






tomofhyrule wrote: »The new version of Armor just winks out of existence when the time expires instead of having an effect to leave.
(note that there's a cut in the middle here, I just randomly ended up syncing the idle animation perfectly)
I still think the new version is giving a little "Bowser," but honestly the current Live one is giving Sonic the Hedgehog so...
tomofhyrule wrote: »The new version of Armor just winks out of existence when the time expires instead of having an effect to leave.
(note that there's a cut in the middle here, I just randomly ended up syncing the idle animation perfectly)
I still think the new version is giving a little "Bowser," but honestly the current Live one is giving Sonic the Hedgehog so...
tomofhyrule wrote: »The new version of Armor just winks out of existence when the time expires instead of having an effect to leave.
(note that there's a cut in the middle here, I just randomly ended up syncing the idle animation perfectly)
I still think the new version is giving a little "Bowser," but honestly the current Live one is giving Sonic the Hedgehog so...
tomofhyrule wrote: »The new version of Armor just winks out of existence when the time expires instead of having an effect to leave.
(note that there's a cut in the middle here, I just randomly ended up syncing the idle animation perfectly)
I still think the new version is giving a little "Bowser," but honestly the current Live one is giving Sonic the Hedgehog so...
Thank you for calling out this bug - the team is working on fixing it for next week's PTS.