tomofhyrule wrote: »No business on this planet can make money by giving everything away for free. And ZOS is governed by Microsoft, which is asking each of its subsidiaries to make a 30% profit margin or face the axe. How is ESO going to get ZOS a 30% profit margin by essentially making it so nobody has to pay a cent to play the game? Are we expecting that that many people are going to whale for cosmetics?
tomofhyrule wrote: »I do have a few concerns with the new model.
Mainly, I'm pretty cynical and I realize that the world I live in is a late-stage capitalist one.
It sounds wonderful on the surface that they're making so much free, and that they're committing to making all new content from here on to be free as well. It sounds great that the only thing they're monetizing are cosmetics.
...it's too utopian.
No business on this planet can make money by giving everything away for free. And ZOS is governed by Microsoft, which is asking each of its subsidiaries to make a 30% profit margin or face the axe. How is ESO going to get ZOS a 30% profit margin by essentially making it so nobody has to pay a cent to play the game? Are we expecting that that many people are going to whale for cosmetics?
The other thing that this concerns me about is the fact that if "new content" is not monetized and "cosmetics" is, then what incentive does the team have to make new content as opposed to just new cosmetics? Surely this suggests that any second they're making new content is a second that they're not making money.
I'll admit, a lot of my feelings are because I'm disappointed after the last two years - I want new Classes more than anything else, and then last year dropped the nuke that is Subclassing on us, so now they need to spend a full two years essentially putting the game back together, and therefore not giving us any new Classes in the meantime. I'm also really bummed that my favorite type of content (Dungeons) was on the chopping block this time, so I'm really not getting anything new that I want at all until 2027 at the earliest. Questing in ESO has been pretty painful lately due to bad writing, but now we're getting stories on TG (I'm not into the unlawful guilds in most TES games) and Sheogorath (who I find to be absolutely insufferable in every one of his appearances and I refuse to acknowledge the Shivering Isles expansion for Oblivion since I hate it so much), so I'm not even getting any stories that sound interesting to me personally in the slightest.
Shadesofkin wrote: »tomofhyrule wrote: »I do have a few concerns with the new model.
Mainly, I'm pretty cynical and I realize that the world I live in is a late-stage capitalist one.
It sounds wonderful on the surface that they're making so much free, and that they're committing to making all new content from here on to be free as well. It sounds great that the only thing they're monetizing are cosmetics.
...it's too utopian.
No business on this planet can make money by giving everything away for free. And ZOS is governed by Microsoft, which is asking each of its subsidiaries to make a 30% profit margin or face the axe. How is ESO going to get ZOS a 30% profit margin by essentially making it so nobody has to pay a cent to play the game? Are we expecting that that many people are going to whale for cosmetics?
The other thing that this concerns me about is the fact that if "new content" is not monetized and "cosmetics" is, then what incentive does the team have to make new content as opposed to just new cosmetics? Surely this suggests that any second they're making new content is a second that they're not making money.
I'll admit, a lot of my feelings are because I'm disappointed after the last two years - I want new Classes more than anything else, and then last year dropped the nuke that is Subclassing on us, so now they need to spend a full two years essentially putting the game back together, and therefore not giving us any new Classes in the meantime. I'm also really bummed that my favorite type of content (Dungeons) was on the chopping block this time, so I'm really not getting anything new that I want at all until 2027 at the earliest. Questing in ESO has been pretty painful lately due to bad writing, but now we're getting stories on TG (I'm not into the unlawful guilds in most TES games) and Sheogorath (who I find to be absolutely insufferable in every one of his appearances and I refuse to acknowledge the Shivering Isles expansion for Oblivion since I hate it so much), so I'm not even getting any stories that sound interesting to me personally in the slightest.
Selling our data most likely.
Twohothardware wrote: »I'll take Overland difficulty, Crossplay, and totally overhauled classes with new much better visuals for skills over another new mid zone that's dead in two months after release.
Accepting this reality helped change my perspective.tomofhyrule wrote: »I do have a few concerns with the new model.
Mainly, I'm pretty cynical and I realize that the world I live in is a late-stage capitalist one.
tomofhyrule wrote: »The other thing that this concerns me about is the fact that if "new content" is not monetized and "cosmetics" is, then what incentive does the team have to make new content as opposed to just new cosmetics?
twisttop138 wrote: »In part, I think we are losing some content this year and maybe next in exchange for class refreshes and QoL improvements - ZOS has finite resources and development time.
It would be nice if we could get both at once but that isn't how the real world works. That said, we are still getting new content and some content that appears to be a completely new spin on things. It's going to be the quality that matters in the end.
I've said this before, but I cannot stress this enough - if Seasons 0 & 1 fail, we may get Season 2 but I doubt we'd see a Season 3. If Seasons fail, the game fails.
I think you make a good point here. I think we're getting different things. They may be interesting. I think Zos made a mistake with their announcement stream. I think they buried the lead. They talked a lot about the new way to give them money, like it was a shareholder presentation. They should've been talking about the new system. The new trial. The ship combat thing. Whatever this new public event in Skyrim is. This thing where a zone gets invaded or something and people show up to fight it back kind of like a public event in fallout 76. This should've been the talking points. Battle pass is a dirty word in the industry. It was good they were up front but people want to hear about play not pay.
Because I think you're making another good point. If this year isn't a red letter year, idk if this game continues getting updates. I don't think it dies or shuts down but it will definitely be something we don't want to think about. In a way though, that's unfair to say. We're hostage if we love the game, we better pay and play cause there is a gun to the games head. But true none the less.
Twohothardware wrote: »I'll take Overland difficulty, Crossplay, and totally overhauled classes with new much better visuals for skills over another new mid zone that's dead in two months after release.
I would hope after $2+ billion dollars of revenue they could do both, but that's just me.
Whoever makes budget decisions needs to return more of it to the ESO team.
SummersetCitizen wrote: »Twohothardware wrote: »I'll take Overland difficulty, Crossplay, and totally overhauled classes with new much better visuals for skills over another new mid zone that's dead in two months after release.
I would hope after $2+ billion dollars of revenue they could do both, but that's just me.
Whoever makes budget decisions needs to return more of it to the ESO team.
I think most players, including myself, would agree with that sentiment.
Many of us also see our relationship with ZOS as more than purely transactional; there is an expectation of give-and-take.
While they do make a genuine effort to incorporate player feedback, they are ultimately a private company with business interests that do not always align perfectly with our own.
twisttop138 wrote: »I think Zos made a mistake with their announcement stream. I think they buried the lead. They talked a lot about the new way to give them money, like it was a shareholder presentation. They should've been talking about the new system. The new trial. The ship combat thing. Whatever this new public event in Skyrim is. This thing where a zone gets invaded or something and people show up to fight it back kind of like a public event in fallout 76. This should've been the talking points.