SilverBride wrote: »I have no concept of what a battle pass even is.
SilverBride wrote: »Thank you for the explanation, @DenverRalphy. I'm still somewhat confused but have some understanding of it now. It sounds like a complicated system and honestly it doesn't appeal to me at all.
DenverRalphy wrote: »It's actually not as complicated as trying to describe makes it seem. Once you see it in action, it's actually quite simple and versatile.
Other features are possible like being able to Re-Roll your objectives. When objectives are dispatched to all the players, they're randomly assigned to each and all players. No more uniform "Everybody must kill 20 Void Creatures" style of Endeavors resulting in the entire server piling into one of a limited number of spawn locations. They will be random to each player, and if the player doesn't like their options they can take a chance and re-roll their objectives. Keeping in mind that re-roll attempts are typically limited daily/weekly. So you can't just keep perpetually re-rolling until you land on one you like.
SilverBride wrote: »DenverRalphy wrote: »It's actually not as complicated as trying to describe makes it seem. Once you see it in action, it's actually quite simple and versatile.
Other features are possible like being able to Re-Roll your objectives. When objectives are dispatched to all the players, they're randomly assigned to each and all players. No more uniform "Everybody must kill 20 Void Creatures" style of Endeavors resulting in the entire server piling into one of a limited number of spawn locations. They will be random to each player, and if the player doesn't like their options they can take a chance and re-roll their objectives. Keeping in mind that re-roll attempts are typically limited daily/weekly. So you can't just keep perpetually re-rolling until you land on one you like.
Re-rolling sounds interesting. But it would depend on what the rewards are whether I try it or not.
It sounds a lot like Golden Pursuits, or Endeavors.
DenverRalphy wrote: »SilverBride wrote: »Re-rolling sounds interesting. But it would depend on what the rewards are whether I try it or not.
It sounds a lot like Golden Pursuits, or Endeavors.
That's just it though.. you don't do them for specific rewards, but instead for the tokens/currency. You get to choose where you spend those tokens.
As long as it is only cosmetics I don't understand the outrage. Parts of it, including the 8000 endeavors were said to be part of the free earnables.
If a future zone, like Winterhold is released it will be accessible by everyone, right?
heimdall14_9 wrote: »when you have an pay way for in game currencies ( limited or not ) expect 1) high cost of items , 2) high rate for money .. so taking that the new store pricing will be like seals was and we all know them , and that Premium+ version will give out 10xs more then free version making it an have to have thing not just an optional choice to get
If I'm understanding correctly, you only have to buy the premium tomes if you're interested in the premium collectibles. Everything else is FREE. That's better than before. You get any new content (zones, story, dungeons, etc.) for FREE.
If I'm understanding correctly.
I know there are completionists, but has anyone bought every item in the crown store? Every single one?
I really don't think there's anything to complain about here.
Too many layers of monetization will never make a positive impression on people. Period. It doesn't matter if this battlepass turns out to be the most player friendly monetization model EVER in all of video gaming. The fact that it is layered on TOP of a monthly subscription that is ESO+, on top of a cash shop, on top of loot boxes, on top of old chapters still being b2p (and that is the case and will be the case for years, based on the yearly rollout), on top of old dlcs still being b2p, etc. That fact alone will forever make it appear player unfriendly and over monetized.
And most importantly, let's ignore the vets here. We don't matter. We can complain or not complain, stay or leave, we paid over the years, it doesn't matter. But new players... New players are the actually important thing here. The game needs new players, ZoS needs new players, us vets need new players. From what I've seen of the advertising of the new seasonal model, ZoS is also clearly aware of this and at least partially aims at new players. The problem is, once again, that the layered monetization model is not appealing to new players. It is confusing for new players. Hell, it's confusing even for some vets. It is generally unnecessarily complicated.
I see people on Reddit asking questions, because they just don't understand. They come into one of the announcement threads talking about "the NEW seasonal model!!", they ask "oh, so are all the chapters going free?" and then you have to explain that "no, actually not, you see only one chapter is going free this year, the rest you still need to buy, what they meant is that "new chapters" are going free, except uh, there are no new chapters... so uh..." Or they ask, "oh wow, I've wanted to play this for a long time now, but I heard there is some issue with inventory space and you need a subscription, is that gone now? Is it included in the battle pass?" And you have to explain that "no, actually none of that changed whatsoever, most of the monetization is actually the same as it was really, you just kinda can buy a battle pass on top." And someone asks "oh, are all the dungeons free in this game" and the answer is "no... you need ESO+ or appropriate DLCs." And the final question eventually is "so what content is going to be free in these new seasons you guys are getting?" and the answer is "well, all the content, but that content is also not chapters and not dungeons and not DLCs, so actually, see, nobody can really tell aside from this one Night Market thing we got, that is X and Y."
And also if/once those new players decide to try out the game, they will be greeted by a cash shop, some weird loot box peddler rubbing his hands, a bunch of greyed out DLCs, a full inventory, and the occasional pop-up asking them to buy a battle pass... Need I explain any further why I believe that this is off putting for new players? All of this happens long before they even get to whatever new busywork daily checklist the seasons consist of.
Warhawke_80 wrote: »My question is if you have already paid for a years subscription ...how is that going to effect what tier your on
Warhawke_80 wrote: »My question is if you have already paid for a years subscription ...how is that going to effect what tier your on
I can't claim to be exactly clear on this point myself, but the Premium+ credit is for each 12 months of subscription, consecutive or non-. If you're buying one year's ESO Plus (the ~$140 "save 22%" version), then it should work just like crowns in that it would given up front since there's no take-backsies with subs. Anything other than the full-year sub would probably depend on how many months have been completed, I guess counting from April, plus however many months the (re)new sub is.
SilverBride wrote: »Thank you for the explanation, @DenverRalphy. I'm still somewhat confused but have some understanding of it now. It sounds like a complicated system and honestly it doesn't appeal to me at all.
https://m.youtube.com/watch?v=MdZTpWuD8Ow&pp=ugUHEgVlbi1VUw%3D%3D
This is incorrect. New zones will be free regardless if you pay for the Tamriel Tome or not. And will be available to everyone. The premium tome has cosmetics and in-game currencies. Gameplay is not tied to it.