Don't even need to talk about balance with Charm, it's BUGGED just as badly as the old fear bugs they fixed by making it a normal stationary stun, why the hell did they resurrect dead bugs?nightbringer1993 wrote: »Charm
Don't even need to talk about balance with Charm, it's BUGGED just as badly as the old fear bugs they fixed by making it a normal stationary stun, why the hell did they resurrect dead bugs?nightbringer1993 wrote: »Charm
You won't believe how ballgroups, and obnoxious meta building were solved by removing this one problem set. Click here to find out how!
All pull sets need to be deleted. Including dark convergence. Group pull should be necromancer EXCLUSIVE with Colossus ULTIMATE. And MAYBE that one morph of Arcanist displacement rune. That's it.
If RoA is a skill issue, so is Charm, which is actually pretty easy to avoid, but game mechanics don't need to be literally "no skill" to be a problem.BioBitter100 wrote: »if you still die to agony it´s honestly a skill issue. The proc is obvious to see and you can literally just block it and be fine. To the charm part
MXVIIDREAM wrote: »You won't believe how ballgroups, and obnoxious meta building were solved by removing this one problem set. Click here to find out how!
All pull sets need to be deleted. Including dark convergence. Group pull should be necromancer EXCLUSIVE with Colossus ULTIMATE. And MAYBE that one morph of Arcanist displacement rune. That's it.
Why group pull on the ultimate everyone abuses to bomb anyway
BardokRedSnow wrote: »I dont see why warden even needs a class mastery like this in the first place, none of the other classes get a free skill built into theirs. Compared to warden the other class mastery scripts are dog water, especially sorcs.