Update 49 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/categories/pts
Maintenance for the week of January 26:
• PC/Mac: No maintenance – January 26

What would bring you back to ESO+?

cyberjanet
cyberjanet
✭✭✭✭✭
There doesn't seem to be a topic on this, and it's something I've been thinking about. I stopped ESO+ when the Content Pass was announced. I've looked at the offerings on ESO+ that Seasons is going to bring, and I'm not seeing anything that's worth my nearly 15 euros a month.

The craft bag is a nice-to-have, not indispensable. There is no real reason to do crafting in the game other than making things for yourself, it's really difficult to turn crafting into gold. Likewise the furniture vault, it's a handy place to store furniture if you're still wondering how to decorate your houses instead of turning them into furniture storage units. If I needed crowns for something, I would buy them on ESO+, which adds value to the crown purchase, or wait for a sale.

The extra XP, the monthly crowns - there's not much in the crown store that appeals, and everything you buy there is server-specific anyway. I filled up my EU DLC dungeons. I won't buy things like outfit or armoury slots because they are single character and not account wide, and I have no characters to favour specifically with something like this. But now - Seasons will bring account-wide Outfit slots!

And what do I really want? Armoury slots, so I can have lots of builds at hand.

Give me account-wide armoury slots - or a bank of them - and that would certainly make ESO+ very attractive to me. I might even use the crowns to buy an armorer.

What would be a deal-changer for you?
Favourite NPC: Wine-For-All
Mostly PC-EU , with a lonely little guy on NA.
  • Naslu
    Naslu
    ✭✭✭
    It would not bring me back, because i´m active eso+ subcriber - but i have a wishlist:


    - bring back timerelated "Loyalty Rewards" for ESO+ (i.e.: https://elderscrollsonline.com/en-gb/news/post/25117) like it was back in 2014/2015

    - ESO+ gets an "Automatic crafting survey collector" system (it`s very time consuming to collect all the ressource surveys granted by all my crafters...) - would be fantastic addition to the existing crafting bag ;-)

    - priority login if login queues are active

    - direct wayshrine porting: free travel or at least no penalty costs

    rgds
  • Thormar
    Thormar
    ✭✭✭✭
    cyberjanet wrote: »
    There is no real reason to do crafting in the game other than making things for yourself, it's really difficult to turn crafting into gold.
    Crafting Writs help with that a lot, at least for me.

  • AcadianPaladin
    AcadianPaladin
    ✭✭✭✭✭
    ✭✭✭✭✭
    Restore new content to being part of ESO+ again.

    When I first got ESO+ it included all content as it came out - called DLC at the time. When the name of DLC changed to Chapter that feature was dropped from ESO+. I lost quite a bit of confidence in ZoS for what I considered bait and switch. Now there has been another name change for DLC/Chapter/SeasonPass. This would be a fine time to include all that with ESO+ again. Having ESO+ implies a degree of loyalty to the game and I'd like to see that loyalty returned by not continuing to sell me more pieces of the game when, as a long term subscriber it's pretty clear that I probably don't want to play the game with pieces of it missing (or costing extra). I don't mind spending some cash in the Crown Store, but I do mind spending more cash (beyond ESO+) just to get content that is part of the game.
    PC NA(no Steam), PvE, mostly solo
  • Apollosipod
    Apollosipod
    ✭✭✭✭
    I feel like having ESO+ include a task rabbit kind of assistant that you can choose to send out on specific jobs would be awesome. I'm around 2200CP at this point. I don't need the extra exp. My craft bag is so full of stuff that I can essential just sell it all at this point. I own most of the DLCs and sometimes not having access to some of the DLC dungeons for a daily random is more enjoyable than having to slog through something like LoM. But if I had an NPC that was considered a retained employee? Imagine being able to save your own time by saying something like "take all survey maps I have for Region X and bring me what their harvest." Or "go use these 5 treasure maps" or something with a 24-hour cooldown. The utter convenience of that would be SO much better than the tedium of having to run around somewhere just to get the resources (and honestly just getting them out of my inventory).

    That alone would be more useful to me than all of the other ESO perks other than housing slots (and seriously, why pay-gating housing slots still a thing?).
  • Overamera
    Overamera
    ✭✭✭✭
    If they gave us more PvP content. Feeling left out and not getting any new PvP content made me unsub from ESO PLUS. Why would I support them when I feel that they dont support the PvP community. It's been years since they gave us something new and just adding a few bg maps and change the format that nobody really asked for is not it.

    And the fact that they will run a PvE event during Midyear Mayhem just proves that the PvP event isn't important for them. Atleast give us a nice reward during mayhem and not some boring armor style.
    Edited by Overamera on January 21, 2026 3:21PM
  • smallhammer
    smallhammer
    ✭✭✭
    For me it's the crafting bag, the extra bank space and dyeing costumes. 10% xp gain. And the crowns.
  • AzuraFan
    AzuraFan
    ✭✭✭✭✭
    ✭✭✭✭
    The craft bag is the primary reason I subscribe. Some of the other perks (the storage-related ones) and the crowns are nice, but if they removed the craft bag, I'd cancel.

    I'd like to see them change up the freebie ESO+ gift in the crown store that's available every month or so. Not everyone is into housing, so having the freebie always be furniture (either a figurine or a painting) is neglecting subscribers who don't care about that. It would be nice if they mixed it up a bit.

    Otherwise, I can't really think of anything that would be all that valuable to me. While the idea of a survey assistant or treasure map assistant is appealing, giving me even less stuff to do in the game isn't the right move for me right now. With the decrease in story/exploration content, I need stuff to do.

    Edited by AzuraFan on January 21, 2026 3:43PM
  • cyberjanet
    cyberjanet
    ✭✭✭✭✭

    Looking at the title, that's about having left the game. I am still playing, very much so. I've just given up the monthly paying.
    Edited by cyberjanet on January 21, 2026 4:37PM
    Favourite NPC: Wine-For-All
    Mostly PC-EU , with a lonely little guy on NA.
  • ankeor
    ankeor
    ✭✭✭✭✭
    Remove subclassing.
  • AScarlato
    AScarlato
    ✭✭✭✭✭
    Regardless of adding or removing features from ESO+, I have to be actively engaged with the game's content to care about ESO+ at all.

    I'm not sure how engaged I will be with things like Night Market, personally.

    So I guess "new content I am interested in" is a basic answer, though what that is varies for everyone. For me it would have been a Chapter-zone with new quests, companions to level, and maybe a couple of dungeons.
  • Ingenon
    Ingenon
    ✭✭✭✭✭
    I dropped ESO+ when ZOS released Solstice and I decided not to pay twice for the new dungeons. And I have not added it back. Bought Solstice. Used my left-over crowns to buy all the other prior released content. I made a "mule" alt to store stuff that used to fit in the ESO+ larger bank space. And kept logging in every day and playing. Still haven't added ESO+ back. Thanks for this post!
  • SummersetCitizen
    SummersetCitizen
    ✭✭✭✭✭
    cyberjanet wrote: »

    Looking at the title, that's about having left the game. I am still playing, very much so. I've just given up the monthly paying.

    For me many of the reasons are the same.

    Many of the people in the thread still play just not as much. I think many of those players would re-subscribe to ESO+ and play more if they still found the game as engaging as it used to be.

    To me, it’s less about the ESO+ itself.,. more about bigger picture of the game and whether people feel it’s worth the money.
  • Malyore
    Malyore
    ✭✭✭✭✭
    Just having more fun and engaging content to go through.

    Currently, there isn't much for me to want to play, so I've been doing without ESO+ while I just do some smaller gameplay here and there.
    Once the class refresh for sorc hits, I am pretty confident that I'll resub since my main is a sorc so I'll be playing more to readjust my build.
  • Danikat
    Danikat
    ✭✭✭✭✭
    ✭✭✭✭✭
    I've never subscribed for more than a month at a time with long gaps in between and for me it's simply because that payment schedule doesn't work for me. My free time is unpredictable, I never know at the start of any given 30 day period how long I'll have to play and I don't want to either waste money on time I'm not using or feel pressured to play when I'd rather be doing other things because I've already paid for it.

    I know it's not a lot of money, but I don't want to waste any amount of money. A lot of people compare MMO subscriptions to buying an (IMO over priced) coffee on the way to work, and for me it would often be like buying a coffee, taking a few sips and then having to throw it away because my bus has arrived and won't let me on with a hot drink. If that happens more than a few times any sane person would simply stop buying coffee they never get to drink.

    As things stand I see buying ESO+ as buying access to a specific feature, usually for me costume dying (dye stamps are worse than useless), adding extra furniture to a house or the crown store discounts (I buy all the DLC I want to play). When I want to do enough of those things that it's worth the price I buy a month because it's the smallest period available, cancel the renewal immediately, do what I need to do over a few evenings and then go back to normal.

    So what would get me to subscribe more often? A pay-as-you-go model where you buy an amount of hours instead of days and the time only ticks down while you're logged in, meaning I don't waste money on time I don't get to use. Obviously it would be smaller amounts, I'm not expecting them to sell 720 hours for £9, I assume it would be roughly the amount of time they expect you to play in 30 days, or probably less than that to push you to buy a monthly subscription instead. But it would be a much more useful format for me.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • BretonMage
    BretonMage
    ✭✭✭✭✭
    ✭✭
    AScarlato wrote: »
    Regardless of adding or removing features from ESO+, I have to be actively engaged with the game's content to care about ESO+ at all.

    Yep ^^

    I think flashy gimmicks only go so far in stirring interest (and you can reach saturation point with flashy gimmicks too). Even cosmetics I like aren't enough to draw me into a game, though no doubt they're sonewhat fun to have once you're playing. The main draw is always content. For me: interesting zones, well-written stories, quests, companions.
  • Gabriel_H
    Gabriel_H
    ✭✭✭✭✭
    ✭✭
    Cake.
  • aza_sel
    aza_sel
    ✭✭✭
    i like that game, its another world im living in, and its ok, that i pay for server costs and have benefits.
    I would be really sad, if that world doesnt exist anymore :)
  • Kappachi
    Kappachi
    ✭✭✭✭✭
    Nothing anymore. I used to sub 1-2 months to get the crowns to buy a new DLC when it came out but all future content is free, I own all DLC. I have my own inventory/bank management system with addons and I can finally play this game as the buy-to-play game as it was advertised as without missing anything. I just buy crown goods with gold. I'm a hikikomori NEET irl for the past 30 years living off welfare so I have like a max of like $60 income a month and that goes towards other stuff right now.
  • Northwold
    Northwold
    ✭✭✭✭✭
    ✭✭
    Changing the trading system to allow some sort of sensible access to selling things without having to join a guild.
  • Silaf
    Silaf
    ✭✭✭✭✭
    More game content. You need something to alternate to the grind.
    Last year we only got one small zone... way too little. Guilds suffered a lot of depopulation cause of it.
  • rothan117
    rothan117
    ✭✭✭✭
    Interesting new zones to explore, interesting new quest content, good story. Warmed over rehashed content (Thieves Guild, Sheogorath) does not cut it.
  • Jestir
    Jestir
    ✭✭✭✭✭
    ......... Class change token 😉
  • ssewallb14_ESO
    ssewallb14_ESO
    ✭✭✭✭✭
    The original deal back when b2p was announced, which was you essentially bypass the rest of the monetization model for a monthly fee.

    Edited by ssewallb14_ESO on January 22, 2026 6:06PM
  • tomofhyrule
    tomofhyrule
    ✭✭✭✭✭
    ✭✭✭✭✭
    I’ll admit, the reveal event got me so disappointed that I cancelled my sub. It doesn’t end until the summer so it’s more symbolic than anything, and maybe I’ll restart if I like what I’m seeing by then, but I will say that this new direction scares me. Besides, all I heard during that reveal was “you don’t need to pay us a cent ever again!”

    I’m a cynic. If I see someone giving everything away for free, I ask who’s paying for it and how it’s sustainable. While it looks amazing to see so much added to basegame and every new piece of content will be completely free, where is ESO going to be able to support Microsoft’s requisite 30% profit margin? Only on cosmetics? Or cuts to staff and new content? After all, every cent they spend on new content is a cent that’s not going to go to their profits. What is the impetus to make new stuff instead of just selling QoL and low-hanging fruit as content while putting maximum effort into the next sparklepony?

    The other thing I was so turned off by in the reveal was the idea that some of our favorite content was outmoded and outdated. I love Dungeons, so to see that those are not included this year was a real disappointment. Instead, we get a temporary (!) event zone that is simultaneously too easy and too hard and too focused on groups and too focused on solo zerglings, and a new mode which will make it possible to solo Dungeons that are already soloable.
    And what are we getting? Stories (the writing has long been considered one of ESO’s weaker points), and ones featuring the Thieves Guild (personally, I don’t hold well with the TES series unlawful guilds in the first place), and another story featuring the TES series’ most insufferable overused annoyance. Yeah, I’m not excited about that either.

    I also notice that no dungeons and no zone mean no motif pages to collect. Again, it feels like most of the new outfit stuff will go into Crates or Tomes or whatever, and not be an activity in game…

    The balance is another thing. U46 destroyed the game balance, and then they spent U47 and U48 doing basically nothing to fix it, before the grand plan of “fix one class at a time so we’ll have a fun game with U56 at the end of 2027.” That seems like quite a long time. These Class refreshes needed to happen, but before Subclassing.
    My other big issue with that is it implies that no Combat-related content (i.e. Classes) will come until 2028 at the earliest. I’m the kind of person who loves exploring new Class lines and making new characters for them, and I’ve got so many character ideas bouncing around in my head and no place to put them yet. I’m at the point where I desperately need two new Classes - preferably an Artificer and then something else like a Battlemage or something stam-focused like a Sword-Singer or whatever - but having to wait for two years to maybe get one (and then another 3-5 years thereafter for the chance at a second) just hurts.

    So we’ll see. I might resub. Maybe. But I’m not happy with where the game is now and I’m pessimistic about the future. I’m trying to give it the benefit of the doubt (the recent communication has been phenomenal, but it needs to stay like that instead of just turning off like it has in the past), and I’m probably going to get the first season thingy since I’m a sucker for Personalities (and watch this one be perfect for one of my characters-in-planning, which will just make me more annoyed that I don’t have Classes for them). But it will take a while to build that trust back after the past few years.
  • LPapirius
    LPapirius
    ✭✭✭✭✭
    ZOS admitting they've made some mistakes and walking them back would be a good start.

    I was very impressed to see that 30 day guild listings are coming back. That was a huge blunder IMO.

    How hard could it possibly be to revert the jabs animation to something that makes sense? There were a lot of changes in U35 that should be reverted to bring back the end game PvE community. (see NEFAS' video for specifics)

    They could scale back subclassing to just one non native skill line.

    They could put better earnable in game rewards. Bring back 4 man BG's........

    Admitting mistakes and correcting them is always a sign of responsible adult behavior, so that is a good place to start.

    And finally, ZOS is going to have to figure out a way to deliver new content while at the same time making QoL changes. It can't be one or the other. It has to be both.
  • AlexanderDeLarge
    AlexanderDeLarge
    ✭✭✭✭✭
    Make the whole game subscription-only and get rid of the crown shop as a whole lol
    If I'm paying a subscription, I want that to be the only monetization in the game. As a 2014 player, I'm basically paying the same exact amount and still subjected to a free2play-esque monetization structure? Doesn't make sense to me.
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    ✭✭
    For me, ESO+ is worth it for double bank space, double housing space & furniture vault.

    What would I like as an extra? Ability to buy things with gold rather than seals or gems or whatever other currency they introduce.
  • SerafinaWaterstar
    SerafinaWaterstar
    ✭✭✭✭✭
    ✭✭
    Make the whole game subscription-only and get rid of the crown shop as a whole lol
    If I'm paying a subscription, I want that to be the only monetization in the game. As a 2014 player, I'm basically paying the same exact amount and still subjected to a free2play-esque monetization structure? Doesn't make sense to me.

    If you want the game to truly die, then this is the way to ensure it.
  • UntilValhalla13
    UntilValhalla13
    ✭✭✭✭✭
    ✭✭
    Lower cost. 15 bucks a month for basically the craft bag just doesn't hold up in this current economy. I just stopped deconning things anymore. It all gets sold to npcs. There's just too much filler that takes up inventory without it.
Sign In or Register to comment.