wolfie1.0. wrote: »The thing that gets me about the no capes argument is that we have base-game hair styles that move. And the flaps on chest pieces. It wouldn’t look the best (especially since the flaps don’t even sit right), but wouldn’t it be technically possible to apply those physics to a cape?
No wings though, except maybe on some polymorphs. Temporary wings from spells makes sense. Walking around with wings doesn’t. I don’t know of a single person in TES to do that (aside from Sarpa argonians) and surely someone would if they could.
There are at least 2, maybe 3 armor styles I the game with "wings"
wolfie1.0. wrote: »The thing that gets me about the no capes argument is that we have base-game hair styles that move. And the flaps on chest pieces. It wouldn’t look the best (especially since the flaps don’t even sit right), but wouldn’t it be technically possible to apply those physics to a cape?
No wings though, except maybe on some polymorphs. Temporary wings from spells makes sense. Walking around with wings doesn’t. I don’t know of a single person in TES to do that (aside from Sarpa argonians) and surely someone would if they could.
There are at least 2, maybe 3 armor styles I the game with "wings"
Nowhere near real wings. I’m all for more armor styles with fake wings like those have. My concern’s more about conjuration, alteration, and illusion magic with people summoning wings for long periods of time. It could be argued that technically someone could, but I’m sure it’s a massive magicka drain and no one’s said to have done it. There could be Dwemer wings that are steampunkish… but certainly not something the average person could get their hands on either.
Warhawke_80 wrote: »I feel The clipping argument is just silly...Yes there is clipping, all games has it and ESO is already bad
I understand some people dislike cloaks, but
Honestly guys...It's really simple you don't have to wear them....and if you can tolerate the clipping that already exists in ESO; then someone running by in a cloak won't kill you...also The same folks saying "No Capes" are the exact same folks who said we would never get solo Dungeons.
For the game vets..Just remember how hard Rich worked to make it happen finally giving up in frustration...if a opportunity comes up to do it I can see him taking it...especially if they made Cloaks Crown Store items...that would be a windfall for Zenimax.
ESO is getting long in the tooth...the devs need to add more cosmetic choices....and to be honest I believe this is more about the Schadenfreude of seeing others being denied something than the actual issues Cloaks would bring.
That's my Two shekel's.
People upset about clipping of capes - how on earth do you cope with all the other clipping, and floating hip flaps and all the other inaccurate aesthetics in the game? You have to see that and you're still here, I'm sure you'll survive with capes.
Warhawke_80 wrote: »I feel The clipping argument is just silly...Yes there is clipping, all games has it and ESO is already bad
I understand some people dislike cloaks, but
Honestly guys...It's really simple you don't have to wear them....and if you can tolerate the clipping that already exists in ESO; then someone running by in a cloak won't kill you...also The same folks saying "No Capes" are the exact same folks who said we would never get solo Dungeons.
For the game vets..Just remember how hard Rich worked to make it happen finally giving up in frustration...if a opportunity comes up to do it I can see him taking it...especially if they made Cloaks Crown Store items...that would be a windfall for Zenimax.
ESO is getting long in the tooth...the devs need to add more cosmetic choices....and to be honest I believe this is more about the Schadenfreude of seeing others being denied something than the actual issues Cloaks would bring.
That's my Two shekel's.
A masssively flawed premise if ever I say one.
Just because something bad is already there doesn't mean you should add more of it.
I'm oppossed to capes, unless the have a working physics engine, and without that it probably won't kill me but my OCD may disagree.
I've never said we wouldn't get solo arenas dungeons, just and FYI. (And if you think "Challenge Mode" isn't just ZOS selling you the same old Arena model as something new I have some bad news for you).
ESO is getting old? Yeah, and they are doing entire class refreshes, visual updates, and are constantly putting in new cosmetics.
100% we need capes! The whole medieval feel of the game needs capes.
People upset about clipping of capes - how on earth do you cope with all the other clipping, and floating hip flaps and all the other inaccurate aesthetics in the game? You have to see that and you're still here, I'm sure you'll survive with capes.
spartaxoxo wrote: »BardokRedSnow wrote: »Well, I'd much rather rock a cape than a guild tabard that replaces my chestpiece, thats probably the best argument for capes Ive seen.
Good news! Soon you will not need a tabbard to rep your guild.
BardokRedSnow wrote: »spartaxoxo wrote: »BardokRedSnow wrote: »Well, I'd much rather rock a cape than a guild tabard that replaces my chestpiece, thats probably the best argument for capes Ive seen.
Good news! Soon you will not need a tabbard to rep your guild.
Oh was that a change they announced? Thats awesome!

The only clipping I ever noticed on my character was when I used the Troll King bow style and the blade on it kept slicing the top of my head off. Haven't use that style in a long time, so, not really an issue.
AllenaNightWood wrote: »im actaully partial to backpacks
This it don't work well with weapons on the back nor tails,WoW:
GW2:
LOTRO:
Clipping, clipping, and clipping. It's hideous.
This it don't work well with weapons on the back nor tails,WoW:
GW2:
LOTRO:
Clipping, clipping, and clipping. It's hideous.
You can get it to work if you have no weapons on back or tails. I remember wow capes of being shorter.
Regarding tails khajiit and argonians don't have the back flap as it would clip horrible with tails.
You had real world outfits with wings like the winged hussars who is close to the ESO styles.I gotta draw a personal line with wings. To my knowledge, that has never been a form of attire anywhere in the entirety of the elder scrolls franchise.
Having people wearing Halloween costume wings would absolutely break any tastefulness and immersion left in ESO.
Wing slots are not part of this game.
And I do know there are already some armor styles that have wing-like motifs in ESO specifically, which are attached to a chest piece. But whenever capes get mentioned, someone usually starts thinking the next logical step is to turn themselves into an elf dragon fairy hybrid with flaming wings. And THAT is what I mean by not being part of the franchise. If you want wings, use one of the 3 armor sets that have a pair of rods and feathers sticking out the backside.
Fully-animated cloaks (i.e. cloaks like people are asking for that aren't glued to your butt) would take dev time to get them to function properly. That's dev time that could go to something else. We already are seeing the fanbase start tearing each other apart due to some of the sacrifices made this year (this is the third consecutive year with no new Classes, the second with no new Companions, the first with no new Dungeons, the first with no major zones).One note we wanted to follow up on. We do need to be mindful of the potential usage of what we make. Spending resources and dev time on something that could mostly go unused is not a great way to spend those resources. Especially when we could be making something that could hold more utility for more players. Just wanted to add context there as it is important when considering features.Erickson9610 wrote: »It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.
tomofhyrule wrote: »
Just because that's not what people are asking for doesn't mean that's how it would end up. After all, ask the "we want overland difficulty" crowd how excited they are that they're getting a self-nerf slider and non-instanced zones instead of new mechanics on every boss.
Besides, there's something relevant in one of the many Crossplay threads:Fully-animated cloaks (i.e. cloaks like people are asking for that aren't glued to your butt) would take dev time to get them to function properly. That's dev time that could go to something else. We already are seeing the fanbase start tearing each other apart due to some of the sacrifices made this year (this is the third consecutive year with no new Classes, the second with no new Companions, the first with no new Dungeons, the first with no major zones).One note we wanted to follow up on. We do need to be mindful of the potential usage of what we make. Spending resources and dev time on something that could mostly go unused is not a great way to spend those resources. Especially when we could be making something that could hold more utility for more players. Just wanted to add context there as it is important when considering features.Erickson9610 wrote: »It's fine if the feature ultimately goes unused, but it should always be an option in case our preferred options are no longer viable.
Is "oh boy, I have a flap of fabric clipping with my back weapons!" worth what that might cause us not to get in the future?
ThoraxtheDark wrote: »I want capes its been almost 12 years.
I cant believe i am reading people not interested in capes because of clipping
If clipping bothers you play a different game.
WE WANT CAPES ZOS
Apollosipod wrote: »ThoraxtheDark wrote: »I want capes its been almost 12 years.
I cant believe i am reading people not interested in capes because of clipping
If clipping bothers you play a different game.
WE WANT CAPES ZOS
I mean, I don't think a lot of the counter comments here are anti-cape. I think the differing opinions are between people who want them and people who rightfully acknowledge that the engine simply couldn't handle them. It would end up like the Breton costume. Fabric in this game doesn't move so is it even really a cape at that point? If I cared about clipping I wouldn't play ESO lol. [snip]
ThoraxtheDark wrote: »Apollosipod wrote: »ThoraxtheDark wrote: »I want capes its been almost 12 years.
I cant believe i am reading people not interested in capes because of clipping
If clipping bothers you play a different game.
WE WANT CAPES ZOS
I mean, I don't think a lot of the counter comments here are anti-cape. I think the differing opinions are between people who want them and people who rightfully acknowledge that the engine simply couldn't handle them. It would end up like the Breton costume. Fabric in this game doesn't move so is it even really a cape at that point? If I cared about clipping I wouldn't play ESO lol. [snip]
[snip]
Unless you are a dev you prob dont know how the engine will work. Carry on fren
[edited for flaming & to remove quote]
ThoraxtheDark wrote: »Unless you are a dev you prob dont know how the engine will work. Carry on fren
Oblivion_Protocol wrote: »ThoraxtheDark wrote: »Unless you are a dev you prob dont know how the engine will work. Carry on fren
I mentioned this in another thread, but I’ll also bring it up here. This game is based on the Hero Engine, the same engine behind SWTOR. There are a lot of capes and cloaks in SWTOR, which makes sense because a hooded cloak is a classic part of both the Jedi and Sith aesthetic.
The problem was that clipping was a regular occurrence. Cloaks and capes would clip through legs, some hoods clipped through certain hairstyles or helmets, and mounts just made things weird.
So, having seen how the Hero Engine deals with capes, and know how ESO graphics behave, I can confidently say it wouldn’t be great.