player(s) in combat with you their portion of that half. Stuck? Use Sigil of Imperial Retreat. 10k AP is not expensive and most of my Sigils were obtained for free from the random daedric chests around the IC sewers that spawn. Queuing Out was an exploit and trying to leverage /unstuck for the same kind of exploit are... cheats (EXPLOITS). We shouldn't be advocating for cheating in the game. If a player doesn't like PVP they aren't being forced to play PVP content. It really is this simple.

    try using sigils while in combat, and why would someone have to pay/use a sigil because of warden troll decided to charm exploit another players into a wall?
    Consuming an invisibility pot has been a way to get out of combat state for quite some time now.
    EDIT: Logging gets you out of combat at zero cost. If you're stuck and have tried to wait out the combat state just do that. There. Sigil of Imperial Retreat is very useful but exploiting the game is a path some would rather take.
    Edited by Markytous on February 14, 2026 11:16PM
Sign In or Register to comment.